Player Matchup

Erlang Shen
Erlang Shen
BigDweeb
Erlang Shen
Level 80
God Stats
1W - 2L
1,662 SR
Queue Stats
15W - 16L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
HRz_DEATHCLUTCH-
Jing Wei
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
522W - 707L
1,475 Elo+
Solo
Tiamat
Tiamat
Sinoichi
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,639 Elo+
Party 1
Team Averages
Level 97
1,554 SR
1,557 Elo+

VS

Team Averages
Level 112
1,552 SR
1,509 Elo+
Atlas
Atlas
EliteDesperadO
Atlas
Level 125
God Stats
42W - 30L
1,680 SR
Queue Stats
199W - 172L
1,549 Elo+
Party 2
Tyr
Tyr
Micoo 2013
Tyr
Level 147
God Stats
1W - 3L
1,731 SR
Queue Stats
409W - 356L
1,550 Elo+
Party 2
Olorun
Olorun
SevenSinner
Olorun
Level 64
God Stats
1W - 1L
1,244 SR
Queue Stats
102W - 105L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigDweeb
Erlang Shen
13
0 / 3 / 4
8,071
577
8,798
14,195
11,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 1
9,473
677
7,665
9,865
5,812
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
Sinoichi
Tiamat
13
1 / 5 / 3
8,302
593
9,585
11,611
6,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
9,458
676
10,882
12,276
14,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
6 / 1 / 3
10,196
728
8,783
13,092
13,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
13
0 / 3 / 4
8,421
602
6,999
7,386
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
9
9
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BigDweeb
Erlang Shen
0
3
4
0.67
W
3
1
6
6
L
4
1
1
4.5
W
6
1
3
7.5
W
Olorun
0
3
4
0.67
L
Tiamat
Sinoichi
Tiamat
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,048
Damage
26,664
35,671
Taken
32,754
23,763
Mitigated
31,347
10,545
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BigDweeb
Erlang Shen
8,798
4,093
391
5,209
14,195
11,464
18
6,680
6,890
234
20,926
W
10,882
3,146
606
1,290
12,276
14,641
120
3,556
8,720
30,254
0
L
7,665
4,825
0
2,814
9,865
5,812
44
4,423
5,107
0
35,282
W
8,783
1,547
873
6,289
13,092
13,740
0
4,627
8,465
0
26,762
W
Olorun
6,999
2,479
528
1,391
7,386
2,966
0
2,023
5,363
29,350
0
L
Tiamat
Sinoichi
Tiamat
9,585
244
30
2,101
11,611
6,487
216
6,254
4,770
25,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
28,075
126
Minions Killed
139
6
Camps Cleared
5
703,207
Distance Traveled
745,501
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,071
577
24
2
3
238,236
4
W
Atlas
9,458
676
34
2
2
249,550
1
L
Jing Wei
9,473
677
63
5
1
245,540
4
W
Tyr
10,196
728
37
3
2
271,291
4
W
Olorun
8,421
602
68
5
1
224,660
0
L
Tiamat
8,302
593
39
3
2
219,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role