Player Matchup

Kukulkan
Kukulkan
Braaaanflakes
Kukulkan
Level 45
God Stats
3W - 1L
1,526 SR
Queue Stats
15W - 2L
1,774 Elo+
Party 2
Sobek
Sobek
FlãnkR
Sobek
Level 117
God Stats
2W - 1L
1,633 SR
Queue Stats
241W - 224L
1,624 Elo+
Party 2
Loki
Loki
Kriegšhund
Loki
Level 109
God Stats
1W - 4L
1,183 SR
Queue Stats
119W - 101L
1,621 Elo+
Party 2
Anhur
Anhur
TheScaryGhost
Anhur
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 148L
1,656 Elo+
Party 2
Erlang Shen
Erlang Shen
TiJoeJoe
Erlang Shen
Level 78
God Stats
9W - 3L
1,600 SR
Queue Stats
227W - 187L
1,616 Elo+
Party 2
Team Averages
Level 99
1,488 SR
1,658 Elo+

VS

Team Averages
Level 92
1,718 SR
1,568 Elo+
Hel
Hel
BananaSlipslide
Hel
Level 116
God Stats
2W - 3L
1,700 SR
Queue Stats
95W - 67L
1,595 Elo+
Party 1
The Morrigan
The Morrigan
Eatt
The Morrigan
Level 124
God Stats
11W - 6L
1,688 SR
Queue Stats
116W - 95L
1,592 Elo+
Party 1
Skadi
Skadi
LiLDodger
Skadi
Level 24
God Stats
2W - 3L
1,859 SR
Queue Stats
167W - 141L
1,650 Elo+
Party 1
Geb
Geb
napk11n
Geb
Level 68
God Stats
1W - 1L
1,697 SR
Queue Stats
54W - 46L
1,600 Elo+
Party 1
King Arthur
King Arthur
xItalianStaIIion
King Arthur
Level 126
God Stats
6W - 6L
1,643 SR
Queue Stats
317W - 325L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Braaaanflakes
Kukulkan
19
1 / 3 / 6
12,614
467
11,567
9,626
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
FlãnkR
Sobek
18
3 / 2 / 13
13,387
496
12,229
30,812
49,508
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 1 / 7
15,625
579
24,341
21,105
9,968
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
11 / 3 / 4
15,623
579
23,876
16,665
7,422
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
TiJoeJoe
Erlang Shen
19
1 / 9 / 3
13,213
489
13,775
29,011
24,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 9
12,585
466
20,325
23,691
12,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Eatt
The Morrigan
20
8 / 5 / 1
13,113
486
13,954
15,082
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
LiLDodger
Skadi
15
0 / 10 / 2
9,473
351
10,484
18,425
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
15
1 / 5 / 7
10,474
388
9,610
27,447
27,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
xItalianStaIIion
King Arthur
19
5 / 2 / 6
12,596
467
17,188
27,294
35,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
26
Kills
18
18
Deaths
27
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
W
Kukulkan
Braaaanflakes
Kukulkan
1
3
6
1.33
L
The Morrigan
Eatt
The Morrigan
8
5
1
1.7
W
Sobek
FlãnkR
Sobek
3
2
13
4.75
W
10
1
7
13.5
L
Skadi
LiLDodger
Skadi
0
10
2
0.1
W
11
3
4
4.33
W
Erlang Shen
TiJoeJoe
Erlang Shen
1
9
3
0.28
L
Geb
1
5
7
0.9
L
King Arthur
xItalianStaIIion
King Arthur
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,788
Damage
71,561
107,219
Taken
111,939
95,416
Mitigated
87,481
36,803
Healing
21,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,325
1,693
3,138
11,427
23,691
12,556
0
5,030
18,614
110,687
0
W
Kukulkan
Braaaanflakes
Kukulkan
11,567
674
202
2,385
9,626
4,181
1,736
5,902
3,724
89,569
0
L
The Morrigan
Eatt
The Morrigan
13,954
3,092
0
748
15,082
6,175
0
4,399
10,656
95,597
2,684
W
Sobek
FlãnkR
Sobek
12,229
1,104
0
10,666
30,812
49,508
54
11,883
18,929
45,410
5,451
W
24,341
7,194
0
8,491
21,105
9,968
1,177
9,018
12,087
0
140,938
L
Skadi
LiLDodger
Skadi
10,484
3,836
0
1,417
18,425
4,939
0
3,631
14,794
0
54,024
W
23,876
13,954
0
5,278
16,665
7,422
5,626
5,336
11,329
0
157,523
W
Erlang Shen
TiJoeJoe
Erlang Shen
13,775
8,417
0
9,781
29,011
24,337
862
11,096
17,915
0
86,010
L
Geb
9,610
930
383
3,724
27,447
27,949
0
6,779
20,035
29,173
0
L
King Arthur
xItalianStaIIion
King Arthur
17,188
2,771
0
1,000
27,294
35,862
486
2,823
24,215
0
76,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,462
Gold Earned
58,241
772
Minions Killed
595
0
Camps Cleared
0
2,713,381
Distance Traveled
2,582,179
36
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,585
466
176
7
0
528,141
2
W
Kukulkan
12,614
467
148
5
0
526,401
6
L
The Morrigan
13,113
486
151
6
0
524,096
11
W
Sobek
13,387
496
50
2
0
535,986
13
W
Loki
15,625
579
215
8
0
641,113
2
L
Skadi
9,473
351
94
3
0
492,897
1
W
Anhur
15,623
579
195
7
0
490,940
5
W
Erlang Shen
13,213
489
164
6
0
518,941
10
L
Geb
10,474
388
31
1
0
566,055
13
L
King Arthur
12,596
467
143
5
0
470,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role