Player Matchup

Gilgamesh
Gilgamesh
TTVChantakeyHD
Gilgamesh
Level 110
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 19L
1,428 Elo+
Party 1
Poseidon
Poseidon
honeybur
Poseidon
Level 85
God Stats
1W - 0L
1,741 SR
Queue Stats
23W - 20L
1,536 Elo+
Party 1
Jing Wei
Jing Wei
omecorian
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,493 Elo+
Party 1
Team Averages
Level 106
1,580 SR
1,485 Elo+

VS

Team Averages
Level 116
1,573 SR
1,477 Elo+
Cthulhu
Cthulhu
BigPapaFuzz
Cthulhu
Level 91
God Stats
14W - 16L
1,571 SR
Queue Stats
272W - 250L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
KneelBeforeJohn
Baron Samedi
Level 106
God Stats
14W - 11L
1,646 SR
Queue Stats
139W - 106L
1,469 Elo+
Party 2
Medusa
Medusa
SacredChao
Medusa
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 136L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TTVChantakeyHD
Gilgamesh
11
1 / 3 / 11
8,048
805
7,971
9,958
7,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
honeybur
Poseidon
13
6 / 1 / 6
8,501
850
11,150
6,357
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
omecorian
Jing Wei
13
6 / 3 / 7
8,673
867
7,019
7,213
2,625
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigPapaFuzz
Cthulhu
12
4 / 5 / 3
7,499
750
6,331
12,543
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
KneelBeforeJohn
Baron Samedi
11
2 / 3 / 4
7,086
709
5,824
7,954
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
SacredChao
Medusa
11
1 / 5 / 3
6,782
678
5,369
9,289
3,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
7
7
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigPapaFuzz
Cthulhu
4
5
3
1.1
L
Baron Samedi
KneelBeforeJohn
Baron Samedi
2
3
4
1.33
L
Medusa
SacredChao
Medusa
1
5
3
0.5
W
Gilgamesh
TTVChantakeyHD
Gilgamesh
1
3
11
2.17
W
Poseidon
honeybur
Poseidon
6
1
6
9
W
Jing Wei
omecorian
Jing Wei
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,140
Damage
17,524
23,528
Taken
29,786
12,088
Mitigated
18,796
6,789
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigPapaFuzz
Cthulhu
6,331
527
762
2,089
12,543
10,887
0
4,035
8,508
13,619
0
L
Baron Samedi
KneelBeforeJohn
Baron Samedi
5,824
152
1,099
2,346
7,954
4,415
0
3,320
4,634
20,336
0
L
Medusa
SacredChao
Medusa
5,369
1,904
0
1,221
9,289
3,494
104
4,074
5,215
0
25,974
W
Gilgamesh
TTVChantakeyHD
Gilgamesh
7,971
1,471
889
2,161
9,958
7,337
0
4,127
5,553
0
13,322
W
Poseidon
honeybur
Poseidon
11,150
1,720
228
2,573
6,357
2,126
0
3,495
2,744
38,523
0
W
Jing Wei
omecorian
Jing Wei
7,019
5,235
0
938
7,213
2,625
36
4,081
2,909
0
18,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
21,367
105
Minions Killed
89
5
Camps Cleared
4
601,170
Distance Traveled
577,551
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,499
750
19
2
1
197,271
3
L
Baron Samedi
7,086
709
33
3
1
190,609
5
L
Medusa
6,782
678
37
4
2
189,671
7
W
Gilgamesh
8,048
805
12
1
1
206,285
2
W
Poseidon
8,501
850
57
6
3
196,849
0
W
Jing Wei
8,673
867
36
4
1
198,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role