Player Matchup

Thanatos
Thanatos
Insulmaniac
Thanatos
Level 127
God Stats
2W - 0L
1,616 SR
Queue Stats
507W - 177L
1,794 Elo+
Party 2
Gilgamesh
Gilgamesh
Moss318
Gilgamesh
Level 26
God Stats
9W - 0L
1,500 SR
Queue Stats
147W - 32L
1,778 Elo+
Party 2
Aphrodite
Aphrodite
YeOldHooligan
Aphrodite
Level 156
God Stats
8W - 1L
1,879 SR
Queue Stats
351W - 111L
1,804 Elo+
Party 2
Team Averages
Level 103
1,665 SR
1,792 Elo+

VS

Team Averages
Level 74
1,593 SR
1,480 Elo+
Athena
Athena
DubSnacks91
Athena
Level 22
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MADDOGG947
Tsukuyomi
Level 80
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1
Zeus
Zeus
mangokush92
Zeus
Level 119
God Stats
87W - 73L
1,351 SR
Queue Stats
156W - 177L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Insulmaniac
Thanatos
16
7 / 0 / 7
9,738
812
11,141
10,154
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Moss318
Gilgamesh
13
1 / 2 / 14
8,674
723
6,437
14,576
11,856
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
YeOldHooligan
Aphrodite
16
7 / 1 / 8
9,704
809
8,399
9,750
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 5 / 2
7,011
584
1,851
12,435
11,051
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
MADDOGG947
Tsukuyomi
11
1 / 5 / 2
7,701
642
9,015
11,718
5,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 1
7,957
663
13,138
6,776
2,128
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
15
Kills
3
3
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
0
5
2
0.2
W
Thanatos
Insulmaniac
Thanatos
7
0
7
10.5
L
Tsukuyomi
MADDOGG947
Tsukuyomi
1
5
2
0.4
W
Gilgamesh
Moss318
Gilgamesh
1
2
14
4
W
Aphrodite
YeOldHooligan
Aphrodite
7
1
8
11
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,977
Damage
24,004
34,480
Taken
30,929
20,418
Mitigated
18,190
24,405
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,851
619
124
534
12,435
11,051
21
3,726
8,709
6,149
0
W
Thanatos
Insulmaniac
Thanatos
11,141
4,261
0
8,057
10,154
4,028
1,128
4,363
5,791
0
40,986
L
Tsukuyomi
MADDOGG947
Tsukuyomi
9,015
2,014
464
3,762
11,718
5,011
0
3,469
8,249
0
26,341
W
Gilgamesh
Moss318
Gilgamesh
6,437
1,203
0
998
14,576
11,856
395
5,462
9,114
0
14,917
W
Aphrodite
YeOldHooligan
Aphrodite
8,399
2,309
7,872
7,478
9,750
4,534
956
5,497
4,253
41,937
0
L
13,138
1,150
165
295
6,776
2,128
0
1,299
5,477
34,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
22,669
157
Minions Killed
93
10
Camps Cleared
2
753,054
Distance Traveled
611,596
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,011
584
9
1
0
203,187
0
W
Thanatos
9,738
812
67
6
1
276,165
2
L
Tsukuyomi
7,701
642
32
3
0
228,790
3
W
Gilgamesh
8,674
723
10
1
3
230,290
0
W
Aphrodite
9,704
809
80
7
6
246,599
1
L
Zeus
7,957
663
52
4
2
179,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role