Player Matchup

Thoth
Thoth
BIOTHRAX JR
Thoth
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Caterpeller
Chaac
Level 108
God Stats
4W - 4L
1,907 SR
Queue Stats
257W - 258L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Ccruz101
Nu Wa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
GeT dOwN 2 dIe
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
TroublesomeMutt
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 47
1,581 SR
1,489 Elo+

VS

Team Averages
Level 121
1,410 SR
1,465 Elo+
Cerberus
Cerberus
ImehxFuture
Cerberus
Level 118
God Stats
10W - 4L
1,267 SR
Queue Stats
182W - 210L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
Jaker139
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Tyr
Tyr
JuU-Pentakill974
Tyr
Level 129
God Stats
1W - 2L
1,296 SR
Queue Stats
127W - 155L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
OoooEXOoooO
Tsukuyomi
Level 153
God Stats
45W - 43L
1,485 SR
Queue Stats
1,244W - 1,390L
1,431 Elo+
Solo
Nike
Nike
SASUKE G0D
Nike
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 12
8,700
870
6,597
9,275
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 4
6,490
649
2,009
4,403
1,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Ccruz101
Nu Wa
13
4 / 7 / 6
8,149
815
7,980
11,289
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 6 / 5
7,966
797
7,145
10,038
5,176
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
15
6 / 8 / 7
8,948
895
7,806
11,061
4,255
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImehxFuture
Cerberus
17
5 / 2 / 13
10,151
1,015
6,039
10,287
4,152
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Jaker139
Zhong Kui
15
10 / 6 / 9
10,136
1,014
7,787
11,019
8,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 3 / 13
9,292
929
6,093
18,125
11,517
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
OoooEXOoooO
Tsukuyomi
17
7 / 3 / 9
10,101
1,010
9,752
11,477
4,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 5 / 14
9,734
973
12,097
13,248
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
89
16
Kills
31
31
Deaths
19
34
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
7
12
1.29
L
0
3
4
0.67
L
Nu Wa
Ccruz101
Nu Wa
4
7
6
1
L
3
6
5
0.92
W
Cerberus
ImehxFuture
Cerberus
5
2
13
5.75
W
Zhong Kui
Jaker139
Zhong Kui
10
6
9
2.42
W
3
3
13
3.17
W
Tsukuyomi
OoooEXOoooO
Tsukuyomi
7
3
9
3.83
W
6
5
14
2.6
L
Hun Batz
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,537
Damage
41,768
46,066
Taken
64,156
18,629
Mitigated
36,781
5,403
Healing
23,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,597
848
33
211
9,275
3,356
0
2,578
6,581
19,408
0
L
2,009
435
260
1,168
4,403
1,693
0
1,467
2,877
0
4,263
L
Nu Wa
Ccruz101
Nu Wa
7,980
2,837
152
1,904
11,289
4,149
0
4,065
7,030
14,439
0
L
7,145
1,214
497
669
10,038
5,176
0
2,326
7,564
12,861
0
W
Cerberus
ImehxFuture
Cerberus
6,039
0
749
3,809
10,287
4,152
28
3,497
6,678
26,612
0
W
Zhong Kui
Jaker139
Zhong Kui
7,787
164
45
2,098
11,019
8,922
2,375
2,849
8,020
20,748
0
W
6,093
390
647
7,517
18,125
11,517
525
5,316
12,671
0
10,051
W
Tsukuyomi
OoooEXOoooO
Tsukuyomi
9,752
693
395
4,943
11,477
4,418
45
3,634
7,719
0
30,706
W
12,097
1,652
851
2,853
13,248
7,772
1,037
5,746
6,965
0
19,439
L
Hun Batz
7,806
2,361
0
509
11,061
4,255
0
3,390
7,490
0
11,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
49,414
62
Minions Killed
154
0
Camps Cleared
0
618,757
Distance Traveled
964,828
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,700
870
27
3
0
129,880
0
L
Chaac
6,490
649
3
0
0
63,542
0
L
Nu Wa
8,149
815
15
2
0
134,203
1
L
Nox
7,966
797
7
1
0
137,032
0
W
Cerberus
10,151
1,015
77
8
0
178,668
0
W
Zhong Kui
10,136
1,014
16
2
0
183,068
1
W
Tyr
9,292
929
6
1
0
210,786
0
W
Tsukuyomi
10,101
1,010
32
3
0
197,456
0
W
Nike
9,734
973
23
2
0
194,850
0
L
Hun Batz
8,948
895
10
1
0
154,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role