Player Matchup

Cerberus
Cerberus
SoundingEight27
Cerberus
Level 122
God Stats
3W - 3L
1,601 SR
Queue Stats
11W - 14L
1,344 Elo+
Party 2
Ra
Ra
Xxleyendcrazy
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
tiyageas
Da Ji
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 77L
1,390 Elo+
Solo
Team Averages
Level 70
1,534 SR
1,411 Elo+

VS

Team Averages
Level 105
1,296 SR
1,309 Elo+
Skadi
Skadi
Naviioo
Skadi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RavelordNitö
Cthulhu
Level 155
God Stats
1W - 2L
1,213 SR
Queue Stats
4W - 11L
1,082 Elo+
Party 1
Nox
Nox
rinalolz
Nox
Level 153
God Stats
1W - 0L
1,175 SR
Queue Stats
15W - 34L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 6 / 0
7,652
765
3,190
14,824
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 8 / 3
6,583
658
5,124
8,077
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
tiyageas
Da Ji
10
1 / 7 / 2
6,708
671
4,294
11,444
6,309

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Naviioo
Skadi
13
11 / 2 / 10
9,414
941
12,160
7,327
2,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
12
4 / 0 / 15
8,129
813
9,447
8,210
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 2 / 15
8,536
854
7,143
4,576
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
3
Kills
21
21
Deaths
4
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Skadi
Naviioo
Skadi
11
2
10
8
W
Cthulhu
4
0
15
11.5
L
Cerberus
2
6
0
0.33
L
0
8
3
0.19
W
6
2
15
6.75
L
Da Ji
tiyageas
Da Ji
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,608
Damage
28,750
34,345
Taken
20,113
19,058
Mitigated
11,494
3,613
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Naviioo
Skadi
12,160
6,303
0
2,306
7,327
2,524
1,142
2,896
4,431
0
24,397
W
Cthulhu
9,447
638
348
2,687
8,210
7,208
332
3,847
4,363
14,137
0
L
Cerberus
3,190
97
103
2,873
14,824
10,356
0
6,222
8,122
11,285
0
L
5,124
858
540
97
8,077
2,393
0
4,364
3,445
15,351
0
W
7,143
863
0
378
4,576
1,762
992
1,799
2,777
24,020
0
L
Da Ji
tiyageas
Da Ji
4,294
700
0
0
11,444
6,309
0
5,138
5,937
0
14,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,943
Gold Earned
26,079
74
Minions Killed
81
3
Camps Cleared
5
491,464
Distance Traveled
512,079
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,414
941
28
3
2
155,649
0
W
Cthulhu
8,129
813
10
1
1
190,123
3
L
Cerberus
7,652
765
26
3
1
163,183
2
L
Ra
6,583
658
23
2
1
135,063
0
W
Nox
8,536
854
43
4
2
166,307
0
L
Da Ji
6,708
671
25
3
1
193,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role