Player Matchup

Persephone
Persephone
 
Persephone
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FledMicrobe155
Bacchus
Level 65
God Stats
3W - 7L
1,346 SR
Queue Stats
198W - 204L
1,403 Elo+
Party 2
Hercules
Hercules
King Kaeman
Hercules
Level 92
God Stats
32W - 43L
1,531 SR
Queue Stats
1,044W - 1,134L
1,396 Elo+
Party 2
Ne Zha
Ne Zha
Ltrainer
Ne Zha
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Medusa
Medusa
SpicyBoi
Medusa
Level 118
God Stats
7W - 4L
1,470 SR
Queue Stats
10W - 10L
1,407 Elo+
Solo
Team Averages
Level 97
1,470 SR
1,441 Elo+

VS

Team Averages
Level 99
1,515 SR
1,449 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DullerHarmony6
Neith
Level 68
God Stats
1W - 5L
1,507 SR
Queue Stats
128W - 140L
1,430 Elo+
Party 1
Ratatoskr
Ratatoskr
Mr Jool
Ratatoskr
Level 126
God Stats
12W - 14L
1,402 SR
Queue Stats
136W - 153L
1,420 Elo+
Party 1
Yu Huang
Yu Huang
SleepyMonstr
Yu Huang
Level 124
God Stats
2W - 4L
1,667 SR
Queue Stats
75W - 89L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 0 / 10
8,204
586
8,812
5,081
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 7
7,043
503
2,723
10,271
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
King Kaeman
Hercules
13
4 / 0 / 6
8,243
589
8,418
10,230
12,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
Ltrainer
Ne Zha
13
6 / 3 / 1
8,047
575
5,807
9,609
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
SpicyBoi
Medusa
14
10 / 2 / 5
9,174
655
12,097
7,923
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 2 / 4
7,023
502
6,893
11,868
8,413
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
 
Horus
9
0 / 4 / 3
5,921
423
4,816
10,473
9,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 7 / 3
5,921
423
3,580
8,001
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Mr Jool
Ratatoskr
11
4 / 5 / 3
7,041
503
5,872
10,481
3,014
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
SleepyMonstr
Yu Huang
9
0 / 4 / 1
5,990
428
4,488
6,958
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
22
Kills
8
8
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
10
6
L
Chaac
 
Chaac
3
2
4
2.5
L
Horus
 
Horus
0
4
3
0.38
L
1
7
3
0.36
W
1
3
7
1.5
W
Hercules
King Kaeman
Hercules
4
0
6
7
W
Ne Zha
Ltrainer
Ne Zha
6
3
1
2.17
L
Ratatoskr
Mr Jool
Ratatoskr
4
5
3
1.1
L
Yu Huang
SleepyMonstr
Yu Huang
0
4
1
0.13
W
Medusa
SpicyBoi
Medusa
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,857
Damage
25,649
43,114
Taken
47,781
28,067
Mitigated
26,084
14,617
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,812
0
0
2,537
5,081
1,361
0
1,361
3,720
40,805
0
L
Chaac
 
Chaac
6,893
1,545
0
3,742
11,868
8,413
0
3,258
8,610
0
35,808
L
Horus
 
Horus
4,816
2,509
102
3,159
10,473
9,496
0
1,546
8,927
0
24,123
L
3,580
1,273
0
1,209
8,001
2,831
0
1,127
6,874
0
23,579
W
2,723
499
0
2,397
10,271
8,804
0
651
9,560
12,661
0
W
Hercules
King Kaeman
Hercules
8,418
2,907
0
4,899
10,230
12,035
210
1,496
8,234
0
40,243
W
Ne Zha
Ltrainer
Ne Zha
5,807
2,343
0
1,102
9,609
3,287
0
358
9,194
0
47,478
L
Ratatoskr
Mr Jool
Ratatoskr
5,872
1,094
0
2,739
10,481
3,014
0
1,352
9,129
0
35,303
L
Yu Huang
SleepyMonstr
Yu Huang
4,488
233
0
0
6,958
2,330
0
4,252
2,706
27,474
0
W
Medusa
SpicyBoi
Medusa
12,097
6,252
0
3,682
7,923
2,580
908
622
7,301
0
68,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,711
Gold Earned
31,896
366
Minions Killed
271
0
Camps Cleared
0
1,380,377
Distance Traveled
1,350,988
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,204
586
70
5
0
275,786
6
L
Chaac
7,023
502
60
4
0
291,438
1
L
Horus
5,921
423
50
4
0
259,777
4
L
Neith
5,921
423
45
3
0
237,779
1
W
Bacchus
7,043
503
30
2
0
283,702
1
W
Hercules
8,243
589
90
6
0
271,940
6
W
Ne Zha
8,047
575
75
5
0
291,904
2
L
Ratatoskr
7,041
503
62
4
0
305,247
0
L
Yu Huang
5,990
428
54
4
0
256,747
4
W
Medusa
9,174
655
101
7
0
257,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role