Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ibex01
Thor
Level 57
God Stats
21W - 19L
1,429 SR
Queue Stats
156W - 148L
1,474 Elo+
Solo
Thoth
Thoth
LaXirlaTeMata
Thoth
Level 142
God Stats
1W - 1L
1,560 SR
Queue Stats
1W - 1L
1,298 Elo+
Solo
King Arthur
King Arthur
Necropsique
King Arthur
Level 125
God Stats
12W - 22L
1,426 SR
Queue Stats
81W - 88L
1,483 Elo+
Solo
Nu Wa
Nu Wa
bigphatA55
Nu Wa
Level 16
God Stats
22W - 19L
1,592 SR
Queue Stats
23W - 21L
1,559 Elo+
Solo
Team Averages
Level 84
1,502 SR
1,463 Elo+

VS

Team Averages
Level 121
1,539 SR
1,544 Elo+
Osiris
Osiris
Arnfriedt
Osiris
Level 125
God Stats
3W - 1L
1,964 SR
Queue Stats
138W - 149L
1,511 Elo+
Solo
Tiamat
Tiamat
Azerhox
Tiamat
Level 89
God Stats
0W - 2L
1,186 SR
Queue Stats
181W - 177L
1,359 Elo+
Solo
Sobek
Sobek
BohdanVrecko
Sobek
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,632 Elo+
Party 1
Yu Huang
Yu Huang
DoomDX
Yu Huang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,760 Elo+
Party 1
Hachiman
Hachiman
rekyn
Hachiman
Level 155
God Stats
20W - 21L
1,547 SR
Queue Stats
140W - 154L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 3 / 2
9,483
729
10,937
10,190
3,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Ibex01
Thor
18
7 / 1 / 2
10,245
788
10,824
8,643
2,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 8
9,538
734
8,758
7,476
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Necropsique
King Arthur
15
2 / 4 / 7
8,805
677
7,478
11,584
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
16
2 / 2 / 7
9,254
712
15,982
9,040
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arnfriedt
Osiris
16
1 / 3 / 6
8,777
675
4,997
19,589
20,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Azerhox
Tiamat
16
6 / 2 / 3
9,662
743
11,141
9,417
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 9
8,295
638
8,727
17,007
17,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
DoomDX
Yu Huang
17
4 / 3 / 3
9,632
741
10,772
10,530
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
rekyn
Hachiman
15
1 / 4 / 6
8,552
658
4,851
12,126
3,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
15
Kills
13
13
Deaths
15
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
2
1.33
L
Osiris
Arnfriedt
Osiris
1
3
6
1.33
L
Tiamat
Azerhox
Tiamat
6
2
3
3.75
L
1
3
9
1.83
L
Yu Huang
DoomDX
Yu Huang
4
3
3
1.83
W
Thor
Ibex01
Thor
7
1
2
8
W
1
3
8
1.67
W
King Arthur
Necropsique
King Arthur
2
4
7
1.38
W
Nu Wa
2
2
7
2.75
L
Hachiman
rekyn
Hachiman
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,979
Damage
40,488
46,933
Taken
68,669
19,124
Mitigated
50,860
6,669
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,937
4,134
0
1,766
10,190
3,319
1,487
6,172
3,841
0
31,303
L
Osiris
Arnfriedt
Osiris
4,997
1,558
340
5,660
19,589
20,319
518
6,001
12,989
0
25,811
L
Tiamat
Azerhox
Tiamat
11,141
1,468
0
2,628
9,417
5,292
0
3,058
6,162
39,969
0
L
8,727
853
0
2,193
17,007
17,810
0
4,426
11,911
18,554
0
L
Yu Huang
DoomDX
Yu Huang
10,772
970
0
897
10,530
3,680
0
5,281
5,103
42,872
0
W
Thor
Ibex01
Thor
10,824
2,577
0
448
8,643
2,663
475
5,696
2,672
0
32,030
W
8,758
224
0
1,034
7,476
1,921
316
5,730
1,538
37,913
0
W
King Arthur
Necropsique
King Arthur
7,478
594
0
1,703
11,584
8,723
111
6,975
4,184
0
18,148
W
Nu Wa
15,982
3,666
0
1,718
9,040
2,498
2,091
5,419
3,358
39,122
0
L
Hachiman
rekyn
Hachiman
4,851
2,166
0
566
12,126
3,759
354
4,931
6,986
0
24,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,325
Gold Earned
44,918
233
Minions Killed
240
0
Camps Cleared
0
1,347,672
Distance Traveled
1,363,289
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,483
729
43
3
0
245,335
2
L
Osiris
8,777
675
30
2
0
292,694
1
L
Tiamat
9,662
743
59
5
0
276,964
1
L
Sobek
8,295
638
20
2
0
304,844
1
L
Yu Huang
9,632
741
82
6
0
243,273
0
W
Thor
10,245
788
46
4
0
299,985
5
W
Thoth
9,538
734
72
6
0
288,664
0
W
King Arthur
8,805
677
21
2
0
265,338
2
W
Nu Wa
9,254
712
51
4
0
248,350
1
L
Hachiman
8,552
658
49
4
0
245,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role