Player Matchup

Charybdis
Charybdis
CaideBaby
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Bacchus
Bacchus
HunceyBuncey
Bacchus
Level 20
God Stats
1W - 2L
1,280 SR
Queue Stats
68W - 97L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
Modo18
Danzaburou
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 157L
1,370 Elo+
Party 2
Bakasura
Bakasura
RedBlackJack674
Bakasura
Level 113
God Stats
1W - 7L
1,023 SR
Queue Stats
263W - 257L
1,402 Elo+
Solo
Sylvanus
Sylvanus
TSi_VENGEANCE
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,500 Elo+
Party 3
Team Averages
Level 64
1,361 SR
1,444 Elo+

VS

Team Averages
Level 90
1,388 SR
1,576 Elo+
Hades
Hades
MaFun Culo21
Hades
Level 105
God Stats
1W - 1L
1,297 SR
Queue Stats
30W - 32L
1,366 Elo+
Solo
Hachiman
Hachiman
MadJad
Hachiman
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,735 Elo+
Party 1
Raijin
Raijin
Tonfen
Raijin
Level 124
God Stats
1W - 0L
1,144 SR
Queue Stats
7W - 5L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
VVuma
Danzaburou
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
324W - 319L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Yabadum
Sylvanus
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaideBaby
Charybdis
18
1 / 9 / 9
10,629
625
15,957
18,851
6,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
HunceyBuncey
Bacchus
19
2 / 7 / 13
11,057
650
16,592
27,645
35,373
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Modo18
Danzaburou
20
5 / 8 / 3
12,382
728
15,408
19,475
7,824
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
18
1 / 9 / 10
10,597
623
7,846
22,548
15,678
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
TSi_VENGEANCE
Sylvanus
20
7 / 6 / 8
11,709
689
12,299
24,886
17,270
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 18
13,368
786
19,256
22,869
13,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
MadJad
Hachiman
19
12 / 4 / 16
12,540
738
21,202
14,176
7,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Tonfen
Raijin
20
11 / 4 / 21
13,699
806
31,125
17,718
8,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VVuma
Danzaburou
19
6 / 2 / 21
12,578
740
14,519
12,795
5,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Yabadum
Sylvanus
20
3 / 4 / 28
11,959
703
16,895
25,753
15,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
143
16
Kills
39
39
Deaths
19
43
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CaideBaby
Charybdis
1
9
9
0.61
L
Bacchus
HunceyBuncey
Bacchus
2
7
13
1.21
W
7
5
18
3.2
W
Hachiman
MadJad
Hachiman
12
4
16
5
L
Danzaburou
Modo18
Danzaburou
5
8
3
0.81
L
Bakasura
1
9
10
0.67
L
Sylvanus
TSi_VENGEANCE
Sylvanus
7
6
8
1.83
W
Raijin
Tonfen
Raijin
11
4
21
5.38
W
Danzaburou
VVuma
Danzaburou
6
2
21
8.25
W
Sylvanus
Yabadum
Sylvanus
3
4
28
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,102
Damage
102,997
113,405
Taken
93,311
82,886
Mitigated
51,326
35,606
Healing
50,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CaideBaby
Charybdis
15,957
7,044
1,462
1,000
18,851
6,741
493
13,228
5,623
0
30,357
L
Bacchus
HunceyBuncey
Bacchus
16,592
1,046
1,221
6,963
27,645
35,373
254
13,157
14,488
31,694
0
W
19,256
758
2,230
6,792
22,869
13,261
2,487
7,086
15,551
42,703
0
W
Hachiman
MadJad
Hachiman
21,202
11,810
240
1,706
14,176
7,600
1,120
3,898
10,098
0
35,331
L
Danzaburou
Modo18
Danzaburou
15,408
5,848
2,187
4,024
19,475
7,824
824
11,265
8,210
0
38,531
L
Bakasura
7,846
4,573
163
1,637
22,548
15,678
793
12,047
10,501
0
10,303
L
Sylvanus
TSi_VENGEANCE
Sylvanus
12,299
2,462
9,593
7,356
24,886
17,270
316
17,579
7,307
24,002
0
W
Raijin
Tonfen
Raijin
31,125
1,465
1,882
3,469
17,718
8,534
1,236
4,272
13,032
66,110
0
W
Danzaburou
VVuma
Danzaburou
14,519
6,354
262
2,066
12,795
5,984
515
4,887
7,768
0
30,035
W
Sylvanus
Yabadum
Sylvanus
16,895
1,180
18,735
13,039
25,753
15,947
593
8,748
16,849
21,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,374
Gold Earned
64,144
173
Minions Killed
198
0
Camps Cleared
0
1,332,417
Distance Traveled
1,309,004
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,629
625
49
3
0
254,647
0
L
Bacchus
11,057
650
22
1
0
309,392
2
W
Hades
13,368
786
55
3
0
265,017
1
W
Hachiman
12,540
738
29
2
0
254,123
0
L
Danzaburou
12,382
728
55
3
0
252,336
0
L
Bakasura
10,597
623
18
1
0
259,305
0
L
Sylvanus
11,709
689
29
2
0
256,737
0
W
Raijin
13,699
806
77
5
0
269,690
1
W
Danzaburou
12,578
740
31
2
0
233,508
0
W
Sylvanus
11,959
703
6
0
0
286,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role