Player Matchup

Heimdallr
Heimdallr
Chefboyidie
Heimdallr
Level 126
God Stats
1W - 0L
1,267 SR
Queue Stats
12W - 23L
1,356 Elo+
Party 1
Merlin
Merlin
KoboldCove
Merlin
Level 59
God Stats
1W - 1L
1,201 SR
Queue Stats
3W - 5L
1,332 Elo+
Party 1
Jormungandr
Jormungandr
SyKoTiiKxKiiNg
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 69
1,323 SR
1,396 Elo+

VS

Team Averages
Level 57
1,488 SR
1,365 Elo+
The Morrigan
The Morrigan
SorimNarkov
The Morrigan
Level 85
God Stats
0W - 1L
1,285 SR
Queue Stats
51W - 81L
1,356 Elo+
Solo
Medusa
Medusa
SwayOblivion
Medusa
Level 43
God Stats
2W - 5L
1,461 SR
Queue Stats
22W - 41L
1,404 Elo+
Solo
Cthulhu
Cthulhu
UncleDadddy
Cthulhu
Level 43
God Stats
0W - 2L
1,718 SR
Queue Stats
3W - 15L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chefboyidie
Heimdallr
11
1 / 1 / 4
6,993
777
5,971
7,283
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
KoboldCove
Merlin
11
2 / 3 / 3
7,259
807
5,868
5,553
1,918
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SyKoTiiKxKiiNg
Jormungandr
11
4 / 1 / 3
7,553
839
5,710
8,540
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SorimNarkov
The Morrigan
11
3 / 2 / 0
7,062
785
8,491
6,815
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
0 / 2 / 4
6,124
680
3,014
5,906
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
UncleDadddy
Cthulhu
10
2 / 3 / 2
6,501
722
5,087
8,916
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
5
5
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Chefboyidie
Heimdallr
1
1
4
3
W
Merlin
KoboldCove
Merlin
2
3
3
1.17
L
The Morrigan
SorimNarkov
The Morrigan
3
2
0
1.5
L
Medusa
0
2
4
1
W
Jormungandr
SyKoTiiKxKiiNg
Jormungandr
4
1
3
5.5
L
Cthulhu
UncleDadddy
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,549
Damage
16,592
21,376
Taken
21,637
12,343
Mitigated
10,845
3,109
Healing
2,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Chefboyidie
Heimdallr
5,971
4,550
0
1,364
7,283
2,771
900
4,911
2,289
0
23,846
W
Merlin
KoboldCove
Merlin
5,868
874
0
1,087
5,553
1,918
328
1,929
3,454
24,664
0
L
The Morrigan
SorimNarkov
The Morrigan
8,491
1,588
68
861
6,815
2,202
0
4,302
2,436
26,052
2,363
L
Medusa
3,014
1,275
0
750
5,906
1,805
0
3,359
2,547
0
9,951
W
Jormungandr
SyKoTiiKxKiiNg
Jormungandr
5,710
1,388
0
658
8,540
7,654
0
5,461
2,744
19,754
0
L
Cthulhu
UncleDadddy
Cthulhu
5,087
121
68
488
8,916
6,838
0
4,229
4,687
11,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,805
Gold Earned
19,687
112
Minions Killed
79
4
Camps Cleared
3
554,441
Distance Traveled
527,974
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,993
777
49
5
4
202,295
0
W
Merlin
7,259
807
38
4
0
169,436
2
L
The Morrigan
7,062
785
39
4
3
176,738
1
L
Medusa
6,124
680
23
3
0
170,899
6
W
Jormungandr
7,553
839
25
3
0
182,710
1
L
Cthulhu
6,501
722
17
2
0
180,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role