Player Matchup

Chaac
Chaac
Damagedpie
Chaac
Level 106
God Stats
4W - 2L
1,642 SR
Queue Stats
5W - 2L
1,760 Elo+
Party 1
Mercury
Mercury
FrodoTbaggjns
Mercury
Level 109
God Stats
3W - 2L
1,829 SR
Queue Stats
406W - 356L
1,586 Elo+
Solo
Ares
Ares
Magnussaren77
Ares
Level 60
God Stats
3W - 1L
1,766 SR
Queue Stats
4W - 3L
1,760 Elo+
Party 1
Team Averages
Level 92
1,746 SR
1,702 Elo+

VS

Team Averages
Level 130
1,547 SR
1,584 Elo+
Ymir
Ymir
Dereck0905
Ymir
Level 160
God Stats
7W - 2L
1,759 SR
Queue Stats
144W - 156L
1,516 Elo+
Solo
Hel
Hel
PoussaySmiter
Hel
Level 81
God Stats
3W - 21L
1,176 SR
Queue Stats
664W - 948L
1,379 Elo+
Solo
Ullr
Ullr
Pѕychology
Ullr
Level 149
God Stats
33W - 13L
1,706 SR
Queue Stats
584W - 214L
1,856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 2 / 1
6,496
650
7,739
8,460
4,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mercury
7
0 / 13 / 1
5,434
543
659
9,863
2,687
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
6,659
666
3,157
7,164
4,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 12
8,099
810
3,835
5,724
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
10 / 2 / 4
8,238
824
6,859
8,189
4,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
5 / 0 / 11
8,379
838
9,524
5,447
2,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
17
17
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
2
1
0.75
W
2
0
12
8
L
Mercury
0
13
1
0.04
L
1
2
1
0.75
W
10
2
4
6
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,555
Damage
20,218
25,487
Taken
19,360
11,808
Mitigated
11,864
4,137
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,739
1,268
58
2,878
8,460
4,789
0
3,530
4,930
0
23,338
W
3,835
1,452
0
1,833
5,724
5,551
177
1,064
4,660
21,251
0
L
Mercury
659
82
0
0
9,863
2,687
0
3,974
5,889
0
2,278
L
3,157
67
61
1,140
7,164
4,332
0
3,361
3,803
14,764
0
W
6,859
411
2,297
3,030
8,189
4,078
264
1,698
6,491
13,257
0
W
9,524
3,935
0
769
5,447
2,235
1,036
967
4,480
0
34,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,589
Gold Earned
24,716
59
Minions Killed
110
2
Camps Cleared
7
484,443
Distance Traveled
519,330
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,496
650
45
5
0
188,753
1
W
Ymir
8,099
810
18
2
2
179,226
2
L
Mercury
5,434
543
0
0
0
125,082
2
L
Ares
6,659
666
14
1
2
170,608
2
W
Hel
8,238
824
16
2
2
189,898
0
W
Ullr
8,379
838
76
8
3
150,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role