Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
CHRISVISSER777
Yu Huang
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 42L
1,453 Elo+
Solo
Hou Yi
Hou Yi
Lennfried
Hou Yi
Level 122
God Stats
14W - 9L
1,642 SR
Queue Stats
678W - 699L
1,434 Elo+
Solo
Ares
Ares
Pascalvm96
Ares
Level 112
God Stats
4W - 3L
1,521 SR
Queue Stats
254W - 270L
1,381 Elo+
Solo
Thoth
Thoth
Zepodanslebendo
Thoth
Level 143
God Stats
5W - 10L
1,418 SR
Queue Stats
546W - 583L
1,415 Elo+
Solo
Team Averages
Level 130
1,516 SR
1,437 Elo+

VS

Team Averages
Level 104
1,533 SR
1,457 Elo+
Merlin
Merlin
ElliotStone
Merlin
Level 124
God Stats
1W - 3L
1,629 SR
Queue Stats
92W - 103L
1,519 Elo+
Solo
Artio
Artio
SupeRTouMi o
Artio
Level 124
God Stats
2W - 4L
1,749 SR
Queue Stats
214W - 213L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Yulebamboo
Gilgamesh
Level 61
God Stats
0W - 1L
1,420 SR
Queue Stats
37W - 48L
1,408 Elo+
Solo
Da Ji
Da Ji
vinograd_VDV
Da Ji
Level 106
God Stats
21W - 38L
1,357 SR
Queue Stats
213W - 235L
1,436 Elo+
Solo
Neith
Neith
xKiIleR_1
Neith
Level 107
God Stats
87W - 63L
1,512 SR
Queue Stats
461W - 451L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
6 / 3 / 4
10,193
510
12,907
12,594
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
18
3 / 4 / 3
11,551
578
10,836
15,497
5,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Lennfried
Hou Yi
19
6 / 1 / 2
11,511
576
11,115
13,639
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 2 / 8
10,816
541
9,476
17,455
16,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 4 / 4
10,468
523
9,464
9,986
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
7 / 5 / 1
10,063
503
12,177
12,784
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 1
8,435
422
6,359
20,283
13,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Yulebamboo
Gilgamesh
16
3 / 2 / 5
10,119
506
5,896
14,868
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 6 / 3
9,590
480
7,310
19,333
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
xKiIleR_1
Neith
13
1 / 6 / 2
8,497
425
8,796
11,485
3,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
26
Kills
14
14
Deaths
26
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
3
4
2.67
W
Yu Huang
3
4
3
1.13
L
Merlin
7
5
1
1.5
W
Hou Yi
Lennfried
Hou Yi
6
1
2
7
W
6
2
8
5
L
1
7
1
0.21
L
Gilgamesh
Yulebamboo
Gilgamesh
3
2
5
2.75
W
5
4
4
1.75
L
2
6
3
0.58
L
Neith
xKiIleR_1
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,798
Damage
40,538
69,171
Taken
78,753
35,147
Mitigated
39,597
25,994
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,907
1,941
0
4,657
12,594
4,508
70
3,007
9,427
0
72,766
W
Yu Huang
10,836
1,419
0
6,472
15,497
5,173
583
7,896
7,501
81,825
0
L
Merlin
12,177
407
0
913
12,784
3,989
0
5,160
7,382
50,553
0
W
Hou Yi
Lennfried
Hou Yi
11,115
5,908
0
8,290
13,639
5,188
2,379
438
13,159
0
99,228
W
9,476
929
24
4,301
17,455
16,718
42
3,808
13,478
28,051
0
L
6,359
404
432
4,624
20,283
13,034
484
10,696
9,537
38,766
0
L
Gilgamesh
Yulebamboo
Gilgamesh
5,896
993
0
1,999
14,868
11,857
0
5,139
9,513
0
43,634
W
9,464
259
0
2,250
9,986
3,560
0
2,670
7,070
62,983
0
L
7,310
1,271
0
5,981
19,333
7,544
0
5,952
13,086
0
59,452
L
Neith
xKiIleR_1
Neith
8,796
4,328
0
3,974
11,485
3,173
0
2,026
9,459
0
49,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,539
Gold Earned
46,704
557
Minions Killed
434
0
Camps Cleared
0
1,896,013
Distance Traveled
1,737,000
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,193
510
96
5
0
434,180
2
W
Yu Huang
11,551
578
165
8
0
332,207
2
L
Merlin
10,063
503
90
5
0
349,111
5
W
Hou Yi
11,511
576
155
8
0
365,659
8
W
Ares
10,816
541
31
2
0
395,093
5
L
Artio
8,435
422
70
4
0
350,668
5
L
Gilgamesh
10,119
506
70
4
0
408,356
4
W
Thoth
10,468
523
110
6
0
368,874
6
L
Da Ji
9,590
480
104
5
0
352,704
9
L
Neith
8,497
425
100
5
0
276,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role