Player Matchup

Persephone
Persephone
 
Persephone
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
LeeDevz
Jormungandr
Level 27
God Stats
6W - 7L
1,550 SR
Queue Stats
82W - 73L
1,609 Elo+
Party 3
Arachne
Arachne
Mõri
Arachne
Level 109
God Stats
4W - 1L
1,764 SR
Queue Stats
41W - 36L
1,542 Elo+
Party 3
Horus
Horus
Strobic
Horus
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 16L
1,370 Elo+
Party 3
Team Averages
Level 87
1,563 SR
1,504 Elo+

VS

Team Averages
Level 95
1,466 SR
1,424 Elo+
Ares
Ares
KarmaAlwaysWinss
Ares
Level 99
God Stats
17W - 13L
1,539 SR
Queue Stats
159W - 174L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
King_Slayer_Kian
Cernunnos
Level 112
God Stats
0W - 1L
1,394 SR
Queue Stats
52W - 66L
1,434 Elo+
Party 2
Tiamat
Tiamat
MJB-Frightrider
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,422 Elo+
Party 2
Bastet
Bastet
plastiqueTiarra
Bastet
Level 65
God Stats
5W - 3L
1,423 SR
Queue Stats
22W - 33L
1,426 Elo+
Party 2
Achilles
Achilles
superdashgobrr
Achilles
Level 73
God Stats
2W - 2L
1,473 SR
Queue Stats
11W - 20L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
6 / 0 / 2
8,894
684
7,387
4,270
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
14
3 / 2 / 3
8,346
642
7,197
8,014
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
LeeDevz
Jormungandr
13
3 / 2 / 2
8,042
619
7,896
8,982
6,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Mõri
Arachne
14
6 / 1 / 3
8,668
667
8,237
13,137
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Strobic
Horus
11
0 / 0 / 5
7,018
540
2,143
7,377
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,911
455
2,585
9,977
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
12
1 / 3 / 0
6,904
531
6,187
7,049
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 1
6,739
518
3,235
10,175
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 0
6,740
518
7,231
8,991
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
11
1 / 5 / 0
6,513
501
4,425
11,046
7,015
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
5
5
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
0
2
7
W
Izanami
 
Izanami
3
2
3
2.25
L
0
2
1
0.25
L
Cernunnos
1
3
0
0.33
W
Jormungandr
LeeDevz
Jormungandr
3
2
2
2
L
1
7
1
0.21
W
Arachne
Mõri
Arachne
6
1
3
7.5
W
Horus
Strobic
Horus
0
0
5
2.5
L
2
1
0
2
L
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,860
Damage
23,663
41,780
Taken
47,238
20,160
Mitigated
21,524
16,073
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,387
128
0
1,932
4,270
1,378
520
1,681
2,589
53,592
0
W
Izanami
 
Izanami
7,197
4,643
0
2,186
8,014
2,180
1,805
420
7,594
0
70,041
L
2,585
39
0
2,885
9,977
5,281
0
3,425
6,466
14,950
0
L
Cernunnos
6,187
2,654
0
1,928
7,049
1,174
0
0
7,049
0
47,968
W
Jormungandr
LeeDevz
Jormungandr
7,896
3,239
0
1,611
8,982
6,982
153
981
8,001
43,052
0
L
3,235
524
0
1,372
10,175
5,260
0
3,870
6,305
37,993
0
W
Arachne
Mõri
Arachne
8,237
4,911
0
7,054
13,137
4,391
0
2,045
11,092
0
49,935
W
Horus
Strobic
Horus
2,143
877
496
2,794
7,377
5,229
0
693
6,684
0
11,668
L
7,231
1,331
0
1,920
8,991
2,794
0
1,938
7,053
0
43,986
L
Achilles
4,425
1,057
0
1,215
11,046
7,015
0
5,731
5,082
0
31,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,968
Gold Earned
32,807
450
Minions Killed
341
0
Camps Cleared
0
1,356,992
Distance Traveled
1,292,284
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,894
684
109
8
0
294,226
5
W
Izanami
8,346
642
133
10
0
235,659
3
L
Ares
5,911
455
19
1
0
254,085
4
L
Cernunnos
6,904
531
101
8
0
244,570
2
W
Jormungandr
8,042
619
91
7
0
263,148
2
L
Tiamat
6,739
518
73
6
0
233,995
1
W
Arachne
8,668
667
95
7
0
307,958
4
W
Horus
7,018
540
22
2
0
256,001
5
L
Bastet
6,740
518
85
7
0
312,224
1
L
Achilles
6,513
501
63
5
0
247,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role