Player Matchup

Tsukuyomi
Tsukuyomi
Arekko
Tsukuyomi
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
188W - 164L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
Its A Glorp
Sylvanus
Level 47
God Stats
21W - 13L
1,407 SR
Queue Stats
167W - 137L
1,296 Elo+
Party 2
Sun Wukong
Sun Wukong
ScandarAkbar1
Sun Wukong
Level 99
God Stats
7W - 1L
1,673 SR
Queue Stats
251W - 213L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
oSolve
Baron Samedi
Level 89
God Stats
20W - 8L
1,665 SR
Queue Stats
159W - 123L
1,542 Elo+
Party 2
Heimdallr
Heimdallr
xmitchymonster4
Heimdallr
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 84L
1,500 Elo+
Party 2
Team Averages
Level 90
1,549 SR
1,477 Elo+

VS

Team Averages
Level 86
1,491 SR
1,518 Elo+
The Morrigan
The Morrigan
Calamity-Legion
The Morrigan
Level 152
God Stats
3W - 6L
1,720 SR
Queue Stats
119W - 144L
1,458 Elo+
Party 3
Athena
Athena
Hero_Killer_Sam
Athena
Level 49
God Stats
4W - 3L
1,503 SR
Queue Stats
58W - 67L
1,383 Elo+
Party 3
Bellona
Bellona
VibinLovely
Bellona
Level 86
God Stats
3W - 4L
1,484 SR
Queue Stats
31W - 30L
1,492 Elo+
Solo
Discordia
Discordia
jermaineg173
Discordia
Level 125
God Stats
0W - 4L
1,248 SR
Queue Stats
169W - 150L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
marisworld__
Cu Chulainn
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 3L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arekko
Tsukuyomi
20
4 / 8 / 9
12,626
526
18,743
23,139
9,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Its A Glorp
Sylvanus
17
0 / 0 / 10
10,299
429
6,190
15,963
18,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
ScandarAkbar1
Sun Wukong
20
3 / 3 / 5
12,657
527
12,018
23,492
22,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
oSolve
Baron Samedi
19
8 / 5 / 5
12,537
522
18,824
19,541
8,978
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
xmitchymonster4
Heimdallr
20
14 / 1 / 3
14,003
583
18,524
14,619
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Calamity-Legion
The Morrigan
16
1 / 9 / 1
10,630
443
7,007
13,342
5,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 4
9,951
415
5,680
19,593
23,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
VibinLovely
Bellona
19
7 / 6 / 5
12,145
506
16,017
24,515
27,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
jermaineg173
Discordia
18
6 / 7 / 4
11,999
500
21,754
16,186
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
marisworld__
Cu Chulainn
19
2 / 4 / 3
11,899
496
15,737
26,170
24,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
29
Kills
17
17
Deaths
29
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arekko
Tsukuyomi
4
8
9
1.06
L
The Morrigan
Calamity-Legion
The Morrigan
1
9
1
0.17
L
1
3
4
1
W
Sylvanus
Its A Glorp
Sylvanus
0
0
10
5
W
Sun Wukong
ScandarAkbar1
Sun Wukong
3
3
5
1.83
L
Bellona
VibinLovely
Bellona
7
6
5
1.58
L
Discordia
jermaineg173
Discordia
6
7
4
1.14
L
Cu Chulainn
marisworld__
Cu Chulainn
2
4
3
0.88
W
Baron Samedi
oSolve
Baron Samedi
8
5
5
2.1
W
Heimdallr
xmitchymonster4
Heimdallr
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,299
Damage
66,195
96,754
Taken
99,806
66,325
Mitigated
86,062
34,572
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arekko
Tsukuyomi
18,743
4,202
0
2,989
23,139
9,600
21
10,032
13,107
45
114,516
L
The Morrigan
Calamity-Legion
The Morrigan
7,007
1,492
0
2,740
13,342
5,438
0
1,526
11,806
57,341
8,606
L
5,680
1,405
847
2,542
19,593
23,780
56
5,730
13,644
28,011
0
W
Sylvanus
Its A Glorp
Sylvanus
6,190
1,608
2,791
5,765
15,963
18,685
38
7,676
8,287
34,278
13,292
W
Sun Wukong
ScandarAkbar1
Sun Wukong
12,018
2,618
0
7,270
23,492
22,640
150
4,576
18,916
11,493
87,674
L
Bellona
VibinLovely
Bellona
16,017
5,293
0
2,159
24,515
27,181
0
7,988
16,310
0
95,317
L
Discordia
jermaineg173
Discordia
21,754
1,754
0
2,026
16,186
5,235
246
4,852
11,250
89,546
0
L
Cu Chulainn
marisworld__
Cu Chulainn
15,737
2,652
0
8,764
26,170
24,428
338
6,168
19,176
9,070
86,642
W
Baron Samedi
oSolve
Baron Samedi
18,824
1,267
2,038
7,131
19,541
8,978
0
8,676
10,865
76,693
0
W
Heimdallr
xmitchymonster4
Heimdallr
18,524
7,293
0
6,588
14,619
6,422
1,028
4,971
9,648
0
112,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,122
Gold Earned
56,624
670
Minions Killed
652
0
Camps Cleared
0
2,286,909
Distance Traveled
2,371,856
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,626
526
148
6
0
492,558
1
L
The Morrigan
10,630
443
143
6
0
521,212
1
L
Athena
9,951
415
41
2
0
479,421
2
W
Sylvanus
10,299
429
83
3
0
424,398
5
W
Sun Wukong
12,657
527
174
7
0
461,191
5
L
Bellona
12,145
506
138
6
0
516,637
0
L
Discordia
11,999
500
148
6
0
403,562
10
L
Cu Chulainn
11,899
496
182
8
0
451,024
1
W
Baron Samedi
12,537
522
113
5
0
437,445
3
W
Heimdallr
14,003
583
152
6
0
471,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role