Player Matchup

Horus
Horus
Cailinus
Horus
Level 123
God Stats
3W - 0L
1,691 SR
Queue Stats
129W - 93L
1,668 Elo+
Party 1
Sol
Sol
Zorpdorp
Sol
Level 149
God Stats
1W - 0L
1,209 SR
Queue Stats
96W - 57L
1,672 Elo+
Party 1
Thanatos
Thanatos
kirbothebrony
Thanatos
Level 65
God Stats
4W - 0L
1,630 SR
Queue Stats
149W - 138L
1,628 Elo+
Party 1
Team Averages
Level 112
1,510 SR
1,656 Elo+

VS

Team Averages
Level 41
1,500 SR
1,549 Elo+
Agni
Agni
Burgundyy
Agni
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
SaltYXavieR
Erlang Shen
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 50L
1,572 Elo+
Party 2
Medusa
Medusa
StrifeXVI
Medusa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 69L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cailinus
Horus
17
2 / 1 / 17
11,875
742
7,220
15,529
18,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
9 / 3 / 12
13,114
820
25,971
18,879
8,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
kirbothebrony
Thanatos
16
13 / 4 / 8
13,052
816
14,238
13,652
7,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
1 / 8 / 4
10,317
645
5,820
16,325
8,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
SaltYXavieR
Erlang Shen
15
3 / 8 / 3
11,422
714
9,230
20,040
22,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
StrifeXVI
Medusa
15
3 / 8 / 4
10,890
681
15,845
17,271
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
24
Kills
7
8
Deaths
24
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
1
8
4
0.38
W
Horus
Cailinus
Horus
2
1
17
10.5
L
Erlang Shen
SaltYXavieR
Erlang Shen
3
8
3
0.56
L
Medusa
StrifeXVI
Medusa
3
8
4
0.63
W
9
3
12
5
W
Thanatos
kirbothebrony
Thanatos
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,429
Damage
30,895
48,060
Taken
53,636
35,044
Mitigated
36,860
23,673
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,820
968
0
148
16,325
8,011
0
6,158
10,167
22,326
0
W
Horus
Cailinus
Horus
7,220
3,946
4,341
5,936
15,529
18,833
341
2,259
13,080
0
24,458
L
Erlang Shen
SaltYXavieR
Erlang Shen
9,230
3,607
364
3,037
20,040
22,960
0
11,871
8,169
0
19,183
L
Medusa
StrifeXVI
Medusa
15,845
6,642
0
1,140
17,271
5,889
0
8,321
8,950
0
61,318
W
25,971
13,642
0
5,907
18,879
8,584
2,686
2,432
15,947
92,459
0
W
Thanatos
kirbothebrony
Thanatos
14,238
3,999
0
7,489
13,652
7,627
22
1,924
10,739
0
30,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
32,629
176
Minions Killed
120
12
Camps Cleared
3
892,955
Distance Traveled
767,853
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,317
645
27
2
0
253,396
1
W
Horus
11,875
742
24
2
0
337,853
2
L
Erlang Shen
11,422
714
23
1
1
268,277
4
L
Medusa
10,890
681
70
4
2
246,180
2
W
Sol
13,114
820
131
8
10
269,505
1
W
Thanatos
13,052
816
21
1
2
285,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role