Player Matchup

Ymir
Ymir
SOLDIER4434
Ymir
Level 86
God Stats
12W - 8L
1,465 SR
Queue Stats
171W - 199L
1,424 Elo+
Party 1
Set
Set
Stormrunner93
Set
Level 41
God Stats
2W - 1L
1,241 SR
Queue Stats
27W - 32L
1,335 Elo+
Solo
Poseidon
Poseidon
Vikiings91
Poseidon
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 21L
1,203 Elo+
Solo
Medusa
Medusa
alex_omar005
Medusa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,263 Elo+
Party 1
Kali
Kali
immune_bassist7
Kali
Level 59
God Stats
14W - 19L
1,300 SR
Queue Stats
1,840W - 1,957L
1,345 Elo+
Solo
Team Averages
Level 49
1,401 SR
1,314 Elo+

VS

Team Averages
Level 75
1,467 SR
1,428 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Ayan_419
Hel
Level 156
God Stats
52W - 60L
1,480 SR
Queue Stats
440W - 470L
1,402 Elo+
Solo
Ullr
Ullr
ImBaKoZ
Ullr
Level 42
God Stats
1W - 3L
1,501 SR
Queue Stats
33W - 55L
1,367 Elo+
Solo
Odin
Odin
JokrJotnar
Odin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Marc_xdd
Tsukuyomi
Level 41
God Stats
8W - 16L
1,356 SR
Queue Stats
148W - 181L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,376
538
2,845
8,948
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 1 / 1
6,764
676
3,341
5,501
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Vikiings91
Poseidon
9
2 / 4 / 1
5,512
551
1,379
3,819
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
7
0 / 3 / 1
4,537
454
4,022
3,380
1,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 2 / 3
6,171
617
1,850
5,597
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
2 / 1 / 5
4,770
477
532
5,223
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
9 / 1 / 1
6,322
632
6,027
3,887
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
ImBaKoZ
Ullr
9
1 / 2 / 6
5,444
544
4,937
6,736
1,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

3
1 / 2 / 1
4,131
413
588
1,343
702
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Marc_xdd
Tsukuyomi
8
1 / 2 / 8
5,374
537
3,137
5,856
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
14
14
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
1
5
4.5
L
9
1
1
9.5
L
Ullr
ImBaKoZ
Ullr
1
2
6
2
L
1
2
1
0.75
L
Tsukuyomi
Marc_xdd
Tsukuyomi
1
2
8
2.5
W
1
4
1
0.38
W
4
1
1
4.5
W
Poseidon
Vikiings91
Poseidon
2
4
1
0.63
W
Medusa
0
3
1
0.17
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,437
Damage
15,221
27,245
Taken
23,045
12,572
Mitigated
7,172
3,688
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
532
196
0
886
5,223
2,011
314
1,180
4,043
2,363
0
L
6,027
136
898
1,967
3,887
1,105
0
773
3,114
26,047
0
L
Ullr
ImBaKoZ
Ullr
4,937
1,927
0
989
6,736
1,946
628
1,860
4,876
0
27,703
L
588
393
0
68
1,343
702
0
0
1,343
0
1,853
L
Tsukuyomi
Marc_xdd
Tsukuyomi
3,137
717
0
1,405
5,856
1,408
0
411
5,445
0
17,031
W
2,845
610
150
1,170
8,948
6,697
0
2,198
6,602
17,362
0
W
3,341
1,572
0
1,119
5,501
1,700
0
281
5,148
0
38,986
W
Poseidon
Vikiings91
Poseidon
1,379
215
0
0
3,819
987
1,134
1,556
2,059
23,113
0
W
Medusa
4,022
1,481
0
0
3,380
1,000
640
945
2,433
0
14,821
W
1,850
817
0
1,249
5,597
2,188
1,599
1,077
4,354
0
27,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
26,041
227
Minions Killed
150
0
Camps Cleared
0
897,028
Distance Traveled
810,900
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,770
477
3
0
0
141,977
0
L
Hel
6,322
632
47
5
0
226,162
2
L
Ullr
5,444
544
62
6
0
181,844
3
L
Odin
4,131
413
4
0
0
49,194
0
L
Tsukuyomi
5,374
537
34
3
0
211,723
0
W
Ymir
5,376
538
31
3
0
179,987
2
W
Set
6,764
676
64
6
0
218,721
2
W
Poseidon
5,512
551
36
4
0
154,633
0
W
Medusa
4,537
454
32
3
0
168,758
0
W
Kali
6,171
617
64
6
0
174,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role