Player Matchup

Ullr
Ullr
AXUX32
Ullr
Level 92
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 50L
1,404 Elo+
Solo
Bellona
Bellona
FFCCTASE2
Bellona
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
291W - 117L
1,653 Elo+
Party 1
Bacchus
Bacchus
Lyxinsa
Bacchus
Level 78
God Stats
52W - 22L
1,617 SR
Queue Stats
417W - 283L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
StuartLi
Ne Zha
Level 109
God Stats
5W - 4L
1,961 SR
Queue Stats
110W - 122L
1,433 Elo+
Solo
Yu Huang
Yu Huang
ВасилиЙизСССР
Yu Huang
Level 125
God Stats
8W - 6L
1,614 SR
Queue Stats
217W - 217L
1,335 Elo+
Solo
Team Averages
Level 86
1,639 SR
1,486 Elo+

VS

Team Averages
Level 94
1,564 SR
1,449 Elo+
Nox
Nox
 
Nox
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Nanorium
Cerberus
Level 62
God Stats
1W - 5L
1,498 SR
Queue Stats
9W - 27L
1,291 Elo+
Solo
Bellona
Bellona
imCyrusthegreat
Bellona
Level 155
God Stats
24W - 13L
1,723 SR
Queue Stats
183W - 179L
1,546 Elo+
Solo
Bastet
Bastet
xBLACKIIDRAGONx
Bastet
Level 58
God Stats
1W - 2L
1,598 SR
Queue Stats
30W - 35L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AXUX32
Ullr
11
5 / 1 / 2
6,704
609
5,537
5,243
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
FFCCTASE2
Bellona
13
7 / 0 / 1
7,521
684
13,613
9,784
9,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Lyxinsa
Bacchus
10
4 / 0 / 6
6,959
633
4,722
7,361
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
StuartLi
Ne Zha
11
1 / 1 / 2
6,090
554
2,773
6,209
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 3 / 3
5,838
531
3,165
4,846
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 2 / 2
5,717
520
3,442
4,445
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
10
0 / 6 / 1
5,662
515
3,107
7,744
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Nanorium
Cerberus
8
0 / 3 / 2
4,944
449
2,773
9,822
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 0
5,437
494
4,628
12,447
10,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 3 / 2
5,481
498
4,685
7,541
2,000
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
5
5
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
2
1.5
L
Izanami
 
Izanami
0
6
1
0.08
W
Ullr
AXUX32
Ullr
5
1
2
6
W
Bellona
FFCCTASE2
Bellona
7
0
1
7.5
W
Bacchus
Lyxinsa
Bacchus
4
0
6
7
L
Cerberus
Nanorium
Cerberus
0
3
2
0.33
W
Ne Zha
StuartLi
Ne Zha
1
1
2
2
L
0
3
0
0
L
3
3
2
1.33
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,810
Damage
18,635
33,443
Taken
41,999
20,424
Mitigated
21,375
11,571
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,442
203
0
282
4,445
1,489
0
1,252
3,193
18,950
0
L
Izanami
 
Izanami
3,107
1,876
0
715
7,744
1,632
0
1,580
6,164
0
40,169
W
Ullr
AXUX32
Ullr
5,537
2,968
0
1,549
5,243
1,613
0
607
4,636
0
40,146
W
Bellona
FFCCTASE2
Bellona
13,613
6,847
0
4,603
9,784
9,806
0
819
8,965
0
51,249
W
Bacchus
Lyxinsa
Bacchus
4,722
906
14
2,496
7,361
5,565
0
2,539
4,822
18,097
1,240
L
Cerberus
Nanorium
Cerberus
2,773
555
0
3,124
9,822
5,311
0
2,971
6,851
15,741
0
W
Ne Zha
StuartLi
Ne Zha
2,773
708
0
1,451
6,209
1,970
0
977
5,232
0
38,966
L
4,628
2,681
0
5,080
12,447
10,943
0
497
11,950
0
29,701
L
4,685
1,247
0
1,300
7,541
2,000
0
1,354
6,187
0
24,661
W
3,165
342
0
1,458
4,846
1,470
914
1,273
3,573
33,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
27,241
368
Minions Killed
253
0
Camps Cleared
0
1,041,555
Distance Traveled
1,054,734
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,717
520
41
4
0
213,634
1
L
Izanami
5,662
515
81
7
0
187,196
4
W
Ullr
6,704
609
81
7
0
191,886
4
W
Bellona
7,521
684
105
10
0
231,841
4
W
Bacchus
6,959
633
33
3
0
209,335
3
L
Cerberus
4,944
449
21
2
0
212,832
1
W
Ne Zha
6,090
554
76
7
0
215,856
4
L
Bellona
5,437
494
79
7
0
209,203
0
L
Bastet
5,481
498
31
3
0
231,869
1
W
Yu Huang
5,838
531
73
7
0
192,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role