Player Matchup

Apollo
Apollo
CHEWY6271
Apollo
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 51L
1,239 Elo+
Party 1
Geb
Geb
ElloMav
Geb
Level 109
God Stats
5W - 5L
1,441 SR
Queue Stats
123W - 154L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
SwiftDeathPunch
Cthulhu
Level 106
God Stats
3W - 3L
1,329 SR
Queue Stats
421W - 459L
1,421 Elo+
Solo
Freya
Freya
TeChNo PaNd4
Freya
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
103W - 130L
1,419 Elo+
Party 1
Hel
Hel
xx Minkil xx
Hel
Level 147
God Stats
1W - 3L
1,733 SR
Queue Stats
78W - 112L
1,435 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,382 Elo+

VS

Team Averages
Level 20
1,545 SR
1,466 Elo+
Hera
Hera
Birdling123
Hera
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 106L
1,614 Elo+
Solo
The Morrigan
The Morrigan
Slimetoes
The Morrigan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,563 Elo+
Solo
Yemoja
Yemoja
Uchiha obito893
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,233 Elo+
Solo
Fenrir
Fenrir
bearmitch
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
greengo509
Nu Wa
Level 18
God Stats
8W - 2L
1,724 SR
Queue Stats
263W - 297L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CHEWY6271
Apollo
18
8 / 5 / 8
10,808
772
14,857
14,779
5,149
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
14
1 / 7 / 8
8,756
625
6,876
17,092
18,175
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 8 / 8
9,018
644
6,182
17,676
19,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 7 / 11
9,652
689
8,473
15,675
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 7
9,779
699
8,685
16,447
7,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 14
11,219
801
16,781
11,802
4,996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Slimetoes
The Morrigan
20
14 / 2 / 19
13,452
961
28,368
11,175
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 18
11,121
794
3,853
10,263
8,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
bearmitch
Fenrir
10
2 / 8 / 6
8,359
597
1,671
11,094
5,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
20
8 / 2 / 19
11,598
828
18,260
9,338
4,552
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
111
15
Kills
35
35
Deaths
17
42
Assists
76
Player
Kills
Deaths
Assists
KDA
W
8
5
14
3
L
Apollo
CHEWY6271
Apollo
8
5
8
2.4
L
Geb
1
7
8
0.71
W
The Morrigan
Slimetoes
The Morrigan
14
2
19
11.75
L
1
8
8
0.63
L
2
7
11
1.07
W
3
0
18
12
W
Fenrir
bearmitch
Fenrir
2
8
6
0.63
W
Nu Wa
8
2
19
8.75
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,073
Damage
68,933
81,669
Taken
53,672
56,166
Mitigated
29,546
22,414
Healing
23,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,781
4,541
844
1,554
11,802
4,996
469
7,508
4,294
36,327
0
L
Apollo
CHEWY6271
Apollo
14,857
7,209
426
3,101
14,779
5,149
1,846
12,435
2,344
0
39,749
L
Geb
6,876
603
908
1,486
17,092
18,175
162
11,823
5,269
18,985
0
W
The Morrigan
Slimetoes
The Morrigan
28,368
6,469
2,415
3,966
11,175
5,515
1,221
7,455
3,682
49,588
1,464
L
6,182
80
776
904
17,676
19,035
656
14,833
2,843
21,872
0
L
8,473
3,108
1,300
2,685
15,675
6,071
1,173
12,752
2,923
22,742
0
W
3,853
1,313
7,309
3,658
10,263
8,677
447
7,103
3,160
10,233
0
W
Fenrir
bearmitch
Fenrir
1,671
583
146
190
11,094
5,806
358
5,434
5,660
0
1,791
W
Nu Wa
18,260
5,935
1,515
1,505
9,338
4,552
2,240
2,716
6,622
37,590
0
L
8,685
0
5,416
5,412
16,447
7,736
117
14,589
1,858
24,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,013
Gold Earned
55,749
145
Minions Killed
128
0
Camps Cleared
0
1,116,878
Distance Traveled
1,191,227
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,219
801
31
2
0
243,508
1
L
Apollo
10,808
772
41
3
0
248,541
0
L
Geb
8,756
625
15
1
0
208,250
0
W
The Morrigan
13,452
961
45
3
0
232,992
0
L
Cthulhu
9,018
644
26
2
0
218,265
0
L
Freya
9,652
689
38
3
0
214,129
1
W
Yemoja
11,121
794
9
1
0
267,805
0
W
Fenrir
8,359
597
0
0
0
205,784
1
W
Nu Wa
11,598
828
43
3
0
241,138
0
L
Hel
9,779
699
25
2
0
227,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role