Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GuiltyHelsing
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 83L
1,738 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kespainify
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,719 SR
Queue Stats
85W - 31L
1,820 Elo+
Party 1
Hel
Hel
Sobakapokusaka
Hel
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 45L
1,661 Elo+
Party 1
Skadi
Skadi
ЕбенаПиздена
Skadi
Level 147
God Stats
3W - 2L
1,154 SR
Queue Stats
186W - 162L
1,589 Elo+
Party 1
Team Averages
Level 116
1,475 SR
1,661 Elo+

VS

Team Averages
Level 100
1,593 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
Croƒt
Morgan Le Fay
Level 18
God Stats
3W - 1L
1,894 SR
Queue Stats
3W - 5L
1,525 Elo+
Party 2
Ratatoskr
Ratatoskr
GitanOfLegend
Ratatoskr
Level 160
God Stats
39W - 37L
1,521 SR
Queue Stats
43W - 54L
1,454 Elo+
Party 2
Sobek
Sobek
LpSlay
Sobek
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,436 Elo+
Solo
Apollo
Apollo
herlenusky10
Apollo
Level 120
God Stats
4W - 5L
1,740 SR
Queue Stats
169W - 172L
1,472 Elo+
Party 3
Artio
Artio
jamhel44
Artio
Level 128
God Stats
2W - 5L
1,312 SR
Queue Stats
114W - 118L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
6 / 0 / 3
12,908
679
6,893
10,510
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
GuiltyHelsing
Baron Samedi
15
2 / 2 / 17
11,303
595
10,864
18,275
23,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Kespainify
Ah Muzen Cab
20
18 / 3 / 6
14,124
743
37,715
17,809
8,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 7 / 1
10,839
570
6,931
12,427
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 3 / 6
11,789
620
14,099
11,526
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Croƒt
Morgan Le Fay
13
0 / 8 / 5
7,863
414
9,106
14,961
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
GitanOfLegend
Ratatoskr
15
6 / 8 / 1
9,758
514
11,306
17,534
5,095
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
LpSlay
Sobek
12
1 / 3 / 4
8,092
426
5,076
18,474
20,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
12
1 / 12 / 1
8,473
446
5,655
21,943
5,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
jamhel44
Artio
15
6 / 2 / 1
9,733
512
10,058
20,610
22,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
33
Kills
14
15
Deaths
33
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
0
3
7.5
L
Morgan Le Fay
Croƒt
Morgan Le Fay
0
8
5
0.31
L
Ratatoskr
GitanOfLegend
Ratatoskr
6
8
1
0.81
W
Baron Samedi
GuiltyHelsing
Baron Samedi
2
2
17
5.25
W
Ah Muzen Cab
Kespainify
Ah Muzen Cab
18
3
6
7
L
Sobek
LpSlay
Sobek
1
3
4
1
W
1
7
1
0.21
L
Apollo
1
12
1
0.13
L
Artio
jamhel44
Artio
6
2
1
3.25
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,502
Damage
41,201
70,547
Taken
93,522
45,152
Mitigated
57,762
25,803
Healing
20,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,893
1,608
0
5,788
10,510
4,360
1,986
2,805
7,664
0
104,156
L
Morgan Le Fay
Croƒt
Morgan Le Fay
9,106
570
0
2,419
14,961
4,152
0
998
13,963
51,382
0
L
Ratatoskr
GitanOfLegend
Ratatoskr
11,306
4,398
0
3,304
17,534
5,095
0
1,789
15,745
0
45,756
W
Baron Samedi
GuiltyHelsing
Baron Samedi
10,864
1,211
823
6,786
18,275
23,100
477
5,676
12,447
29,077
3,646
W
Ah Muzen Cab
Kespainify
Ah Muzen Cab
37,715
13,981
0
5,823
17,809
8,485
7,630
6,573
11,201
0
143,226
L
Sobek
LpSlay
Sobek
5,076
435
0
5,312
18,474
20,373
0
3,139
15,335
20,720
0
W
6,931
1,081
995
2,682
12,427
4,836
2,896
6,729
5,057
52,255
0
L
Apollo
5,655
3,151
0
2,052
21,943
5,375
0
3,331
18,612
0
45,399
L
Artio
jamhel44
Artio
10,058
1,078
172
7,511
20,610
22,767
274
7,984
12,626
50,184
0
W
14,099
6,173
0
2,906
11,526
4,371
5,515
1,588
9,938
0
82,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,963
Gold Earned
43,919
657
Minions Killed
404
0
Camps Cleared
0
1,835,888
Distance Traveled
1,805,448
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,908
679
168
9
0
467,060
4
L
Morgan Le Fay
7,863
414
91
5
0
365,460
1
L
Ratatoskr
9,758
514
74
4
0
384,982
6
W
Baron Samedi
11,303
595
28
1
0
357,695
3
W
Ah Muzen Cab
14,124
743
206
11
0
378,718
0
L
Sobek
8,092
426
38
2
0
372,662
4
W
Hel
10,839
570
114
6
0
297,013
5
L
Apollo
8,473
446
102
5
0
309,118
3
L
Artio
9,733
512
99
5
0
373,226
9
W
Skadi
11,789
620
141
7
0
335,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role