Player Matchup

Cabrakan
Cabrakan
Breakfastt1me
Cabrakan
Level 127
God Stats
43W - 24L
1,654 SR
Queue Stats
245W - 236L
1,585 Elo+
Solo
Ra
Ra
I-ShadowWalker-1
Ra
Level 69
God Stats
3W - 3L
1,391 SR
Queue Stats
65W - 54L
1,545 Elo+
Solo
Heimdallr
Heimdallr
TooBladez
Heimdallr
Level 157
God Stats
2W - 2L
1,622 SR
Queue Stats
96W - 91L
1,578 Elo+
Party 2
Bastet
Bastet
Xtra_F1lthy
Bastet
Level 114
God Stats
9W - 5L
1,489 SR
Queue Stats
34W - 30L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
derbyloke
Sun Wukong
Level 160
God Stats
1W - 0L
1,560 SR
Queue Stats
174W - 186L
1,594 Elo+
Party 2
Team Averages
Level 125
1,543 SR
1,571 Elo+

VS

Team Averages
Level 92
1,531 SR
1,447 Elo+
Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
KillerBlue72
Ravana
Level 77
God Stats
8W - 8L
1,503 SR
Queue Stats
89W - 124L
1,385 Elo+
Party 1
Nemesis
Nemesis
Qergot
Nemesis
Level 115
God Stats
9W - 5L
1,782 SR
Queue Stats
189W - 173L
1,593 Elo+
Solo
Yu Huang
Yu Huang
StruckQuill55
Yu Huang
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,399 Elo+
Party 1
Neith
Neith
Tuckerman2237
Neith
Level 63
God Stats
1W - 3L
1,370 SR
Queue Stats
21W - 29L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Breakfastt1me
Cabrakan
13
2 / 1 / 8
8,149
543
7,321
11,046
13,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
9 / 4 / 4
9,240
616
8,745
9,395
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
TooBladez
Heimdallr
15
5 / 1 / 1
9,020
601
9,487
7,684
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
13
3 / 3 / 2
7,581
505
4,728
12,407
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
derbyloke
Sun Wukong
14
3 / 4 / 0
8,101
540
6,037
12,150
6,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 4 / 2
7,007
467
3,409
10,298
8,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ravana
13
2 / 5 / 1
7,891
526
5,744
11,390
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Qergot
Nemesis
15
7 / 1 / 2
9,464
631
15,370
11,254
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
StruckQuill55
Yu Huang
9
0 / 8 / 1
5,626
375
2,726
7,280
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 2
6,646
443
4,871
7,779
1,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
22
Kills
12
13
Deaths
22
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
2
0.75
W
Cabrakan
Breakfastt1me
Cabrakan
2
1
8
6
W
9
4
4
2.75
L
Ravana
2
5
1
0.5
L
Nemesis
Qergot
Nemesis
7
1
2
8
L
Yu Huang
StruckQuill55
Yu Huang
0
8
1
0.06
W
Heimdallr
TooBladez
Heimdallr
5
1
1
5.5
L
1
4
2
0.5
W
Bastet
3
3
2
1.33
W
Sun Wukong
derbyloke
Sun Wukong
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,318
Damage
32,120
52,682
Taken
48,001
31,682
Mitigated
22,795
17,197
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,409
429
173
1,816
10,298
8,287
0
2,577
7,721
19,141
0
W
Cabrakan
Breakfastt1me
Cabrakan
7,321
1,107
0
2,636
11,046
13,615
21
1,933
9,113
22,398
0
W
8,745
2,007
970
3,483
9,395
3,840
43
1,890
7,505
53,221
0
L
Ravana
5,744
1,627
0
1,186
11,390
4,076
0
6,309
5,081
0
50,202
L
Nemesis
Qergot
Nemesis
15,370
7,143
0
3,645
11,254
7,095
324
3,155
8,099
0
57,398
L
Yu Huang
StruckQuill55
Yu Huang
2,726
99
0
232
7,280
1,997
0
3,920
3,360
18,302
0
W
Heimdallr
TooBladez
Heimdallr
9,487
5,936
0
2,830
7,684
2,929
577
1,077
6,607
0
66,875
L
4,871
1,833
140
1,529
7,779
1,340
0
720
7,059
0
30,478
W
Bastet
4,728
1,356
0
5,459
12,407
4,477
0
665
11,742
0
46,450
W
Sun Wukong
derbyloke
Sun Wukong
6,037
1,230
0
1,819
12,150
6,821
516
570
11,580
2,546
52,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
36,634
423
Minions Killed
321
0
Camps Cleared
0
1,506,779
Distance Traveled
1,482,632
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,007
467
25
2
0
277,061
2
W
Cabrakan
8,149
543
27
2
0
296,705
4
W
Ra
9,240
616
90
6
0
295,272
3
L
Ravana
7,891
526
92
6
0
320,161
2
L
Nemesis
9,464
631
118
8
0
351,984
7
L
Yu Huang
5,626
375
23
2
0
260,424
0
W
Heimdallr
9,020
601
107
7
0
284,049
6
L
Neith
6,646
443
63
4
0
273,002
0
W
Bastet
7,581
505
79
5
0
347,117
3
W
Sun Wukong
8,101
540
120
8
0
283,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role