Player Matchup

Sun Wukong
Sun Wukong
Akuma27zx
Sun Wukong
Level 129
God Stats
6W - 10L
1,628 SR
Queue Stats
282W - 236L
1,526 Elo+
Party 1
Discordia
Discordia
Amorris2001
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
404W - 373L
1,494 Elo+
Party 1
Hou Yi
Hou Yi
Glanville74
Hou Yi
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 81L
1,455 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,492 Elo+

VS

Team Averages
Level 89
1,574 SR
1,474 Elo+
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DoS Pogorausch
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 2
Horus
Horus
JukeboxHerooooo
Horus
Level 137
God Stats
1W - 3L
1,722 SR
Queue Stats
132W - 96L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akuma27zx
Sun Wukong
14
7 / 5 / 9
9,270
927
14,305
10,891
5,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Amorris2001
Discordia
12
2 / 4 / 11
8,442
844
8,628
4,736
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
14
8 / 2 / 8
9,590
959
9,155
5,862
1,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
8 / 5 / 2
8,389
839
7,968
12,252
4,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 8 / 7
6,603
660
1,416
12,192
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 6
7,787
779
4,465
13,325
13,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
17
Kills
11
11
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
5
2
1.8
W
Sun Wukong
Akuma27zx
Sun Wukong
7
5
9
2.3
W
Discordia
Amorris2001
Discordia
2
4
11
1.88
L
0
8
7
0.44
W
Hou Yi
8
2
8
6
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,088
Damage
13,849
21,489
Taken
37,769
8,091
Mitigated
22,799
3,770
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,968
1,589
0
890
12,252
4,413
0
2,616
9,308
0
23,870
W
Sun Wukong
Akuma27zx
Sun Wukong
14,305
2,446
0
2,208
10,891
5,002
603
1,157
9,734
0
30,815
W
Discordia
Amorris2001
Discordia
8,628
419
0
179
4,736
1,370
127
1,124
3,612
25,425
0
L
1,416
603
0
808
12,192
4,675
0
2,721
9,253
11,391
0
W
Hou Yi
9,155
4,299
0
1,383
5,862
1,719
1,200
297
5,565
0
31,348
L
4,465
2,708
3,700
4,012
13,325
13,711
0
3,020
9,887
0
13,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,302
Gold Earned
22,779
116
Minions Killed
53
7
Camps Cleared
1
520,150
Distance Traveled
474,884
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,389
839
27
3
0
161,787
2
W
Sun Wukong
9,270
927
31
3
1
182,520
0
W
Discordia
8,442
844
44
4
3
158,319
1
L
Tiamat
6,603
660
12
1
1
141,014
0
W
Hou Yi
9,590
959
41
4
3
179,311
3
L
Horus
7,787
779
14
1
0
172,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role