Player Matchup

Hun Batz
Hun Batz
Gilligoon
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,196 Elo+
Party 1
Atlas
Atlas
Kaleb Read
Atlas
Level 114
God Stats
9W - 5L
1,661 SR
Queue Stats
34W - 29L
1,593 Elo+
Solo
Sol
Sol
Killing pro43
Sol
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,066 Elo+
Party 1
Team Averages
Level 98
1,554 SR
1,285 Elo+

VS

Team Averages
Level 127
1,767 SR
1,894 Elo+
Hades
Hades
JaiThePie
Hades
Level 126
God Stats
5W - 0L
1,715 SR
Queue Stats
327W - 61L
1,899 Elo+
Party 2
Yemoja
Yemoja
SethyPrime
Yemoja
Level 127
God Stats
54W - 8L
1,950 SR
Queue Stats
344W - 67L
1,892 Elo+
Party 2
Thanatos
Thanatos
xSH4D0VVST4LK3Rx
Thanatos
Level 128
God Stats
27W - 7L
1,636 SR
Queue Stats
309W - 56L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gilligoon
Hun Batz
11
2 / 4 / 4
7,177
652
9,197
11,087
5,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atlas
11
2 / 4 / 3
7,704
700
8,009
13,257
13,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 4
7,131
648
7,894
8,100
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JaiThePie
Hades
14
7 / 1 / 7
9,012
819
11,029
11,435
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
SethyPrime
Yemoja
13
3 / 1 / 8
8,130
739
7,943
8,519
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 8
8,436
767
10,616
12,594
5,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
5
Kills
14
14
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Gilligoon
Hun Batz
2
4
4
1
W
Hades
JaiThePie
Hades
7
1
7
10.5
L
Atlas
2
4
3
0.88
L
1
6
4
0.5
W
Yemoja
SethyPrime
Yemoja
3
1
8
7
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,100
Damage
29,588
32,444
Taken
32,548
21,760
Mitigated
17,773
5,184
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Gilligoon
Hun Batz
9,197
2,119
0
2,638
11,087
5,400
0
6,767
4,320
0
23,887
W
Hades
JaiThePie
Hades
11,029
1,827
1,524
5,854
11,435
7,248
168
4,815
6,620
32,718
0
L
Atlas
8,009
1,852
0
1,498
13,257
13,607
0
7,475
5,782
17,491
0
L
7,894
2,053
0
1,048
8,100
2,753
0
4,821
3,279
15,396
1,542
W
Yemoja
SethyPrime
Yemoja
7,943
1,618
2,474
710
8,519
5,348
680
3,983
4,536
16,342
0
W
10,616
4,428
0
7,377
12,594
5,177
1,196
6,864
5,730
0
29,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,012
Gold Earned
25,578
83
Minions Killed
115
1
Camps Cleared
8
566,592
Distance Traveled
601,996
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,177
652
37
3
0
200,730
5
W
Hades
9,012
819
54
5
0
199,157
4
L
Atlas
7,704
700
20
2
0
197,008
1
L
Sol
7,131
648
26
2
1
168,854
4
W
Yemoja
8,130
739
14
1
1
189,998
2
W
Thanatos
8,436
767
47
4
7
212,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role