Player Matchup

Hachiman
Hachiman
BGD_YoungBlood
Hachiman
Level 114
God Stats
0W - 4L
1,297 SR
Queue Stats
589W - 925L
1,412 Elo+
Party 1
Odin
Odin
Kungfoo_Samurai
Odin
Level 116
God Stats
4W - 5L
1,720 SR
Queue Stats
597W - 790L
1,388 Elo+
Party 1
Artio
Artio
LiL_Homie_14
Artio
Level 128
God Stats
10W - 24L
1,500 SR
Queue Stats
395W - 688L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
RagingCommander
Guan Yu
Level 89
God Stats
15W - 13L
1,425 SR
Queue Stats
80W - 75L
1,416 Elo+
Solo
Tiamat
Tiamat
http_SammyThaKid
Tiamat
Level 88
God Stats
5W - 13L
1,500 SR
Queue Stats
286W - 469L
1,388 Elo+
Party 1
Team Averages
Level 107
1,488 SR
1,402 Elo+

VS

Team Averages
Level 109
1,463 SR
1,493 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Zerowar1773
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,508 Elo+
Solo
Thanatos
Thanatos
comepoop007
Thanatos
Level 118
God Stats
1W - 0L
1,164 SR
Queue Stats
58W - 73L
1,454 Elo+
Solo
Anubis
Anubis
fearedsoldier069
Anubis
Level 154
God Stats
6W - 0L
1,880 SR
Queue Stats
140W - 113L
1,557 Elo+
Party 2
Hachiman
Hachiman
xStorm_SwaG
Hachiman
Level 86
God Stats
3W - 5L
1,272 SR
Queue Stats
192W - 181L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
4 / 6 / 3
7,944
530
8,153
11,969
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 5 / 2
6,658
444
4,809
12,072
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 8 / 2
6,320
421
6,720
14,638
8,813
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 4 / 2
8,392
559
11,266
12,937
9,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 6 / 4
7,259
484
8,927
10,945
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
4 / 0 / 16
7,769
518
6,249
15,776
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
11
5 / 5 / 5
7,062
471
4,371
12,265
7,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
comepoop007
Thanatos
14
14 / 2 / 6
9,423
628
12,453
14,291
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 4 / 14
8,241
549
15,577
15,310
6,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
xStorm_SwaG
Hachiman
14
3 / 3 / 8
8,273
552
7,343
8,871
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
13
Kills
29
29
Deaths
14
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
16
12
L
Hachiman
4
6
3
0.92
L
2
5
2
0.6
L
1
8
2
0.25
L
4
4
2
1.25
W
Fenrir
5
5
5
1.5
W
Thanatos
comepoop007
Thanatos
14
2
6
8.5
W
3
4
14
2.5
L
2
6
4
0.67
W
Hachiman
xStorm_SwaG
Hachiman
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,875
Damage
45,993
62,561
Taken
66,513
26,772
Mitigated
38,509
17,136
Healing
32,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,249
1,797
356
5,845
15,776
16,059
0
4,834
10,942
0
20,572
L
Hachiman
8,153
4,081
238
4,138
11,969
2,565
0
645
11,324
0
34,401
L
4,809
1,653
0
2,762
12,072
2,493
0
2,741
9,331
0
28,396
L
6,720
1,996
611
2,707
14,638
8,813
375
3,954
10,684
19,914
0
L
11,266
1,998
414
3,322
12,937
9,281
301
5,271
7,666
0
46,039
W
Fenrir
4,371
2,154
0
2,184
12,265
7,188
489
2,638
9,627
0
21,155
W
Thanatos
comepoop007
Thanatos
12,453
3,896
0
12,612
14,291
5,490
0
2,764
11,527
0
53,421
W
15,577
975
0
9,124
15,310
6,986
368
4,832
10,478
51,924
0
L
8,927
1,929
0
2,944
10,945
3,620
390
2,966
7,979
31,797
0
W
Hachiman
xStorm_SwaG
Hachiman
7,343
3,906
0
2,421
8,871
2,786
514
579
8,292
0
52,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,573
Gold Earned
40,768
263
Minions Killed
330
0
Camps Cleared
0
1,392,784
Distance Traveled
1,427,336
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,769
518
27
2
0
327,268
7
L
Hachiman
7,944
530
63
4
0
260,822
2
L
Odin
6,658
444
48
3
0
307,170
3
L
Artio
6,320
421
19
1
0
267,477
0
L
Guan Yu
8,392
559
88
6
0
307,698
3
W
Fenrir
7,062
471
42
3
0
284,786
0
W
Thanatos
9,423
628
80
5
0
323,794
0
W
Anubis
8,241
549
94
6
0
224,516
3
L
Tiamat
7,259
484
45
3
0
249,617
7
W
Hachiman
8,273
552
87
6
0
266,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role