Player Matchup

He Bo
He Bo
CptSumTingWoung
He Bo
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 92L
1,594 Elo+
Party 2
Artio
Artio
ProfessorAux
Artio
Level 24
God Stats
6W - 3L
1,653 SR
Queue Stats
70W - 40L
1,596 Elo+
Party 2
Tyr
Tyr
xXJ0HND03Xx
Tyr
Level 36
God Stats
4W - 6L
1,529 SR
Queue Stats
162W - 128L
1,603 Elo+
Party 2
Team Averages
Level 35
1,561 SR
1,598 Elo+

VS

Team Averages
Level 72
1,525 SR
1,456 Elo+
Zeus
Zeus
ALBERTOSAURUS26
Zeus
Level 67
God Stats
79W - 72L
1,547 SR
Queue Stats
257W - 253L
1,539 Elo+
Solo
Artemis
Artemis
Nerdysnowbunny
Artemis
Level 120
God Stats
6W - 7L
1,595 SR
Queue Stats
21W - 32L
1,381 Elo+
Party 1
Horus
Horus
shadowstar2020
Horus
Level 28
God Stats
0W - 4L
1,434 SR
Queue Stats
24W - 28L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 6
10,573
705
9,144
13,497
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 7
11,063
738
3,838
21,683
25,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
7 / 6 / 3
11,798
787
13,140
16,785
12,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 9
10,912
727
20,085
11,721
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 10
10,379
692
12,519
9,409
3,731
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 4 / 7
11,482
765
11,044
17,503
18,544
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
11
Kills
18
18
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
W
1
7
6
0.57
L
4
2
10
4.5
W
3
5
7
1.3
L
10
4
7
3.38
W
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,122
Damage
43,648
51,965
Taken
38,633
42,327
Mitigated
26,261
10,995
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,085
2,034
0
1,152
11,721
3,986
483
4,485
7,236
63,886
0
W
9,144
754
143
3,192
13,497
4,742
340
5,466
8,031
40,643
0
L
12,519
7,695
0
2,757
9,409
3,731
1,991
4,317
5,092
0
32,208
W
3,838
646
1,853
3,173
21,683
25,500
385
8,564
13,119
11,439
0
L
11,044
6,421
1,707
4,711
17,503
18,544
275
4,855
12,648
0
19,894
W
13,140
1,964
0
2,634
16,785
12,085
707
6,599
10,186
0
29,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
32,773
121
Minions Killed
150
4
Camps Cleared
8
734,525
Distance Traveled
689,713
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,912
727
98
7
7
228,428
0
W
He Bo
10,573
705
77
5
3
234,689
0
L
Artemis
10,379
692
33
2
1
229,710
0
W
Artio
11,063
738
14
1
0
247,650
1
L
Horus
11,482
765
19
1
0
231,575
1
W
Tyr
11,798
787
30
2
1
252,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role