Player Matchup

Ullr
Ullr
BatmansNoodes
Ullr
Level 104
God Stats
17W - 20L
1,696 SR
Queue Stats
265W - 231L
1,448 Elo+
Solo
Yu Huang
Yu Huang
RaZerSHade_2112
Yu Huang
Level 136
God Stats
1W - 3L
1,288 SR
Queue Stats
404W - 472L
1,501 Elo+
Solo
Ymir
Ymir
buckaroo77
Ymir
Level 86
God Stats
2W - 1L
1,735 SR
Queue Stats
142W - 111L
1,633 Elo+
Solo
Team Averages
Level 109
1,573 SR
1,527 Elo+

VS

Team Averages
Level 62
1,610 SR
1,731 Elo+
Tiamat
Tiamat
CaideBaby
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,706 Elo+
Party 1
Neith
Neith
JayDawg9251
Neith
Level 65
God Stats
10W - 6L
1,831 SR
Queue Stats
316W - 189L
1,779 Elo+
Solo
Jormungandr
Jormungandr
TSi_VENGEANCE
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 5
13,133
821
21,645
16,234
6,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
16
3 / 0 / 10
12,131
758
14,888
10,535
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 14
12,665
792
9,703
20,575
24,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CaideBaby
Tiamat
13
1 / 9 / 1
9,138
571
6,969
15,203
6,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 5 / 2
10,226
639
19,111
15,613
4,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
TSi_VENGEANCE
Jormungandr
15
1 / 6 / 2
10,643
665
9,972
21,778
28,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
3
3
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
14
2
5
8.25
L
Tiamat
CaideBaby
Tiamat
1
9
1
0.17
L
1
5
2
0.4
W
Yu Huang
3
0
10
8
L
Jormungandr
TSi_VENGEANCE
Jormungandr
1
6
2
0.33
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,236
Damage
36,052
47,344
Taken
52,594
36,214
Mitigated
39,495
8,550
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,645
11,707
0
2,425
16,234
6,705
828
6,051
10,183
0
56,136
L
Tiamat
CaideBaby
Tiamat
6,969
846
783
1,138
15,203
6,379
75
8,016
7,187
15,975
0
L
19,111
6,151
381
5,333
15,613
4,831
116
7,701
7,912
0
50,176
W
Yu Huang
14,888
1,816
0
2,361
10,535
5,417
1,133
3,456
7,079
48,407
0
L
Jormungandr
TSi_VENGEANCE
Jormungandr
9,972
1,319
55
1,564
21,778
28,285
0
9,033
12,745
38,152
0
W
9,703
2,054
344
3,420
20,575
24,092
132
8,125
12,450
37,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
30,007
204
Minions Killed
145
9
Camps Cleared
3
873,136
Distance Traveled
802,885
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,133
821
73
5
2
288,347
2
L
Tiamat
9,138
571
19
1
0
249,185
0
L
Neith
10,226
639
79
5
3
280,648
2
W
Yu Huang
12,131
758
84
5
5
292,841
0
L
Jormungandr
10,643
665
47
3
0
273,052
0
W
Ymir
12,665
792
47
3
2
291,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role