Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ChaunceyJ
Kali
Level 145
God Stats
12W - 9L
1,610 SR
Queue Stats
437W - 465L
1,423 Elo+
Solo
Cliodhna
Cliodhna
ImFSeven
Cliodhna
Level 127
God Stats
33W - 26L
1,599 SR
Queue Stats
519W - 543L
1,528 Elo+
Solo
Apollo
Apollo
Manajuanna
Apollo
Level 110
God Stats
2W - 1L
1,715 SR
Queue Stats
47W - 60L
1,408 Elo+
Solo
Ymir
Ymir
benjaelamo
Ymir
Level 89
God Stats
1W - 0L
1,907 SR
Queue Stats
16W - 18L
1,448 Elo+
Solo
Team Averages
Level 115
1,666 SR
1,461 Elo+

VS

Team Averages
Level 102
1,543 SR
1,418 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JakeTheAgent
King Arthur
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
NachoMilanesio
Hou Yi
Level 89
God Stats
13W - 11L
1,629 SR
Queue Stats
297W - 322L
1,378 Elo+
Solo
Bakasura
Bakasura
Viaproolano
Bakasura
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,215 Elo+
Party 1
He Bo
He Bo
tranqzz
He Bo
Level 97
God Stats
9W - 7L
1,587 SR
Queue Stats
268W - 239L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
3 / 0 / 0
4,742
593
2,577
1,828
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
8
0 / 1 / 1
4,629
579
1,718
4,942
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
ImFSeven
Cliodhna
9
2 / 0 / 1
5,026
628
2,344
4,840
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Manajuanna
Apollo
8
2 / 0 / 1
4,829
604
2,786
2,169
559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 3
4,625
578
1,757
4,194
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
5
0 / 2 / 0
3,641
455
686
2,280
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JakeTheAgent
King Arthur
8
1 / 1 / 0
4,839
605
2,829
5,223
2,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 0
4,101
513
1,367
2,967
567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Viaproolano
Bakasura
7
0 / 1 / 1
4,417
552
739
4,756
1,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
tranqzz
He Bo
7
0 / 2 / 1
4,225
528
775
4,962
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
1
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
0
3
L
Yu Huang
 
Yu Huang
0
2
0
0
W
Kali
0
1
1
0.5
W
Cliodhna
ImFSeven
Cliodhna
2
0
1
2.5
L
King Arthur
JakeTheAgent
King Arthur
1
1
0
1
W
Apollo
Manajuanna
Apollo
2
0
1
2.5
L
0
1
0
0
L
Bakasura
Viaproolano
Bakasura
0
1
1
0.5
W
0
1
3
1.5
L
He Bo
tranqzz
He Bo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,182
Damage
6,396
17,973
Taken
20,188
6,759
Mitigated
6,743
8,714
Healing
3,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,577
367
0
399
1,828
512
132
580
1,188
20,942
0
L
Yu Huang
 
Yu Huang
686
90
0
126
2,280
614
0
1,250
1,030
10,034
0
W
Kali
1,718
606
0
2,832
4,942
2,225
0
82
4,832
0
20,326
W
Cliodhna
ImFSeven
Cliodhna
2,344
308
0
3,048
4,840
1,232
0
168
4,563
0
27,901
L
King Arthur
JakeTheAgent
King Arthur
2,829
285
0
632
5,223
2,667
0
0
5,223
1,151
18,890
W
Apollo
Manajuanna
Apollo
2,786
1,913
0
1,244
2,169
559
385
119
2,050
0
26,777
L
1,367
221
0
826
2,967
567
0
564
2,403
0
20,325
L
Bakasura
Viaproolano
Bakasura
739
415
0
964
4,756
1,389
0
933
3,823
0
15,309
W
1,757
32
0
1,191
4,194
2,231
0
656
3,538
12,753
0
L
He Bo
tranqzz
He Bo
775
147
0
1,131
4,962
1,506
0
1,587
3,375
12,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,851
Gold Earned
21,223
216
Minions Killed
178
0
Camps Cleared
0
768,598
Distance Traveled
690,412
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,742
593
27
3
0
156,216
1
L
Yu Huang
3,641
455
18
2
0
95,889
1
W
Kali
4,629
579
42
5
0
137,985
1
W
Cliodhna
5,026
628
61
8
0
193,904
2
L
King Arthur
4,839
605
52
7
0
157,998
3
W
Apollo
4,829
604
57
7
0
133,924
1
L
Hou Yi
4,101
513
40
5
0
141,318
3
L
Bakasura
4,417
552
45
6
0
161,547
1
W
Ymir
4,625
578
29
4
0
146,569
2
L
He Bo
4,225
528
23
3
0
133,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role