Player Matchup

Atlas
Atlas
OniESP
Atlas
Level 120
God Stats
12W - 5L
1,651 SR
Queue Stats
32W - 20L
1,783 Elo+
Party 2
Hera
Hera
Sire143
Hera
Level 128
God Stats
2W - 0L
1,739 SR
Queue Stats
49W - 24L
1,803 Elo+
Party 2
Apollo
Apollo
choniiii
Apollo
Level 108
God Stats
1W - 0L
1,579 SR
Queue Stats
44W - 25L
1,820 Elo+
Party 2
Team Averages
Level 119
1,656 SR
1,802 Elo+

VS

Team Averages
Level 133
1,496 SR
1,672 Elo+
Nu Wa
Nu Wa
ByMyGrace
Nu Wa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,698 Elo+
Party 1
Medusa
Medusa
ImTinyRick
Medusa
Level 98
God Stats
1W - 1L
1,699 SR
Queue Stats
16W - 14L
1,676 Elo+
Party 1
Mulan
Mulan
XCinderFallX
Mulan
Level 158
God Stats
0W - 3L
1,288 SR
Queue Stats
363W - 348L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
OniESP
Atlas
16
2 / 2 / 16
10,805
831
7,935
16,319
19,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
Sire143
Hera
14
5 / 6 / 9
10,121
779
10,450
9,822
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
choniiii
Apollo
17
11 / 5 / 6
11,880
914
13,633
16,460
7,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ByMyGrace
Nu Wa
13
7 / 8 / 4
9,923
763
13,414
10,501
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ImTinyRick
Medusa
13
2 / 5 / 9
9,132
702
12,535
10,842
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 5 / 8
9,746
750
10,424
18,136
14,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
18
Kills
13
13
Deaths
18
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ByMyGrace
Nu Wa
7
8
4
1.13
L
Medusa
ImTinyRick
Medusa
2
5
9
1.3
W
Atlas
OniESP
Atlas
2
2
16
5
W
Hera
Sire143
Hera
5
6
9
1.58
L
4
5
8
1.6
W
Apollo
choniiii
Apollo
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,018
Damage
36,373
42,601
Taken
39,479
30,258
Mitigated
21,312
9,922
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ByMyGrace
Nu Wa
13,414
3,014
0
500
10,501
2,917
475
6,570
3,931
27,723
0
L
Medusa
ImTinyRick
Medusa
12,535
5,037
0
607
10,842
4,377
1,020
5,115
5,727
0
32,122
W
Atlas
OniESP
Atlas
7,935
2,838
0
3,584
16,319
19,574
299
5,789
10,006
26,847
0
W
Hera
Sire143
Hera
10,450
2,075
0
508
9,822
3,248
304
3,500
6,136
35,486
0
L
10,424
1,752
0
3,193
18,136
14,018
160
6,929
11,207
2,804
26,726
W
Apollo
choniiii
Apollo
13,633
9,939
0
5,830
16,460
7,436
2,158
4,607
11,651
0
56,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,806
Gold Earned
28,801
167
Minions Killed
127
7
Camps Cleared
5
700,989
Distance Traveled
659,183
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,923
763
42
3
3
198,105
1
L
Medusa
9,132
702
48
4
1
237,012
3
W
Atlas
10,805
831
29
2
1
250,484
2
W
Hera
10,121
779
51
4
0
232,008
3
L
Mulan
9,746
750
37
3
1
224,066
6
W
Apollo
11,880
914
87
7
6
218,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role