Player Matchup

Sylvanus
Sylvanus
Hisokathe4th
Sylvanus
Level 120
God Stats
9W - 4L
1,886 SR
Queue Stats
164W - 134L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KIRA-God_Of_The_
Morgan Le Fay
Level 28
God Stats
16W - 16L
1,500 SR
Queue Stats
99W - 125L
1,385 Elo+
Party 2
Hercules
Hercules
KidPrestigious
Hercules
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
551W - 585L
1,399 Elo+
Solo
Loki
Loki
PeskyGiraffe16
Loki
Level 88
God Stats
23W - 22L
1,483 SR
Queue Stats
220W - 206L
1,482 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
x-HypnoFlux-x
Ah Muzen Cab
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
140W - 153L
1,390 Elo+
Party 2
Team Averages
Level 73
1,574 SR
1,435 Elo+

VS

Team Averages
Level 70
1,377 SR
1,208 Elo+
Artio
Artio
HeyGuysImGood
Artio
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 52L
1,053 Elo+
Party 1
Ares
Ares
SoulStealer347
Ares
Level 22
God Stats
0W - 3L
1,248 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 1
Nu Wa
Nu Wa
jadaqq09
Nu Wa
Level 137
God Stats
26W - 24L
1,515 SR
Queue Stats
353W - 377L
1,380 Elo+
Party 3
Hou Yi
Hou Yi
paraniite
Hou Yi
Level 32
God Stats
0W - 2L
1,300 SR
Queue Stats
12W - 30L
1,053 Elo+
Party 1
The Morrigan
The Morrigan
theesavageTM
The Morrigan
Level 128
God Stats
19W - 39L
1,323 SR
Queue Stats
372W - 468L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hisokathe4th
Sylvanus
20
3 / 2 / 21
15,626
474
21,295
34,418
56,817
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
KIRA-God_Of_The_
Morgan Le Fay
20
4 / 3 / 14
14,395
436
26,088
31,278
15,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
20
7 / 3 / 18
16,172
490
30,242
44,506
61,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 6 / 10
14,712
446
18,169
28,588
12,501
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
x-HypnoFlux-x
Ah Muzen Cab
20
27 / 4 / 8
20,147
611
68,603
31,853
14,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 6
11,990
363
12,957
52,191
71,474
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 18 / 8
12,841
389
14,647
56,825
65,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
jadaqq09
Nu Wa
20
6 / 4 / 8
15,118
458
37,639
28,558
11,685
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
paraniite
Hou Yi
17
1 / 10 / 5
11,460
347
26,163
35,882
13,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
theesavageTM
The Morrigan
20
8 / 4 / 7
15,116
458
21,270
21,647
8,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
52
46
Kills
18
18
Deaths
48
71
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
12
6
0.42
W
Sylvanus
Hisokathe4th
Sylvanus
3
2
21
6.75
W
Morgan Le Fay
KIRA-God_Of_The_
Morgan Le Fay
4
3
14
3.67
W
Hercules
7
3
18
5.33
W
5
6
10
1.67
L
1
18
8
0.28
L
Nu Wa
jadaqq09
Nu Wa
6
4
8
2.5
L
Hou Yi
paraniite
Hou Yi
1
10
5
0.35
L
The Morrigan
theesavageTM
The Morrigan
8
4
7
2.88
W
Ah Muzen Cab
x-HypnoFlux-x
Ah Muzen Cab
27
4
8
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,397
Damage
112,676
170,643
Taken
195,103
160,470
Mitigated
171,126
69,374
Healing
34,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,957
2,985
1,303
8,366
52,191
71,474
0
12,648
39,543
56,667
0
W
Sylvanus
Hisokathe4th
Sylvanus
21,295
7,142
11,927
15,011
34,418
56,817
2,990
20,296
14,122
81,781
0
W
Morgan Le Fay
KIRA-God_Of_The_
Morgan Le Fay
26,088
2,018
1,170
12,705
31,278
15,130
3,826
18,764
12,514
111,150
0
W
Hercules
30,242
8,673
0
18,468
44,506
61,992
611
16,736
27,770
0
120,054
W
18,169
3,487
0
5,155
28,588
12,501
0
14,641
13,947
0
128,025
L
14,647
1,055
0
3,430
56,825
65,230
0
18,433
38,392
31,611
0
L
Nu Wa
jadaqq09
Nu Wa
37,639
9,802
408
8,019
28,558
11,685
2,110
5,261
23,297
111,539
0
L
Hou Yi
paraniite
Hou Yi
26,163
9,663
0
5,212
35,882
13,934
287
6,169
29,713
0
75,113
L
The Morrigan
theesavageTM
The Morrigan
21,270
3,979
244
7,371
21,647
8,803
698
4,872
16,653
87,355
1,205
W
Ah Muzen Cab
x-HypnoFlux-x
Ah Muzen Cab
68,603
25,931
0
4,938
31,853
14,030
8,697
15,853
16,000
0
216,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,052
Gold Earned
66,525
848
Minions Killed
499
0
Camps Cleared
0
2,890,553
Distance Traveled
2,677,260
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,990
363
75
2
0
571,413
0
W
Sylvanus
15,626
474
99
3
0
499,151
2
W
Morgan Le Fay
14,395
436
129
4
0
589,878
4
W
Hercules
16,172
490
181
5
0
573,312
8
W
Loki
14,712
446
161
5
0
634,428
0
L
Ares
12,841
389
31
1
0
497,731
0
L
Nu Wa
15,118
458
155
5
0
545,733
6
L
Hou Yi
11,460
347
114
3
0
509,875
0
L
The Morrigan
15,116
458
124
4
0
552,508
0
W
Ah Muzen Cab
20,147
611
278
8
0
593,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role