Player Matchup

Terra
Terra
BarabashkaoO
Terra
Level 94
God Stats
3W - 2L
1,730 SR
Queue Stats
213W - 226L
1,451 Elo+
Solo
Hou Yi
Hou Yi
Psyc_Owl
Hou Yi
Level 92
God Stats
0W - 1L
1,305 SR
Queue Stats
12W - 20L
1,355 Elo+
Solo
Ganesha
Ganesha
dijete
Ganesha
Level 79
God Stats
2W - 1L
1,714 SR
Queue Stats
78W - 83L
1,402 Elo+
Solo
Cabrakan
Cabrakan
skiper_masta
Cabrakan
Level 61
God Stats
5W - 10L
1,329 SR
Queue Stats
683W - 705L
1,423 Elo+
Solo
Cthulhu
Cthulhu
stopmydie
Cthulhu
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 140L
1,391 Elo+
Solo
Team Averages
Level 91
1,515 SR
1,404 Elo+

VS

Team Averages
Level 63
1,506 SR
1,430 Elo+
Ah Puch
Ah Puch
PaddyStyles
Ah Puch
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 134L
1,541 Elo+
Solo
Sylvanus
Sylvanus
Scarface6587
Sylvanus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 114L
1,384 Elo+
Solo
Jormungandr
Jormungandr
Test6100
Jormungandr
Level 26
God Stats
1W - 1L
1,268 SR
Queue Stats
65W - 71L
1,477 Elo+
Solo
Vamana
Vamana
lagut
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,378 Elo+
Solo
Hachiman
Hachiman
zserem420
Hachiman
Level 58
God Stats
7W - 1L
1,764 SR
Queue Stats
179W - 211L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
9,557
637
6,198
19,896
21,051
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Psyc_Owl
Hou Yi
17
3 / 4 / 4
10,064
671
9,591
16,480
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
dijete
Ganesha
17
0 / 4 / 19
11,092
739
16,152
19,326
27,419
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
skiper_masta
Cabrakan
16
5 / 7 / 9
10,779
719
7,870
20,346
28,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cthulhu
stopmydie
Cthulhu
19
7 / 4 / 7
11,515
768
21,478
19,349
11,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PaddyStyles
Ah Puch
18
3 / 4 / 11
11,073
738
24,736
11,863
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Scarface6587
Sylvanus
18
3 / 3 / 9
11,070
738
10,588
15,639
5,816
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Test6100
Jormungandr
20
11 / 4 / 7
12,263
818
23,056
21,596
19,295
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
lagut
Vamana
18
2 / 5 / 8
10,591
706
11,954
17,888
14,028
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
zserem420
Hachiman
13
2 / 4 / 6
9,184
612
14,096
10,016
3,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
62
18
Kills
21
21
Deaths
20
47
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
2
8
3.5
W
Ah Puch
PaddyStyles
Ah Puch
3
4
11
2.13
L
Hou Yi
Psyc_Owl
Hou Yi
3
4
4
1.25
W
Sylvanus
Scarface6587
Sylvanus
3
3
9
2.5
W
Jormungandr
Test6100
Jormungandr
11
4
7
3.63
L
Ganesha
dijete
Ganesha
0
4
19
2.38
W
Vamana
lagut
Vamana
2
5
8
1.2
L
Cabrakan
skiper_masta
Cabrakan
5
7
9
1.36
L
Cthulhu
stopmydie
Cthulhu
7
4
7
2.63
W
Hachiman
zserem420
Hachiman
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,289
Damage
84,430
95,397
Taken
77,002
95,558
Mitigated
47,084
39,497
Healing
33,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,198
1,362
10,440
7,840
19,896
21,051
406
11,817
8,079
9,562
0
W
Ah Puch
PaddyStyles
Ah Puch
24,736
376
1,089
3,064
11,863
4,017
1,147
8,593
3,270
47,895
0
L
Hou Yi
Psyc_Owl
Hou Yi
9,591
3,883
1,907
4,268
16,480
7,201
345
12,015
4,465
0
25,820
W
Sylvanus
Scarface6587
Sylvanus
10,588
4,257
6,250
7,153
15,639
5,816
1,645
12,139
3,500
27,703
0
W
Jormungandr
Test6100
Jormungandr
23,056
4,643
661
6,251
21,596
19,295
633
10,607
10,989
43,298
0
L
Ganesha
dijete
Ganesha
16,152
1,779
619
1,718
19,326
27,419
0
10,198
9,128
28,593
0
W
Vamana
lagut
Vamana
11,954
5,422
577
5,302
17,888
14,028
762
11,831
6,057
0
24,410
L
Cabrakan
skiper_masta
Cabrakan
7,870
1,098
3,265
2,516
20,346
28,806
232
13,452
6,894
12,941
0
L
Cthulhu
stopmydie
Cthulhu
21,478
733
3,052
3,872
19,349
11,081
731
10,898
8,451
42,127
0
W
Hachiman
zserem420
Hachiman
14,096
7,173
470
2,554
10,016
3,928
753
8,528
1,488
0
20,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,007
Gold Earned
54,181
151
Minions Killed
167
0
Camps Cleared
0
1,380,163
Distance Traveled
1,227,051
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,557
637
12
1
0
325,753
8
W
Ah Puch
11,073
738
44
3
0
248,481
0
L
Hou Yi
10,064
671
67
4
0
253,393
2
W
Sylvanus
11,070
738
39
3
0
232,966
1
W
Jormungandr
12,263
818
42
3
0
264,538
1
L
Ganesha
11,092
739
3
0
0
263,312
0
W
Vamana
10,591
706
25
2
0
305,666
1
L
Cabrakan
10,779
719
13
1
0
263,092
0
L
Cthulhu
11,515
768
56
4
0
274,613
0
W
Hachiman
9,184
612
17
1
0
175,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role