Player Matchup

Zeus
Zeus
 
Zeus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
KochamKamisie
Xbalanque
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,772 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,591 Elo+

VS

Team Averages
Level 131
1,476 SR
1,494 Elo+
Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Shootheduck
Heimdallr
Level 160
God Stats
0W - 2L
1,429 SR
Queue Stats
21W - 25L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 1 / 4
9,558
797
11,614
9,092
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
 
Chaac
13
4 / 1 / 4
8,716
726
7,288
9,395
5,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
KochamKamisie
Xbalanque
12
2 / 4 / 4
8,237
686
7,105
8,070
2,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 2 / 3
8,224
685
6,423
12,057
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
 
Janus
12
1 / 5 / 2
7,985
665
4,344
7,109
2,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Shootheduck
Heimdallr
13
4 / 4 / 0
8,172
681
8,486
9,988
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
4
7
W
Chaac
 
Chaac
4
1
4
6
L
Ganesha
 
Ganesha
1
2
3
1.25
L
Janus
 
Janus
1
5
2
0.4
W
Xbalanque
KochamKamisie
Xbalanque
2
4
4
1
L
Heimdallr
Shootheduck
Heimdallr
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,007
Damage
19,253
26,557
Taken
29,154
11,184
Mitigated
17,234
8,273
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,614
1,958
0
3,134
9,092
3,099
315
4,365
4,727
48,955
0
W
Chaac
 
Chaac
7,288
2,587
0
3,304
9,395
5,434
72
4,617
4,778
0
17,218
L
Ganesha
 
Ganesha
6,423
517
295
3,731
12,057
11,076
0
5,868
6,189
18,255
0
L
Janus
 
Janus
4,344
183
0
529
7,109
2,117
0
3,633
3,476
25,908
0
W
Xbalanque
KochamKamisie
Xbalanque
7,105
3,704
175
1,660
8,070
2,651
476
2,458
5,597
0
28,331
L
Heimdallr
Shootheduck
Heimdallr
8,486
3,386
0
1,357
9,988
4,041
0
2,668
7,320
0
24,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
24,381
150
Minions Killed
115
6
Camps Cleared
5
740,114
Distance Traveled
652,179
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,558
797
74
6
5
241,101
4
W
Chaac
8,716
726
14
1
1
247,846
0
L
Ganesha
8,224
685
7
1
1
213,669
0
L
Janus
7,985
665
68
6
4
219,167
3
W
Xbalanque
8,237
686
62
5
0
251,167
0
L
Heimdallr
8,172
681
40
3
0
219,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role