Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DillaDonuts612
Eset
Level 140
God Stats
6W - 1L
1,734 SR
Queue Stats
141W - 153L
1,506 Elo+
Party 3
Athena
Athena
SirScubsAlot
Athena
Level 68
God Stats
1W - 3L
1,285 SR
Queue Stats
152W - 163L
1,473 Elo+
Party 3
Chaac
Chaac
handalhandal
Chaac
Level 149
God Stats
1W - 3L
1,499 SR
Queue Stats
148W - 167L
1,531 Elo+
Solo
Team Averages
Level 135
1,503 SR
1,502 Elo+

VS

Team Averages
Level 117
1,400 SR
1,548 Elo+
The Morrigan
The Morrigan
GlizzyGalore
The Morrigan
Level 92
God Stats
7W - 6L
1,362 SR
Queue Stats
366W - 360L
1,506 Elo+
Party 2
Hercules
Hercules
LizardWizard69
Hercules
Level 147
God Stats
7W - 5L
1,419 SR
Queue Stats
139W - 144L
1,509 Elo+
Party 1
Charybdis
Charybdis
Saberspedigree
Charybdis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,692 Elo+
Party 1
Hel
Hel
Vaelegol
Hel
Level 105
God Stats
6W - 9L
1,220 SR
Queue Stats
354W - 351L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
o LoveDVa o
Kukulkan
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 27L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 6 / 6
11,512
677
20,332
26,071
25,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hel
 
Hel
16
3 / 6 / 6
10,704
630
7,714
19,410
11,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 7 / 6
11,084
652
11,722
17,974
8,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
18
1 / 5 / 12
10,783
634
9,033
27,494
25,795
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 6 / 11
12,168
716
18,970
36,006
37,372
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GlizzyGalore
The Morrigan
17
4 / 7 / 13
11,368
669
11,600
11,305
4,041
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
20
5 / 2 / 23
13,715
807
27,189
30,806
35,578
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Saberspedigree
Charybdis
20
9 / 5 / 16
13,309
783
22,372
19,177
8,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 5 / 17
12,140
714
12,976
15,435
6,871
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
o LoveDVa o
Kukulkan
20
6 / 1 / 14
12,857
756
20,235
9,036
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
112
18
Kills
29
30
Deaths
20
41
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
6
6
1.33
L
Hel
 
Hel
3
6
6
1
L
3
7
6
0.86
W
The Morrigan
GlizzyGalore
The Morrigan
4
7
13
1.5
W
Hercules
5
2
23
8.25
W
Charybdis
Saberspedigree
Charybdis
9
5
16
3.4
L
Athena
1
5
12
1.4
W
5
5
17
2.7
L
6
6
11
1.92
W
Kukulkan
o LoveDVa o
Kukulkan
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,771
Damage
94,372
126,955
Taken
85,759
108,962
Mitigated
58,764
52,359
Healing
48,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
20,332
40
3,188
3,268
26,071
25,830
214
9,387
16,684
41,044
0
L
Hel
 
Hel
7,714
103
14,798
7,126
19,410
11,937
699
5,954
13,456
18,341
0
L
11,722
140
1,800
2,099
17,974
8,028
538
6,368
11,606
32,452
0
W
The Morrigan
GlizzyGalore
The Morrigan
11,600
1,990
866
188
11,305
4,041
1,242
7,768
3,462
18,299
0
W
Hercules
27,189
6,814
1,574
15,240
30,806
35,578
152
13,450
15,384
0
45,156
W
Charybdis
Saberspedigree
Charybdis
22,372
8,956
796
2,929
19,177
8,805
3,053
11,655
7,413
0
46,171
L
Athena
9,033
1,296
1,062
6,062
27,494
25,795
440
11,314
16,180
21,379
0
W
12,976
231
18,358
7,078
15,435
6,871
945
9,497
5,678
24,525
0
L
18,970
1,699
1,210
11,746
36,006
37,372
608
11,788
24,218
0
45,252
W
Kukulkan
o LoveDVa o
Kukulkan
20,235
1,643
312
1,578
9,036
3,469
795
6,431
2,417
51,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,251
Gold Earned
63,389
170
Minions Killed
174
0
Camps Cleared
0
1,500,014
Distance Traveled
1,542,813
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,512
677
51
3
0
277,042
0
L
Hel
10,704
630
21
1
0
296,792
0
L
Eset
11,084
652
46
3
0
251,846
0
W
The Morrigan
11,368
669
13
1
0
245,343
0
W
Hercules
13,715
807
25
1
0
347,186
1
W
Charybdis
13,309
783
55
3
0
291,085
0
L
Athena
10,783
634
26
2
0
367,630
0
W
Hel
12,140
714
14
1
0
344,939
0
L
Chaac
12,168
716
26
2
0
306,704
1
W
Kukulkan
12,857
756
67
4
0
314,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role