Player Matchup

Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
Nexpresso
Scylla
Silver III
Level 147
God Stats
19W - 19L
1,437 SR
Queue Stats
263W - 272L
984 MMR
Solo
Sobek
Sobek
Silver IV
R1venn
Sobek
Silver IV
Level 153
God Stats
8W - 10L
1,427 SR
Queue Stats
297W - 350L
714 MMR
Solo
Awilix
Awilix
Silver II
arcamons
Awilix
Silver II
Level 115
God Stats
3W - 4L
1,784 SR
Queue Stats
119W - 141L
982 MMR
Solo
Sol
Sol
Silver V
xNeTroK
Sol
Silver V
Level 87
God Stats
2W - 5L
1,383 SR
Queue Stats
76W - 102L
608 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,506 SR
958 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,481 SR
1,122 MMR
Bakasura
Bakasura
Silver V
 
Bakasura
Silver V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
 
Tsukuyomi
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
FuzzyAngel
Cerberus
Silver III
Level 105
God Stats
5W - 3L
1,395 SR
Queue Stats
129W - 143L
803 MMR
Solo
Merlin
Merlin
Silver III
Seraphim786
Merlin
Silver III
Level 60
God Stats
3W - 6L
1,419 SR
Queue Stats
76W - 84L
851 MMR
Solo
Chiron
Chiron
Silver III
ThaAanAtos
Chiron
Silver III
Level 121
God Stats
6W - 9L
1,593 SR
Queue Stats
121W - 133L
953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 0
5,818
582
5,743
6,513
5,933
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Nexpresso
Scylla
9
1 / 2 / 1
5,159
516
1,606
4,295
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
R1venn
Sobek
8
0 / 2 / 1
5,016
502
1,097
8,028
3,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
arcamons
Awilix
9
1 / 1 / 2
5,414
541
2,491
5,849
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sol
9
0 / 4 / 0
5,179
518
3,234
6,318
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
ArachneErlang ShenThothMulan

VS

Bans
CliodhnaBastetThe MorriganHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 0 / 0
6,436
644
4,298
8,579
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
 
Tsukuyomi
10
0 / 2 / 3
5,606
561
3,118
6,330
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
FuzzyAngel
Cerberus
10
2 / 0 / 6
6,533
653
3,395
5,808
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
10
2 / 1 / 0
5,921
592
3,756
3,278
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
ThaAanAtos
Chiron
11
5 / 0 / 3
6,628
663
6,881
4,720
1,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
11
11
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Bakasura
 
Bakasura
2
0
0
2
W
Tsukuyomi
 
Tsukuyomi
0
2
3
0.75
W
Cerberus
FuzzyAngel
Cerberus
2
0
6
5
L
Scylla
Nexpresso
Scylla
1
2
1
0.75
L
Sobek
R1venn
Sobek
0
2
1
0.25
W
Merlin
2
1
0
2
W
Chiron
ThaAanAtos
Chiron
5
0
3
6.5
L
Awilix
arcamons
Awilix
1
1
2
2
L
Sol
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,171
Damage
21,448
31,003
Taken
28,715
12,870
Mitigated
11,102
8,464
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,743
1,744
0
1,342
6,513
5,933
142
66
5,597
0
41,799
W
Bakasura
 
Bakasura
4,298
3,350
0
4,620
8,579
3,064
495
0
8,579
0
24,864
W
Tsukuyomi
 
Tsukuyomi
3,118
890
0
2,978
6,330
2,412
0
832
5,498
0
27,332
W
Cerberus
FuzzyAngel
Cerberus
3,395
164
0
2,153
5,808
3,253
28
2,149
3,659
10,740
4,683
L
Scylla
Nexpresso
Scylla
1,606
307
0
547
4,295
964
0
786
3,509
27,364
0
L
Sobek
R1venn
Sobek
1,097
90
1,145
1,866
8,028
3,146
0
2,542
5,486
7,753
0
W
Merlin
3,756
398
0
600
3,278
929
25
720
2,558
34,913
0
W
Chiron
ThaAanAtos
Chiron
6,881
2,871
510
2,535
4,720
1,444
596
2,236
2,484
0
43,606
L
Awilix
arcamons
Awilix
2,491
1,057
0
2,168
5,849
1,586
92
1,542
4,307
0
22,667
L
Sol
3,234
1,275
0
1,396
6,318
1,241
0
1,888
4,430
30,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,586
Gold Earned
31,124
281
Minions Killed
319
0
Camps Cleared
0
982,173
Distance Traveled
1,040,659
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,818
582
86
9
0
202,990
4
W
Bakasura
6,436
644
88
9
0
211,496
4
W
Tsukuyomi
5,606
561
61
6
0
229,471
3
W
Cerberus
6,533
653
36
4
0
210,526
2
L
Scylla
5,159
516
64
6
0
180,998
4
L
Sobek
5,016
502
9
1
0
194,871
2
W
Merlin
5,921
592
62
6
0
202,788
3
W
Chiron
6,628
663
72
7
0
186,378
2
L
Awilix
5,414
541
53
5
0
221,104
2
L
Sol
5,179
518
69
7
0
182,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role