Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Annectent
Medusa
Level 103
God Stats
5W - 1L
1,659 SR
Queue Stats
61W - 44L
1,661 Elo+
Party 2
Gilgamesh
Gilgamesh
Lame boi5898
Gilgamesh
Level 80
God Stats
11W - 2L
1,592 SR
Queue Stats
82W - 62L
1,517 Elo+
Party 2
Team Averages
Level 102
1,584 SR
1,559 Elo+

VS

Team Averages
Level 56
1,500 SR
1,397 Elo+
Hachiman
Hachiman
King Vibrant
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,382 Elo+
Party 1
Ymir
Ymir
NEGzXavier
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,382 Elo+
Party 1
Yu Huang
Yu Huang
ZekeMill
Yu Huang
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 46L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 0 / 11
5,906
984
4,727
3,874
1,112
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Annectent
Medusa
11
10 / 2 / 6
6,958
1,160
9,386
4,682
1,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Lame boi5898
Gilgamesh
9
3 / 1 / 12
6,044
1,007
3,309
4,796
2,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
King Vibrant
Hachiman
8
2 / 4 / 0
5,466
911
2,174
6,110
1,153
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 6 / 2
5,163
861
1,299
8,224
3,382
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
ZekeMill
Yu Huang
6
0 / 6 / 3
4,653
776
898
6,588
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
3
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
11
8.5
W
Medusa
Annectent
Medusa
10
2
6
6.5
L
Hachiman
King Vibrant
Hachiman
2
4
0
0.5
W
Gilgamesh
Lame boi5898
Gilgamesh
3
1
12
9
L
1
6
2
0.33
L
Yu Huang
ZekeMill
Yu Huang
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,422
Damage
4,371
13,352
Taken
20,922
4,673
Mitigated
5,710
4,243
Healing
143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,727
1,902
0
1,941
3,874
1,112
1,191
1,144
2,730
21,589
0
W
Medusa
Annectent
Medusa
9,386
5,554
0
1,029
4,682
1,556
1,254
869
3,813
0
20,117
L
Hachiman
King Vibrant
Hachiman
2,174
637
0
52
6,110
1,153
0
1,108
5,002
0
11,304
W
Gilgamesh
Lame boi5898
Gilgamesh
3,309
481
722
551
4,796
2,005
314
592
4,204
0
10,872
L
1,299
66
0
0
8,224
3,382
0
1,370
6,854
4,604
0
L
Yu Huang
ZekeMill
Yu Huang
898
84
0
91
6,588
1,175
0
2,249
4,339
3,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,908
Gold Earned
15,282
76
Minions Killed
22
5
Camps Cleared
0
363,483
Distance Traveled
248,566
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,906
984
38
6
2
105,754
2
W
Medusa
6,958
1,160
24
4
2
110,143
1
L
Hachiman
5,466
911
16
3
0
86,732
2
W
Gilgamesh
6,044
1,007
14
2
1
147,586
0
L
Ymir
5,163
861
2
0
0
90,841
0
L
Yu Huang
4,653
776
4
1
0
70,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role