Player Matchup

Sun Wukong
Sun Wukong
BoS McSaggz
Sun Wukong
Level 58
God Stats
2W - 0L
1,699 SR
Queue Stats
4W - 0L
1,812 Elo+
Party 1
Cthulhu
Cthulhu
ClaretCracker75
Cthulhu
Level 82
God Stats
3W - 2L
1,708 SR
Queue Stats
55W - 51L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
MickeyQueues
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,650 Elo+
Party 1
Chaac
Chaac
XxFiReZxX
Chaac
Level 18
God Stats
4W - 1L
1,679 SR
Queue Stats
5W - 4L
1,497 Elo+
Party 1
Awilix
Awilix
ZeroBelief2830
Awilix
Level 33
God Stats
12W - 8L
1,602 SR
Queue Stats
190W - 179L
1,625 Elo+
Solo
Team Averages
Level 44
1,638 SR
1,623 Elo+

VS

Team Averages
Level 36
1,444 SR
1,447 Elo+
King Arthur
King Arthur
CXCCARD
King Arthur
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
Darkdillweed
Kukulkan
Level 14
God Stats
4W - 7L
1,339 SR
Queue Stats
22W - 40L
1,341 Elo+
Party 2
Fenrir
Fenrir
Fuzzybears88
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Takbrezz
Ah Muzen Cab
Level 17
God Stats
6W - 17L
1,336 SR
Queue Stats
10W - 24L
1,341 Elo+
Party 2
Erlang Shen
Erlang Shen
houndteeth
Erlang Shen
Level 80
God Stats
0W - 1L
1,544 SR
Queue Stats
41W - 41L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoS McSaggz
Sun Wukong
14
2 / 1 / 8
7,849
785
5,181
7,052
3,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 15
8,690
869
11,466
11,442
12,072
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
MickeyQueues
Zhong Kui
16
9 / 1 / 9
9,507
951
16,419
8,472
5,968
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
XxFiReZxX
Chaac
14
1 / 4 / 8
7,558
756
3,937
12,647
10,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
8 / 1 / 7
9,247
925
11,995
9,294
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CXCCARD
King Arthur
14
2 / 3 / 4
8,244
824
8,774
14,808
7,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
Darkdillweed
Kukulkan
13
0 / 6 / 2
7,102
710
6,372
8,929
2,872
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
3 / 7 / 3
7,763
776
3,714
11,234
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Takbrezz
Ah Muzen Cab
14
3 / 7 / 2
7,935
794
7,185
10,709
3,435
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
houndteeth
Erlang Shen
15
1 / 3 / 4
7,610
761
4,265
10,714
7,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
25
Kills
9
9
Deaths
26
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BoS McSaggz
Sun Wukong
2
1
8
6
L
King Arthur
CXCCARD
King Arthur
2
3
4
1.33
W
5
2
15
6.25
L
Kukulkan
Darkdillweed
Kukulkan
0
6
2
0.17
L
Fenrir
3
7
3
0.64
W
Zhong Kui
MickeyQueues
Zhong Kui
9
1
9
13.5
L
Ah Muzen Cab
Takbrezz
Ah Muzen Cab
3
7
2
0.57
W
Chaac
XxFiReZxX
Chaac
1
4
8
1.25
W
8
1
7
11.5
L
Erlang Shen
houndteeth
Erlang Shen
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,998
Damage
30,310
48,907
Taken
56,394
36,281
Mitigated
26,773
16,201
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BoS McSaggz
Sun Wukong
5,181
660
0
1,522
7,052
3,444
466
895
6,023
0
20,918
L
King Arthur
CXCCARD
King Arthur
8,774
721
0
5,625
14,808
7,861
0
8,977
5,831
0
19,805
W
11,466
354
645
3,595
11,442
12,072
339
1,379
9,702
29,705
0
L
Kukulkan
Darkdillweed
Kukulkan
6,372
396
88
253
8,929
2,872
873
4,208
4,721
23,016
0
L
Fenrir
3,714
535
70
972
11,234
5,439
0
5,653
5,581
0
6,089
W
Zhong Kui
MickeyQueues
Zhong Kui
16,419
1,847
0
4,415
8,472
5,968
0
1,006
7,105
37,079
0
L
Ah Muzen Cab
Takbrezz
Ah Muzen Cab
7,185
3,171
0
1,064
10,709
3,435
0
3,638
7,071
0
14,376
W
Chaac
XxFiReZxX
Chaac
3,937
1,076
227
4,413
12,647
10,475
552
1,729
10,798
0
12,351
W
11,995
4,582
0
1,384
9,294
4,322
0
1,363
7,841
0
35,459
L
Erlang Shen
houndteeth
Erlang Shen
4,265
2,243
0
2,396
10,714
7,166
0
5,409
5,305
0
28,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,851
Gold Earned
38,654
240
Minions Killed
138
0
Camps Cleared
0
1,123,061
Distance Traveled
973,524
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,849
785
49
5
0
220,451
0
L
King Arthur
8,244
824
28
3
0
231,988
2
W
Cthulhu
8,690
869
47
5
0
240,824
2
L
Kukulkan
7,102
710
35
4
0
184,623
4
L
Fenrir
7,763
776
3
0
0
171,328
1
W
Zhong Kui
9,507
951
69
7
0
206,478
0
L
Ah Muzen Cab
7,935
794
21
2
0
166,287
0
W
Chaac
7,558
756
28
3
0
214,147
0
W
Awilix
9,247
925
47
5
0
241,161
1
L
Erlang Shen
7,610
761
51
5
0
219,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role