Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Herlajia
Horus
Level 66
God Stats
8W - 6L
1,806 SR
Queue Stats
30W - 23L
1,597 Elo+
Solo
Xing Tian
Xing Tian
JayStephan13
Xing Tian
Level 132
God Stats
6W - 2L
1,532 SR
Queue Stats
49W - 71L
1,449 Elo+
Party 1
Hera
Hera
stigmatebzh
Hera
Level 151
God Stats
28W - 28L
1,514 SR
Queue Stats
83W - 110L
1,460 Elo+
Solo
Team Averages
Level 129
1,570 SR
1,501 Elo+

VS

Team Averages
Level 109
1,569 SR
1,524 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Infam3
Chernobog
Level 143
God Stats
14W - 12L
1,606 SR
Queue Stats
424W - 449L
1,509 Elo+
Solo
Cerberus
Cerberus
Mogyor
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,658 Elo+
Solo
Vulcan
Vulcan
R Driv3n
Vulcan
Level 108
God Stats
3W - 6L
1,738 SR
Queue Stats
116W - 152L
1,457 Elo+
Party 2
Scylla
Scylla
S Driv3n
Scylla
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 230L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 0 / 6
8,362
836
8,447
5,695
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
15
4 / 1 / 8
8,118
812
7,708
7,116
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Herlajia
Horus
14
7 / 2 / 6
8,059
806
8,841
9,114
5,812
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
JayStephan13
Xing Tian
13
1 / 1 / 13
7,785
779
4,918
9,407
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 0 / 12
7,426
743
9,853
5,721
1,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 3 / 2
7,495
750
5,521
6,786
1,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Infam3
Chernobog
13
0 / 3 / 3
6,984
698
7,196
11,526
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Mogyor
Cerberus
11
0 / 5 / 4
6,705
671
4,610
15,553
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
R Driv3n
Vulcan
12
1 / 5 / 2
6,806
681
2,857
5,319
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
S Driv3n
Scylla
12
1 / 4 / 0
6,670
667
2,314
6,438
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
20
Kills
4
4
Deaths
20
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
6
9
W
Sylvanus
 
Sylvanus
4
1
8
8
L
Chiron
 
Chiron
2
3
2
1
W
Horus
Herlajia
Horus
7
2
6
5
L
Chernobog
Infam3
Chernobog
0
3
3
0.5
W
Xing Tian
JayStephan13
Xing Tian
1
1
13
7.5
L
Cerberus
Mogyor
Cerberus
0
5
4
0.4
L
Vulcan
R Driv3n
Vulcan
1
5
2
0.4
L
Scylla
S Driv3n
Scylla
1
4
0
0.25
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,767
Damage
22,498
37,053
Taken
45,622
20,625
Mitigated
16,673
16,248
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,447
4,451
0
2,245
5,695
1,972
1,469
1,494
4,201
0
35,548
W
Sylvanus
 
Sylvanus
7,708
498
3,752
2,811
7,116
3,990
692
1,101
6,015
28,506
0
L
Chiron
 
Chiron
5,521
1,917
409
1,606
6,786
1,797
0
4,799
1,877
0
21,992
W
Horus
Herlajia
Horus
8,841
4,326
828
1,559
9,114
5,812
543
2,544
6,570
79
18,558
L
Chernobog
Infam3
Chernobog
7,196
3,868
0
3,053
11,526
2,918
0
6,096
5,320
0
28,325
W
Xing Tian
JayStephan13
Xing Tian
4,918
409
708
2,748
9,407
7,194
15
2,739
6,668
9,790
0
L
Cerberus
Mogyor
Cerberus
4,610
356
461
4,104
15,553
9,249
0
6,600
8,723
7,812
0
L
Vulcan
R Driv3n
Vulcan
2,857
1,475
0
540
5,319
1,504
0
2,356
2,941
12,982
0
L
Scylla
S Driv3n
Scylla
2,314
344
0
472
6,438
1,205
0
2,152
4,236
16,151
0
W
9,853
2,219
0
1,597
5,721
1,657
292
1,903
3,818
21,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,750
Gold Earned
34,660
195
Minions Killed
175
0
Camps Cleared
0
1,009,914
Distance Traveled
900,170
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,362
836
80
8
0
174,588
3
W
Sylvanus
8,118
812
49
5
0
174,255
1
L
Chiron
7,495
750
46
5
0
172,844
0
W
Horus
8,059
806
21
2
0
222,598
1
L
Chernobog
6,984
698
51
5
0
192,103
3
W
Xing Tian
7,785
779
3
0
0
229,680
2
L
Cerberus
6,705
671
19
2
0
195,035
2
L
Vulcan
6,806
681
26
3
0
163,931
0
L
Scylla
6,670
667
33
3
0
176,257
3
W
Hera
7,426
743
42
4
0
208,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role