Player Matchup

Cerberus
Cerberus
Bukottlovag
Cerberus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,511 Elo+
Solo
Izanami
Izanami
DannyChan1
Izanami
Level 158
God Stats
8W - 11L
1,523 SR
Queue Stats
757W - 753L
1,552 Elo+
Solo
Hades
Hades
JohnSilver6615
Hades
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 64L
1,175 Elo+
Solo
Amaterasu
Amaterasu
PandaRamen
Amaterasu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,474 Elo+
Solo
Camazotz
Camazotz
Wanderhund1
Camazotz
Level 56
God Stats
8W - 8L
1,499 SR
Queue Stats
730W - 720L
1,469 Elo+
Solo
Team Averages
Level 99
1,504 SR
1,436 Elo+

VS

Team Averages
Level 95
1,559 SR
1,504 Elo+
Gilgamesh
Gilgamesh
DonTomasi
Gilgamesh
Level 122
God Stats
0W - 1L
1,715 SR
Queue Stats
111W - 109L
1,546 Elo+
Solo
Fenrir
Fenrir
KBleachy
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Karnack
Chaac
Level 153
God Stats
7W - 12L
1,333 SR
Queue Stats
323W - 312L
1,528 Elo+
Solo
Bakasura
Bakasura
Xx_19LuKaS95_xX
Bakasura
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 79L
1,460 Elo+
Solo
Geb
Geb
iratua
Geb
Level 109
God Stats
1W - 2L
1,749 SR
Queue Stats
199W - 209L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bukottlovag
Cerberus
15
2 / 3 / 20
9,772
888
11,011
18,851
23,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
DannyChan1
Izanami
16
5 / 2 / 13
9,746
886
18,591
7,364
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 3 / 12
9,876
898
10,702
11,457
9,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
PandaRamen
Amaterasu
15
10 / 4 / 9
9,791
890
12,617
13,051
14,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Wanderhund1
Camazotz
16
2 / 1 / 18
9,234
839
9,139
17,299
10,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonTomasi
Gilgamesh
15
1 / 3 / 9
8,169
743
10,787
14,520
16,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
KBleachy
Fenrir
14
4 / 7 / 5
8,348
759
5,906
10,804
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
Karnack
Chaac
16
5 / 3 / 8
9,246
841
18,542
13,240
13,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
11
0 / 8 / 6
6,998
636
5,632
11,777
4,741
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
iratua
Geb
14
3 / 4 / 9
8,396
763
14,559
18,666
14,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
25
Kills
13
13
Deaths
25
72
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bukottlovag
Cerberus
2
3
20
4
W
Izanami
DannyChan1
Izanami
5
2
13
5.75
L
Gilgamesh
DonTomasi
Gilgamesh
1
3
9
1.83
W
6
3
12
4
L
Fenrir
KBleachy
Fenrir
4
7
5
0.93
L
Chaac
Karnack
Chaac
5
3
8
3
W
Amaterasu
PandaRamen
Amaterasu
10
4
9
3.63
W
Camazotz
Wanderhund1
Camazotz
2
1
18
11
L
Bakasura
0
8
6
0.38
L
Geb
iratua
Geb
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,060
Damage
55,426
68,022
Taken
69,007
61,871
Mitigated
56,806
25,316
Healing
20,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bukottlovag
Cerberus
11,011
1,724
1,316
5,761
18,851
23,284
584
4,543
13,512
18,798
0
W
Izanami
DannyChan1
Izanami
18,591
14,616
202
1,143
7,364
3,711
3,023
2,247
4,960
0
37,232
L
Gilgamesh
DonTomasi
Gilgamesh
10,787
3,371
132
1,737
14,520
16,041
0
4,667
9,581
0
17,888
W
10,702
999
1,611
1,651
11,457
9,957
1,200
2,050
9,060
19,387
0
L
Fenrir
KBleachy
Fenrir
5,906
1,440
0
859
10,804
8,506
0
2,797
7,787
0
7,201
L
Chaac
Karnack
Chaac
18,542
1,247
1,600
7,214
13,240
13,205
0
4,277
8,800
0
34,108
W
Amaterasu
PandaRamen
Amaterasu
12,617
6,866
1,113
2,471
13,051
14,904
826
2,347
10,335
0
19,222
W
Camazotz
Wanderhund1
Camazotz
9,139
2,571
764
9,284
17,299
10,015
300
3,372
13,527
0
17,164
L
Bakasura
5,632
4,588
262
937
11,777
4,741
0
4,315
7,391
0
9,609
L
Geb
iratua
Geb
14,559
1,583
1,304
6,084
18,666
14,313
0
5,657
12,736
25,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,419
Gold Earned
41,157
123
Minions Killed
87
0
Camps Cleared
0
967,609
Distance Traveled
997,784
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,772
888
32
3
0
192,594
1
W
Izanami
9,746
886
37
3
0
153,661
1
L
Gilgamesh
8,169
743
21
2
0
211,512
0
W
Hades
9,876
898
21
2
0
202,487
1
L
Fenrir
8,348
759
5
0
0
186,150
0
L
Chaac
9,246
841
25
2
0
234,745
2
W
Amaterasu
9,791
890
16
1
0
205,161
0
W
Camazotz
9,234
839
17
2
0
213,706
0
L
Bakasura
6,998
636
16
1
0
159,753
0
L
Geb
8,396
763
20
2
0
205,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role