Player Matchup

Baron Samedi
Baron Samedi
DrBaltar
Baron Samedi
Level 160
God Stats
2W - 3L
1,637 SR
Queue Stats
143W - 145L
1,559 Elo+
Solo
Fenrir
Fenrir
SneerfulTuna
Fenrir
Level 98
God Stats
12W - 13L
1,640 SR
Queue Stats
458W - 421L
1,534 Elo+
Solo
Kukulkan
Kukulkan
SpartanBeaver
Kukulkan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 192L
1,540 Elo+
Solo
Medusa
Medusa
migoskotostra
Medusa
Level 89
God Stats
0W - 2L
1,323 SR
Queue Stats
154W - 164L
1,456 Elo+
Solo
Achilles
Achilles
xXwhyevenXx
Achilles
Level 152
God Stats
2W - 1L
1,746 SR
Queue Stats
118W - 118L
1,552 Elo+
Solo
Team Averages
Level 130
1,569 SR
1,528 Elo+

VS

Team Averages
Level 113
1,538 SR
1,509 Elo+
Ah Muzen Cab
Ah Muzen Cab
DonDuuug
Ah Muzen Cab
Level 159
God Stats
5W - 8L
1,439 SR
Queue Stats
91W - 83L
1,649 Elo+
Solo
Ares
Ares
Gaymans
Ares
Level 88
God Stats
19W - 8L
1,492 SR
Queue Stats
146W - 153L
1,446 Elo+
Solo
Vulcan
Vulcan
Jorked0ss
Vulcan
Level 58
God Stats
33W - 38L
1,443 SR
Queue Stats
104W - 119L
1,445 Elo+
Solo
Mercury
Mercury
dimikralj
Mercury
Level 103
God Stats
42W - 41L
1,563 SR
Queue Stats
149W - 150L
1,527 Elo+
Solo
King Arthur
King Arthur
tornado347
King Arthur
Level 156
God Stats
2W - 1L
1,755 SR
Queue Stats
80W - 88L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrBaltar
Baron Samedi
12
1 / 5 / 7
8,416
443
9,672
16,812
16,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
17
2 / 3 / 4
9,882
520
8,671
20,405
18,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SpartanBeaver
Kukulkan
16
6 / 5 / 3
10,122
533
8,758
8,864
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 1
9,038
476
4,505
10,070
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
xXwhyevenXx
Achilles
16
4 / 0 / 3
9,447
497
3,647
8,760
6,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DonDuuug
Ah Muzen Cab
19
7 / 1 / 4
11,617
611
10,049
8,914
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Gaymans
Ares
13
1 / 3 / 5
8,823
464
4,936
16,321
14,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Jorked0ss
Vulcan
14
1 / 5 / 5
9,160
482
5,636
7,080
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
dimikralj
Mercury
18
8 / 2 / 4
10,946
576
9,360
11,214
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
tornado347
King Arthur
18
1 / 3 / 2
11,016
580
11,271
14,680
14,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
14
Kills
18
18
Deaths
14
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DonDuuug
Ah Muzen Cab
7
1
4
9
L
Baron Samedi
DrBaltar
Baron Samedi
1
5
7
0.9
W
Ares
Gaymans
Ares
1
3
5
1.17
W
Vulcan
Jorked0ss
Vulcan
1
5
5
0.7
L
Fenrir
2
3
4
1.33
L
Kukulkan
SpartanBeaver
Kukulkan
6
5
3
1.5
W
Mercury
dimikralj
Mercury
8
2
4
5
L
1
5
1
0.3
W
King Arthur
tornado347
King Arthur
1
3
2
0.67
L
Achilles
xXwhyevenXx
Achilles
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,253
Damage
41,252
64,911
Taken
58,209
46,632
Mitigated
39,654
22,362
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DonDuuug
Ah Muzen Cab
10,049
4,313
0
6,096
8,914
3,352
1,719
961
7,953
0
109,190
L
Baron Samedi
DrBaltar
Baron Samedi
9,672
1,114
2,093
5,196
16,812
16,470
240
5,162
11,534
38,154
0
W
Ares
Gaymans
Ares
4,936
341
0
1,792
16,321
14,257
107
6,015
10,306
23,600
3,275
W
Vulcan
Jorked0ss
Vulcan
5,636
1,730
0
821
7,080
3,228
0
5,147
1,933
49,468
0
L
Fenrir
8,671
2,323
0
9,773
20,405
18,068
342
2,122
18,283
0
68,044
L
Kukulkan
SpartanBeaver
Kukulkan
8,758
944
0
1,038
8,864
3,810
402
1,613
7,087
68,648
0
W
Mercury
dimikralj
Mercury
9,360
5,576
0
500
11,214
4,014
1,406
3,688
7,526
0
71,832
L
4,505
1,918
0
2,847
10,070
1,958
2,064
1,138
8,898
0
58,525
W
King Arthur
tornado347
King Arthur
11,271
916
0
1,802
14,680
14,803
0
2,619
12,061
11,537
75,228
L
Achilles
xXwhyevenXx
Achilles
3,647
1,131
0
1,415
8,760
6,326
0
2,068
6,642
0
59,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,905
Gold Earned
51,562
559
Minions Killed
629
0
Camps Cleared
0
1,773,100
Distance Traveled
1,866,954
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,617
611
179
9
0
389,265
6
L
Baron Samedi
8,416
443
39
2
0
318,953
6
W
Ares
8,823
464
47
2
0
357,834
7
W
Vulcan
9,160
482
106
6
0
365,394
13
L
Fenrir
9,882
520
124
7
0
362,307
4
L
Kukulkan
10,122
533
153
8
0
312,374
1
W
Mercury
10,946
576
113
6
0
396,979
2
L
Medusa
9,038
476
134
7
0
350,441
4
W
King Arthur
11,016
580
184
10
0
357,482
2
L
Achilles
9,447
497
109
6
0
429,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role