Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Averagejohn
Anubis
Level 153
God Stats
1W - 0L
1,791 SR
Queue Stats
6W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BackIn10
Kukulkan
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 93L
1,600 Elo+
Solo
Jormungandr
Jormungandr
Kurnz
Jormungandr
Level 127
God Stats
3W - 0L
1,731 SR
Queue Stats
189W - 197L
1,579 Elo+
Solo
Hercules
Hercules
PuncherRo
Hercules
Level 139
God Stats
3W - 2L
1,726 SR
Queue Stats
138W - 125L
1,592 Elo+
Solo
Team Averages
Level 145
1,650 SR
1,554 Elo+

VS

Team Averages
Level 127
1,628 SR
1,597 Elo+
Xing Tian
Xing Tian
AntiSmarts
Xing Tian
Level 122
God Stats
1W - 1L
1,882 SR
Queue Stats
47W - 32L
1,648 Elo+
Party 1
Ne Zha
Ne Zha
Crazykid1014
Ne Zha
Level 127
God Stats
4W - 4L
1,834 SR
Queue Stats
210W - 184L
1,623 Elo+
Party 1
Cliodhna
Cliodhna
DubiousNeko
Cliodhna
Level 89
God Stats
0W - 2L
1,310 SR
Queue Stats
34W - 34L
1,540 Elo+
Party 1
Cerberus
Cerberus
InsaneD3str0yer
Cerberus
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 104L
1,559 Elo+
Party 1
Nemesis
Nemesis
Lord Zechs
Nemesis
Level 158
God Stats
7W - 3L
1,614 SR
Queue Stats
292W - 271L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
5 / 7 / 18
12,028
752
19,303
16,474
12,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
19
6 / 5 / 16
12,097
756
12,029
13,892
6,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
BackIn10
Kukulkan
16
3 / 5 / 14
10,655
666
15,754
12,201
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Kurnz
Jormungandr
20
6 / 2 / 21
13,607
850
18,115
22,036
26,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
PuncherRo
Hercules
20
10 / 6 / 17
12,791
799
20,073
26,104
32,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AntiSmarts
Xing Tian
19
4 / 4 / 13
11,496
719
18,341
24,662
36,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
19
9 / 6 / 9
11,272
705
20,001
14,072
8,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cliodhna
DubiousNeko
Cliodhna
16
3 / 8 / 12
10,334
646
12,953
16,790
8,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
18
4 / 6 / 14
11,558
722
19,016
22,413
30,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Lord Zechs
Nemesis
16
5 / 7 / 11
10,785
674
10,998
22,192
16,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
84
30
Kills
25
25
Deaths
31
86
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
7
18
2
L
Xing Tian
AntiSmarts
Xing Tian
4
4
13
2.63
W
Anubis
6
5
16
2.8
W
Kukulkan
BackIn10
Kukulkan
3
5
14
2
L
Ne Zha
9
6
9
2.25
L
Cliodhna
DubiousNeko
Cliodhna
3
8
12
1.13
L
Cerberus
4
6
14
1.83
W
Jormungandr
Kurnz
Jormungandr
6
2
21
8.25
L
Nemesis
Lord Zechs
Nemesis
5
7
11
1.5
W
Hercules
PuncherRo
Hercules
10
6
17
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,274
Damage
81,309
90,707
Taken
100,129
82,247
Mitigated
101,114
27,557
Healing
35,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,303
1,644
333
2,633
16,474
12,201
1,090
5,694
10,780
34,023
0
L
Xing Tian
AntiSmarts
Xing Tian
18,341
2,071
1,915
5,926
24,662
36,650
372
16,322
7,829
32,300
0
W
Anubis
12,029
460
4,063
2,143
13,892
6,759
1,882
5,378
8,514
31,953
0
W
Kukulkan
BackIn10
Kukulkan
15,754
1,741
210
1,844
12,201
4,665
448
5,153
7,048
30,797
0
L
Ne Zha
20,001
2,879
945
2,829
14,072
8,045
0
9,636
4,321
0
39,591
L
Cliodhna
DubiousNeko
Cliodhna
12,953
670
1,274
2,744
16,790
8,631
0
12,064
4,513
0
23,010
L
Cerberus
19,016
1,059
1,615
5,978
22,413
30,955
289
14,289
7,836
30,185
0
W
Jormungandr
Kurnz
Jormungandr
18,115
3,374
747
4,300
22,036
26,005
1,022
9,599
12,437
33,011
0
L
Nemesis
Lord Zechs
Nemesis
10,998
4,236
3,647
8,553
22,192
16,833
810
14,745
7,125
0
15,646
W
Hercules
PuncherRo
Hercules
20,073
5,509
1,420
9,864
26,104
32,617
677
11,533
14,571
5,141
25,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,178
Gold Earned
55,445
161
Minions Killed
156
0
Camps Cleared
0
1,410,412
Distance Traveled
1,478,363
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,028
752
44
3
0
278,644
2
L
Xing Tian
11,496
719
49
3
0
323,273
3
W
Anubis
12,097
756
28
2
0
262,717
2
W
Kukulkan
10,655
666
40
3
0
278,125
0
L
Ne Zha
11,272
705
21
1
0
264,709
0
L
Cliodhna
10,334
646
31
2
0
283,873
0
L
Cerberus
11,558
722
45
3
0
285,786
0
W
Jormungandr
13,607
850
35
2
0
287,809
1
L
Nemesis
10,785
674
10
1
0
320,722
2
W
Hercules
12,791
799
14
1
0
303,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role