Player Matchup

Sol
Sol
HKKosGeo
Sol
Level 124
God Stats
9W - 5L
1,876 SR
Queue Stats
510W - 354L
1,824 Elo+
Party 2
Gilgamesh
Gilgamesh
HkCharles
Gilgamesh
Level 123
God Stats
5W - 6L
1,587 SR
Queue Stats
603W - 489L
1,711 Elo+
Party 2
Ganesha
Ganesha
NoxShades
Ganesha
Level 126
God Stats
6W - 4L
1,765 SR
Queue Stats
337W - 188L
1,812 Elo+
Party 2
Yu Huang
Yu Huang
Sopero
Yu Huang
Level 151
God Stats
2W - 3L
1,852 SR
Queue Stats
789W - 643L
1,738 Elo+
Party 2
Neith
Neith
Wreih
Neith
Level 149
God Stats
2W - 3L
1,430 SR
Queue Stats
657W - 478L
1,781 Elo+
Party 2
Team Averages
Level 135
1,702 SR
1,773 Elo+

VS

Team Averages
Level 134
1,571 SR
1,544 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ATWISTEDBURRITO
Bellona
Level 148
God Stats
56W - 30L
1,657 SR
Queue Stats
239W - 228L
1,531 Elo+
Party 1
Ymir
Ymir
Bananas377
Ymir
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 70L
1,510 Elo+
Solo
Mulan
Mulan
MOEOVER9000
Mulan
Level 127
God Stats
20W - 20L
1,610 SR
Queue Stats
410W - 383L
1,578 Elo+
Party 1
Discordia
Discordia
ScoobieDoobies
Discordia
Level 160
God Stats
19W - 9L
1,588 SR
Queue Stats
632W - 575L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
9,674
484
7,790
13,347
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
HkCharles
Gilgamesh
16
4 / 6 / 2
9,493
475
8,040
15,837
11,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
NoxShades
Ganesha
14
0 / 3 / 7
8,685
434
4,371
14,668
15,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
Sopero
Yu Huang
16
0 / 3 / 1
9,940
497
6,772
12,608
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Wreih
Neith
15
2 / 4 / 2
9,275
464
8,527
10,883
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
8 / 3 / 5
12,369
618
18,409
11,281
4,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 0 / 3
11,744
587
7,703
14,502
14,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 3 / 7
10,601
530
5,496
15,075
13,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
1 / 2 / 3
11,053
553
8,798
21,249
13,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
ScoobieDoobies
Discordia
18
3 / 0 / 5
11,377
569
10,579
7,304
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
7
Kills
20
20
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
3
5
3.5
W
5
0
3
6.5
W
3
3
7
2.17
L
1
4
1
0.38
L
Gilgamesh
HkCharles
Gilgamesh
4
6
2
0.83
W
1
2
3
1.25
L
Ganesha
NoxShades
Ganesha
0
3
7
1.17
W
Discordia
ScoobieDoobies
Discordia
3
0
5
5.5
L
Yu Huang
Sopero
Yu Huang
0
3
1
0.17
L
Neith
Wreih
Neith
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
50,985
67,343
Taken
69,411
41,407
Mitigated
47,486
16,582
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,409
10,057
0
2,813
11,281
4,219
2,933
4,282
6,999
0
110,315
W
7,703
3,992
0
1,848
14,502
14,512
172
1,738
12,764
0
110,677
W
5,496
1,870
75
1,906
15,075
13,090
532
4,790
10,285
49,374
0
L
7,790
2,100
0
5,851
13,347
3,718
0
2,168
11,179
72,298
0
L
Gilgamesh
HkCharles
Gilgamesh
8,040
3,351
0
4,092
15,837
11,436
0
2,753
13,084
0
67,127
W
8,798
920
0
9,758
21,249
13,216
0
6,511
14,738
0
78,198
L
Ganesha
NoxShades
Ganesha
4,371
509
0
2,584
14,668
15,247
0
4,363
10,305
25,253
0
W
Discordia
ScoobieDoobies
Discordia
10,579
593
73
2,986
7,304
2,449
173
1,612
5,692
81,728
0
L
Yu Huang
Sopero
Yu Huang
6,772
770
0
2,111
12,608
7,285
1,246
2,375
10,233
76,520
0
L
Neith
Wreih
Neith
8,527
2,073
0
1,944
10,883
3,721
0
4,416
6,467
0
54,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,067
Gold Earned
57,144
571
Minions Killed
743
0
Camps Cleared
0
1,852,774
Distance Traveled
2,042,661
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,369
618
175
9
0
386,231
3
W
Bellona
11,744
587
162
8
0
516,070
7
W
Ymir
10,601
530
87
4
0
372,462
4
L
Sol
9,674
484
145
7
0
355,029
3
L
Gilgamesh
9,493
475
115
6
0
405,166
5
W
Mulan
11,053
553
165
8
0
333,107
4
L
Ganesha
8,685
434
15
1
0
401,252
5
W
Discordia
11,377
569
154
8
0
434,791
11
L
Yu Huang
9,940
497
166
8
0
332,368
5
L
Neith
9,275
464
130
7
0
358,959
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role