Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Barylon
Atlas
Level 121
God Stats
76W - 37L
1,689 SR
Queue Stats
153W - 96L
1,676 Elo+
Party 1
Team Averages
Level 68
1,563 SR
1,559 Elo+

VS

Team Averages
Level 39
1,588 SR
1,358 Elo+
Anhur
Anhur
 
Anhur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DewOo7
Sobek
Level 42
God Stats
1W - 1L
1,763 SR
Queue Stats
4W - 13L
1,289 Elo+
Party 2
Ah Puch
Ah Puch
xW33nt
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 2 / 5
8,219
822
6,513
8,024
2,443
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
 
Discordia
11
1 / 3 / 8
7,258
726
3,829
5,844
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Barylon
Atlas
13
7 / 1 / 6
8,646
865
9,221
8,979
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 3 / 2
8,090
809
8,265
8,281
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
DewOo7
Sobek
10
0 / 4 / 2
6,279
628
1,739
9,480
7,316
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
xW33nt
Ah Puch
11
2 / 6 / 1
6,879
688
7,238
7,288
2,627
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
6
6
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
5
3.75
W
Discordia
 
Discordia
1
3
8
1.67
L
Anhur
 
Anhur
4
3
2
1.67
W
Atlas
Barylon
Atlas
7
1
6
10
L
Sobek
DewOo7
Sobek
0
4
2
0.25
L
Ah Puch
xW33nt
Ah Puch
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
17,242
22,847
Taken
25,049
12,115
Mitigated
12,841
4,024
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,513
2,838
0
2,447
8,024
2,443
1,019
2,160
5,864
0
27,338
W
Discordia
 
Discordia
3,829
252
171
229
5,844
1,493
210
2,322
3,522
22,657
0
L
Anhur
 
Anhur
8,265
4,453
0
2,393
8,281
2,898
0
4,192
3,829
0
29,019
W
Atlas
Barylon
Atlas
9,221
2,911
0
1,177
8,979
8,179
0
4,911
4,068
16,649
0
L
Sobek
DewOo7
Sobek
1,739
79
199
937
9,480
7,316
0
3,772
5,538
7,964
0
L
Ah Puch
xW33nt
Ah Puch
7,238
278
0
647
7,288
2,627
0
4,680
2,340
22,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,123
Gold Earned
21,248
126
Minions Killed
98
4
Camps Cleared
4
543,823
Distance Traveled
515,998
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,219
822
75
8
3
169,159
2
W
Discordia
7,258
726
40
4
1
174,737
1
L
Anhur
8,090
809
50
5
2
176,284
4
W
Atlas
8,646
865
11
1
0
199,927
2
L
Sobek
6,279
628
18
2
0
174,991
1
L
Ah Puch
6,879
688
30
3
2
164,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role