Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DeadBwap
Arachne
Level 153
God Stats
1W - 3L
1,295 SR
Queue Stats
255W - 274L
1,423 Elo+
Solo
Susano
Susano
LxTame
Susano
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,232 Elo+
Party 1
Medusa
Medusa
Shame Andouille
Medusa
Level 146
God Stats
4W - 6L
1,492 SR
Queue Stats
146W - 171L
1,432 Elo+
Solo
Ra
Ra
l3otHarvestr
Ra
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,232 Elo+
Party 1
Team Averages
Level 124
1,457 SR
1,364 Elo+

VS

Team Averages
Level 69
1,616 SR
1,475 Elo+
Sylvanus
Sylvanus
II GRU II
Sylvanus
Level 84
God Stats
1W - 0L
1,204 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Matty602
Merlin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,682 Elo+
Solo
Eset
Eset
MaxMiiller
Eset
Level 138
God Stats
6W - 1L
1,500 SR
Queue Stats
254W - 277L
1,399 Elo+
Solo
Jing Wei
Jing Wei
Zevoria
Jing Wei
Level 28
God Stats
7W - 2L
1,964 SR
Queue Stats
253W - 292L
1,406 Elo+
Solo
Vamana
Vamana
zuen97
Vamana
Level 57
God Stats
5W - 0L
1,910 SR
Queue Stats
111W - 119L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 7 / 7
9,842
656
11,337
13,691
5,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Arachne
DeadBwap
Arachne
17
2 / 4 / 10
10,610
707
12,640
21,899
16,583
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
LxTame
Susano
16
0 / 4 / 11
9,472
631
6,252
12,516
5,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 4 / 6
10,835
722
17,981
15,016
6,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 4 / 8
11,928
795
22,678
13,694
5,926
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
II GRU II
Sylvanus
17
2 / 4 / 15
10,351
690
9,818
20,356
23,826
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Matty602
Merlin
20
5 / 3 / 12
11,335
756
15,639
12,794
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 3 / 10
11,272
751
15,255
13,109
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Zevoria
Jing Wei
19
4 / 2 / 10
11,009
734
8,520
15,667
7,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
zuen97
Vamana
19
6 / 6 / 9
12,581
839
18,217
28,394
27,482
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
79
17
Kills
23
23
Deaths
18
42
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
7
7
0.64
L
Arachne
DeadBwap
Arachne
2
4
10
1.75
W
Sylvanus
II GRU II
Sylvanus
2
4
15
2.38
L
Susano
LxTame
Susano
0
4
11
1.38
W
Merlin
Matty602
Merlin
5
3
12
3.67
W
6
3
10
3.67
L
8
4
6
2.75
W
Jing Wei
Zevoria
Jing Wei
4
2
10
4.5
L
6
4
8
2.5
W
Vamana
zuen97
Vamana
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,888
Damage
67,449
76,816
Taken
90,320
39,425
Mitigated
69,722
30,777
Healing
41,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,337
2,005
920
2,076
13,691
5,239
486
9,112
4,301
0
26,894
L
Arachne
DeadBwap
Arachne
12,640
8,168
638
2,780
21,899
16,583
333
9,266
12,293
0
19,795
W
Sylvanus
II GRU II
Sylvanus
9,818
2,273
6,274
4,878
20,356
23,826
445
4,345
16,011
17,053
0
L
Susano
LxTame
Susano
6,252
538
1,232
1,191
12,516
5,099
606
5,930
6,448
0
13,313
W
Merlin
Matty602
Merlin
15,639
557
2,449
1,263
12,794
5,318
1,489
4,319
8,475
43,469
0
W
15,255
781
4,651
2,915
13,109
5,913
907
3,217
9,892
27,794
0
L
17,981
6,791
2,164
5,240
15,016
6,578
1,741
7,559
7,377
0
28,495
W
Jing Wei
Zevoria
Jing Wei
8,520
6,215
2,168
3,673
15,667
7,183
3,242
5,383
10,284
0
35,435
L
22,678
941
8,544
5,992
13,694
5,926
994
7,747
5,685
47,152
0
W
Vamana
zuen97
Vamana
18,217
6,478
3,160
9,791
28,394
27,482
109
5,414
22,980
0
43,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,687
Gold Earned
56,548
155
Minions Killed
219
0
Camps Cleared
0
1,423,885
Distance Traveled
1,411,637
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,842
656
26
2
0
243,441
0
L
Arachne
10,610
707
24
2
0
287,977
1
W
Sylvanus
10,351
690
12
1
0
235,794
8
L
Susano
9,472
631
17
1
0
302,321
0
W
Merlin
11,335
756
47
3
0
275,587
0
W
Eset
11,272
751
37
2
0
284,125
0
L
Medusa
10,835
722
33
2
0
296,995
1
W
Jing Wei
11,009
734
74
5
0
290,955
0
L
Ra
11,928
795
55
4
0
293,151
1
W
Vamana
12,581
839
49
3
0
325,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role