Player Matchup

Bellona
Bellona
Cachorro leon23
Bellona
Level 86
God Stats
10W - 19L
1,405 SR
Queue Stats
21W - 33L
1,356 Elo+
Party 1
Mulan
Mulan
MissMoonlights
Mulan
Level 108
God Stats
1W - 3L
1,478 SR
Queue Stats
131W - 87L
1,650 Elo+
Party 1
Ullr
Ullr
SpokenHistory
Ullr
Level 160
God Stats
7W - 2L
1,618 SR
Queue Stats
121W - 80L
1,691 Elo+
Party 1
Merlin
Merlin
Zer0Strikerz
Merlin
Level 139
God Stats
1W - 2L
1,159 SR
Queue Stats
59W - 68L
1,461 Elo+
Party 1
Artio
Artio
slickgoku12
Artio
Level 100
God Stats
1W - 1L
950 SR
Queue Stats
54W - 70L
1,401 Elo+
Party 1
Team Averages
Level 119
1,322 SR
1,512 Elo+

VS

Team Averages
Level 102
1,460 SR
1,518 Elo+
Jormungandr
Jormungandr
BurdBonez
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
Nomad8511
Nu Wa
Level 156
God Stats
28W - 20L
1,592 SR
Queue Stats
522W - 546L
1,461 Elo+
Solo
Odin
Odin
OhRegret
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 2
Cabrakan
Cabrakan
PopSmoke
Cabrakan
Level 93
God Stats
0W - 1L
1,311 SR
Queue Stats
10W - 14L
1,562 Elo+
Party 2
Athena
Athena
Shmoopizlle
Athena
Level 114
God Stats
0W - 1L
1,396 SR
Queue Stats
7W - 9L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 13
8,408
764
5,949
11,699
8,632
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 3 / 20
8,843
804
12,759
12,635
6,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
13 / 1 / 11
10,713
974
20,587
9,444
3,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
4 / 1 / 13
9,132
830
12,275
5,564
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 6
7,370
670
2,585
14,499
9,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BurdBonez
Jormungandr
14
3 / 5 / 3
8,861
806
10,067
10,914
6,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Nomad8511
Nu Wa
16
1 / 3 / 4
8,388
763
8,956
8,344
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
13
1 / 5 / 4
7,758
705
4,551
12,996
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
PopSmoke
Cabrakan
13
4 / 7 / 5
8,144
740
10,296
14,809
10,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
14
1 / 6 / 5
7,812
710
7,030
15,496
9,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
25
Kills
10
10
Deaths
26
63
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BurdBonez
Jormungandr
3
5
3
0.9
W
4
4
13
2.63
W
4
3
20
4.67
L
Nu Wa
Nomad8511
Nu Wa
1
3
4
1
L
Odin
1
5
4
0.6
L
Cabrakan
PopSmoke
Cabrakan
4
7
5
0.93
L
Athena
1
6
5
0.58
W
13
1
11
18.5
W
Merlin
4
1
13
10.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,155
Damage
40,900
53,841
Taken
62,559
30,590
Mitigated
36,925
12,526
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BurdBonez
Jormungandr
10,067
2,529
636
910
10,914
6,075
175
3,279
7,558
33,934
0
W
5,949
1,099
651
1,174
11,699
8,632
285
8,163
3,236
0
10,927
W
12,759
3,285
230
1,935
12,635
6,982
688
7,866
4,667
0
24,112
L
Nu Wa
Nomad8511
Nu Wa
8,956
3,725
0
1,752
8,344
3,395
1,693
1,663
6,681
37,570
1,343
L
Odin
4,551
2,135
0
2,281
12,996
7,246
0
2,942
9,878
0
6,418
L
Cabrakan
PopSmoke
Cabrakan
10,296
1,799
0
1,298
14,809
10,769
0
4,412
10,236
14,794
0
L
Athena
7,030
1,701
544
854
15,496
9,440
0
2,168
13,097
18,686
0
W
20,587
7,567
0
1,373
9,444
3,505
1,710
6,443
2,871
0
62,741
W
Merlin
12,275
614
0
932
5,564
1,867
728
4,883
681
46,602
0
W
2,585
68
1,085
5,146
14,499
9,604
527
8,202
6,244
7,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
40,963
214
Minions Killed
147
0
Camps Cleared
0
1,163,522
Distance Traveled
988,635
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,861
806
32
3
0
188,191
1
W
Bellona
8,408
764
16
1
0
251,486
0
W
Mulan
8,843
804
19
2
0
217,974
0
L
Nu Wa
8,388
763
71
6
0
208,190
1
L
Odin
7,758
705
5
0
0
164,231
0
L
Cabrakan
8,144
740
12
1
0
200,651
2
L
Athena
7,812
710
27
2
0
227,372
4
W
Ullr
10,713
974
83
8
0
225,906
0
W
Merlin
9,132
830
89
8
0
239,016
2
W
Artio
7,370
670
7
1
0
229,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role