Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
IIXCommanderXII
Ratatoskr
Level 155
God Stats
1W - 1L
1,281 SR
Queue Stats
9W - 4L
1,633 Elo+
Solo
Yu Huang
Yu Huang
Malygodd
Yu Huang
Level 142
God Stats
2W - 0L
1,740 SR
Queue Stats
243W - 239L
1,571 Elo+
Party 1
Bacchus
Bacchus
SHADOWFLAME4718
Bacchus
Level 94
God Stats
1W - 2L
1,769 SR
Queue Stats
67W - 61L
1,881 Elo+
Party 1
Ne Zha
Ne Zha
SIRBABYDINOSAUR
Ne Zha
Level 157
God Stats
6W - 4L
1,866 SR
Queue Stats
144W - 128L
1,653 Elo+
Party 1
Team Averages
Level 142
1,631 SR
1,647 Elo+

VS

Team Averages
Level 126
1,504 SR
1,467 Elo+
Vamana
Vamana
ADOLFO9829
Vamana
Level 126
God Stats
3W - 1L
1,897 SR
Queue Stats
77W - 77L
1,492 Elo+
Party 2
Ra
Ra
HailKaizerIII
Ra
Level 133
God Stats
0W - 2L
1,270 SR
Queue Stats
6W - 7L
1,519 Elo+
Party 2
Thor
Thor
IamtheRealTobi
Thor
Level 133
God Stats
12W - 15L
1,489 SR
Queue Stats
40W - 46L
1,445 Elo+
Party 2
Thanatos
Thanatos
LegàcyX
Thanatos
Level 128
God Stats
1W - 5L
1,490 SR
Queue Stats
184W - 217L
1,459 Elo+
Solo
Horus
Horus
SuperBullet674
Horus
Level 108
God Stats
0W - 1L
1,372 SR
Queue Stats
9W - 16L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 1 / 10
8,143
814
11,862
5,652
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
IIXCommanderXII
Ratatoskr
16
11 / 3 / 5
9,067
907
10,277
8,469
3,302
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Malygodd
Yu Huang
16
5 / 0 / 9
8,683
868
7,849
3,573
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 11
7,729
773
5,877
10,160
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 8
8,369
837
9,042
7,917
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ADOLFO9829
Vamana
13
1 / 5 / 2
7,259
726
6,181
15,219
7,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
2 / 4 / 2
7,753
775
5,985
7,530
2,469
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 0
7,510
751
3,939
10,448
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
LegàcyX
Thanatos
14
2 / 5 / 3
7,909
791
5,642
9,909
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 3
6,662
666
3,039
9,871
5,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
23
Kills
8
8
Deaths
23
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
10
9
L
Vamana
ADOLFO9829
Vamana
1
5
2
0.4
L
2
4
2
0.75
W
Ratatoskr
IIXCommanderXII
Ratatoskr
11
3
5
4.5
L
3
3
0
1
L
Thanatos
LegàcyX
Thanatos
2
5
3
0.7
W
Yu Huang
Malygodd
Yu Huang
5
0
9
9.5
W
1
1
11
6.5
W
2
3
8
2
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,907
Damage
24,786
35,771
Taken
52,977
21,820
Mitigated
24,236
4,947
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,862
163
0
897
5,652
1,801
687
796
4,824
26,409
0
L
Vamana
ADOLFO9829
Vamana
6,181
3,700
0
2,805
15,219
7,235
0
7,939
7,280
0
16,133
L
5,985
427
561
1,374
7,530
2,469
0
4,053
3,477
28,726
0
W
Ratatoskr
IIXCommanderXII
Ratatoskr
10,277
3,010
0
705
8,469
3,302
1,119
1,671
6,794
0
27,642
L
3,939
406
0
1,656
10,448
5,675
0
4,035
6,413
0
16,070
L
Thanatos
LegàcyX
Thanatos
5,642
502
0
2,906
9,909
3,356
0
5,634
4,275
0
18,448
W
Yu Huang
Malygodd
Yu Huang
7,849
871
0
625
3,573
1,354
307
470
3,074
31,010
0
W
5,877
295
0
515
10,160
12,644
50
1,078
8,959
8,848
0
W
9,042
3,734
0
2,205
7,917
2,719
0
1,970
5,780
0
34,907
L
3,039
1,593
891
1,542
9,871
5,501
0
3,927
5,944
0
10,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,991
Gold Earned
37,093
211
Minions Killed
165
0
Camps Cleared
0
1,099,658
Distance Traveled
1,020,457
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,143
814
37
4
0
207,329
1
L
Vamana
7,259
726
22
2
0
207,139
1
L
Ra
7,753
775
56
6
0
182,082
0
W
Ratatoskr
9,067
907
44
4
0
242,902
3
L
Thor
7,510
751
30
3
0
207,400
2
L
Thanatos
7,909
791
34
3
0
218,757
3
W
Yu Huang
8,683
868
64
6
0
221,811
0
W
Bacchus
7,729
773
9
1
0
213,343
1
W
Ne Zha
8,369
837
57
6
0
214,273
0
L
Horus
6,662
666
23
2
0
205,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role