Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dagnyt
Loki
Level 158
God Stats
12W - 6L
1,702 SR
Queue Stats
626W - 240L
1,772 Elo+
Party 1
Yu Huang
Yu Huang
Invictous
Yu Huang
Level 160
God Stats
29W - 15L
1,607 SR
Queue Stats
818W - 443L
1,757 Elo+
Party 1
Erlang Shen
Erlang Shen
Rex4ever
Erlang Shen
Level 159
God Stats
7W - 1L
1,923 SR
Queue Stats
447W - 178L
1,789 Elo+
Party 1
Arachne
Arachne
TextaGun
Arachne
Level 83
God Stats
4W - 0L
1,878 SR
Queue Stats
51W - 19L
1,736 Elo+
Party 1
Team Averages
Level 144
1,722 SR
1,711 Elo+

VS

Team Averages
Level 141
1,611 SR
1,575 Elo+
Bastet
Bastet
Gimless
Bastet
Level 122
God Stats
5W - 4L
1,702 SR
Queue Stats
9W - 7L
1,573 Elo+
Solo
Fafnir
Fafnir
Jeffelelele
Fafnir
Level 147
God Stats
5W - 4L
1,940 SR
Queue Stats
406W - 335L
1,593 Elo+
Party 2
Yu Huang
Yu Huang
LegendsSurvive
Yu Huang
Level 141
God Stats
0W - 5L
1,500 SR
Queue Stats
161W - 166L
1,619 Elo+
Solo
King Arthur
King Arthur
Wåsh
King Arthur
Level 138
God Stats
0W - 2L
1,357 SR
Queue Stats
186W - 215L
1,529 Elo+
Solo
Hou Yi
Hou Yi
buffaloben
Hou Yi
Level 159
God Stats
12W - 11L
1,554 SR
Queue Stats
320W - 234L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 1 / 1
7,980
665
4,032
5,711
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
Dagnyt
Loki
14
6 / 0 / 3
8,436
703
6,156
6,763
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Invictous
Yu Huang
13
4 / 1 / 2
8,009
667
6,950
5,624
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Rex4ever
Erlang Shen
12
1 / 2 / 5
7,537
628
4,311
10,220
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
TextaGun
Arachne
13
2 / 1 / 3
8,067
672
4,296
10,728
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gimless
Bastet
10
1 / 4 / 0
6,108
509
2,799
9,336
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
9
1 / 2 / 3
6,334
528
2,899
8,069
6,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
11
1 / 3 / 1
6,110
509
4,994
7,812
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Wåsh
King Arthur
12
0 / 3 / 0
6,770
564
4,579
7,033
4,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
buffaloben
Hou Yi
11
2 / 2 / 0
6,535
545
3,955
7,745
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
1
1.5
W
Loki
Dagnyt
Loki
6
0
3
7.5
L
Bastet
Gimless
Bastet
1
4
0
0.25
W
Yu Huang
Invictous
Yu Huang
4
1
2
5
L
Fafnir
1
2
3
1.25
L
Yu Huang
1
3
1
0.5
W
Erlang Shen
Rex4ever
Erlang Shen
1
2
5
1.75
W
Arachne
TextaGun
Arachne
2
1
3
3.5
L
King Arthur
Wåsh
King Arthur
0
3
0
0
L
Hou Yi
buffaloben
Hou Yi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,745
Damage
19,226
39,046
Taken
39,995
18,566
Mitigated
18,026
14,257
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,032
3,591
0
1,928
5,711
1,882
808
357
5,354
0
57,723
W
Loki
Dagnyt
Loki
6,156
1,582
0
2,938
6,763
2,261
0
1,044
5,719
0
51,521
L
Bastet
Gimless
Bastet
2,799
385
0
2,858
9,336
2,816
0
1,776
7,560
0
34,773
W
Yu Huang
Invictous
Yu Huang
6,950
856
0
990
5,624
1,823
516
2,817
2,807
54,479
0
L
Fafnir
2,899
843
1,564
2,173
8,069
6,319
0
1,917
6,152
13,472
0
L
Yu Huang
4,994
898
0
615
7,812
2,305
0
3,019
4,793
39,050
0
W
Erlang Shen
Rex4ever
Erlang Shen
4,311
2,322
0
3,047
10,220
7,114
0
3,675
6,545
0
24,781
W
Arachne
TextaGun
Arachne
4,296
2,395
0
5,354
10,728
5,486
8
0
10,728
0
48,916
L
King Arthur
Wåsh
King Arthur
4,579
314
0
1,528
7,033
4,760
0
238
6,795
0
47,703
L
Hou Yi
buffaloben
Hou Yi
3,955
2,051
0
3,364
7,745
1,826
0
0
7,745
0
36,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,029
Gold Earned
31,857
437
Minions Killed
375
0
Camps Cleared
0
1,369,776
Distance Traveled
1,219,478
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,980
665
96
8
0
249,758
4
W
Loki
8,436
703
98
8
0
335,355
3
L
Bastet
6,108
509
79
7
0
281,223
3
W
Yu Huang
8,009
667
108
9
0
251,937
6
L
Fafnir
6,334
528
14
1
0
244,749
2
L
Yu Huang
6,110
509
77
6
0
226,080
1
W
Erlang Shen
7,537
628
32
3
0
246,367
6
W
Arachne
8,067
672
103
9
0
286,359
5
L
King Arthur
6,770
564
115
10
0
249,772
5
L
Hou Yi
6,535
545
90
8
0
217,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role