Player Matchup

Ares
Ares
CaptPMJ
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,476 Elo+
Solo
Merlin
Merlin
DaeRBaeR
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 2
Nike
Nike
DerSchmidt
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Gruby653
Izanami
Level 29
God Stats
20W - 32L
1,403 SR
Queue Stats
100W - 121L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
Wamasii
Ratatoskr
Level 4
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 1L
1,792 Elo+
Party 2
Team Averages
Level 30
1,526 SR
1,592 Elo+

VS

Team Averages
Level 71
1,439 SR
1,464 Elo+
Charybdis
Charybdis
Elinordana
Charybdis
Level 66
God Stats
3W - 7L
1,185 SR
Queue Stats
130W - 160L
1,379 Elo+
Solo
Skadi
Skadi
Odamita
Skadi
Level 117
God Stats
5W - 6L
1,488 SR
Queue Stats
141W - 148L
1,496 Elo+
Party 1
Discordia
Discordia
Priestivan
Discordia
Level 128
God Stats
1W - 1L
1,412 SR
Queue Stats
63W - 62L
1,396 Elo+
Solo
Nu Wa
Nu Wa
bigphatA55
Nu Wa
Level 16
God Stats
22W - 19L
1,605 SR
Queue Stats
23W - 21L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
Ашден
Gilgamesh
Level 29
God Stats
7W - 5L
1,506 SR
Queue Stats
88W - 103L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CaptPMJ
Ares
14
3 / 2 / 4
8,487
772
6,620
12,587
11,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
DaeRBaeR
Merlin
13
1 / 8 / 2
7,290
663
6,862
9,492
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 3
8,118
738
7,299
11,649
11,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Gruby653
Izanami
15
2 / 4 / 2
7,914
719
2,685
9,429
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Wamasii
Ratatoskr
12
0 / 6 / 2
7,083
644
2,424
11,042
5,669
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elinordana
Charybdis
15
1 / 3 / 11
8,206
746
5,097
8,007
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Odamita
Skadi
16
8 / 1 / 9
8,877
807
11,934
8,103
2,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Priestivan
Discordia
16
6 / 3 / 7
8,807
801
7,133
6,367
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
16
6 / 1 / 13
9,207
837
15,307
5,795
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Ашден
Gilgamesh
15
5 / 1 / 8
8,453
768
6,428
8,778
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
8
Kills
26
26
Deaths
9
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ares
CaptPMJ
Ares
3
2
4
2.5
L
Merlin
DaeRBaeR
Merlin
1
8
2
0.25
L
2
6
3
0.58
W
Charybdis
Elinordana
Charybdis
1
3
11
2.17
L
Izanami
Gruby653
Izanami
2
4
2
0.75
W
Skadi
Odamita
Skadi
8
1
9
12.5
W
Discordia
Priestivan
Discordia
6
3
7
3.17
L
Ratatoskr
Wamasii
Ratatoskr
0
6
2
0.17
W
Nu Wa
6
1
13
12.5
W
Gilgamesh
Ашден
Gilgamesh
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,890
Damage
45,899
54,199
Taken
37,050
33,559
Mitigated
15,410
6,648
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CaptPMJ
Ares
6,620
297
59
2,441
12,587
11,203
0
5,137
7,254
19,006
0
L
Merlin
DaeRBaeR
Merlin
6,862
553
0
260
9,492
2,556
0
3,532
5,726
19,078
0
L
7,299
1,231
263
1,074
11,649
11,521
188
1,921
9,448
0
19,167
W
Charybdis
Elinordana
Charybdis
5,097
2,483
395
2,641
8,007
2,751
2,248
2,972
4,913
0
23,803
L
Izanami
Gruby653
Izanami
2,685
1,403
0
1,070
9,429
2,610
0
7,464
1,699
0
33,320
W
Skadi
Odamita
Skadi
11,934
5,376
0
1,037
8,103
2,668
1,088
3,400
4,465
0
33,164
W
Discordia
Priestivan
Discordia
7,133
531
0
1,075
6,367
2,082
216
2,167
4,129
22,085
0
L
Ratatoskr
Wamasii
Ratatoskr
2,424
182
226
1,255
11,042
5,669
0
3,518
7,242
0
15,763
W
Nu Wa
15,307
3,069
0
949
5,795
2,090
793
1,650
3,973
36,720
0
W
Gilgamesh
Ашден
Gilgamesh
6,428
2,027
0
1,367
8,778
5,819
275
3,293
5,210
0
21,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
43,550
144
Minions Killed
199
0
Camps Cleared
0
982,832
Distance Traveled
1,063,521
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,487
772
12
1
0
189,314
1
L
Merlin
7,290
663
22
2
0
179,904
4
L
Nike
8,118
738
22
2
0
182,184
4
W
Charybdis
8,206
746
51
5
0
215,341
0
L
Izanami
7,914
719
64
6
0
186,931
1
W
Skadi
8,877
807
31
3
0
239,024
2
W
Discordia
8,807
801
37
3
0
193,579
1
L
Ratatoskr
7,083
644
24
2
0
244,499
2
W
Nu Wa
9,207
837
51
5
0
224,540
2
W
Gilgamesh
8,453
768
29
3
0
191,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role