Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
DarkD0vaW0lf
Ares
Level 125
God Stats
5W - 4L
1,799 SR
Queue Stats
195W - 177L
1,534 Elo+
Party 3
Merlin
Merlin
PlungedOrc37132
Merlin
Level 122
God Stats
4W - 2L
1,973 SR
Queue Stats
299W - 267L
1,613 Elo+
Party 3
Mercury
Mercury
Sushicrapcakes
Mercury
Level 126
God Stats
1W - 6L
1,500 SR
Queue Stats
159W - 161L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
faintsky101
Ah Muzen Cab
Level 129
God Stats
18W - 24L
1,624 SR
Queue Stats
417W - 427L
1,544 Elo+
Solo
Team Averages
Level 121
1,679 SR
1,537 Elo+

VS

Team Averages
Level 90
1,596 SR
1,815 Elo+
Scylla
Scylla
CardinWinchester
Scylla
Level 37
God Stats
1W - 1L
1,363 SR
Queue Stats
54W - 4L
2,036 Elo+
Party 1
Hachiman
Hachiman
Execfist
Hachiman
Level 160
God Stats
4W - 0L
1,714 SR
Queue Stats
139W - 50L
1,868 Elo+
Party 1
Cerberus
Cerberus
LeDarthFranco
Cerberus
Level 121
God Stats
5W - 0L
1,710 SR
Queue Stats
191W - 160L
1,577 Elo+
Party 2
Mercury
Mercury
LeSmogerGod
Mercury
Level 105
God Stats
10W - 10L
1,356 SR
Queue Stats
177W - 156L
1,582 Elo+
Party 2
Geb
Geb
LouderWCrowder
Geb
Level 25
God Stats
4W - 3L
1,837 SR
Queue Stats
275W - 181L
2,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 5 / 2
5,306
482
3,325
8,859
3,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 1
6,012
547
4,268
8,855
6,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 2 / 1
5,633
512
3,110
5,690
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 1
6,946
631
2,809
6,170
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
faintsky101
Ah Muzen Cab
9
0 / 5 / 3
5,622
511
5,124
7,686
1,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,469
679
7,424
4,229
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Execfist
Hachiman
13
7 / 1 / 1
7,677
698
7,400
7,448
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
LeDarthFranco
Cerberus
11
0 / 1 / 4
6,469
588
4,962
7,489
4,801
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
LeSmogerGod
Mercury
13
6 / 1 / 1
7,574
689
3,197
4,863
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 2 / 7
6,463
588
3,935
8,681
4,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
16
16
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
2
0.4
W
2
1
5
4.5
L
1
2
1
0.75
W
Hachiman
Execfist
Hachiman
7
1
1
7.5
W
Cerberus
LeDarthFranco
Cerberus
0
1
4
2
W
Mercury
LeSmogerGod
Mercury
6
1
1
6.5
W
1
2
7
2.25
L
0
2
1
0.25
L
4
2
1
2.25
L
Ah Muzen Cab
faintsky101
Ah Muzen Cab
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,636
Damage
26,918
37,260
Taken
32,710
15,864
Mitigated
15,448
7,726
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,325
938
0
1,324
8,859
3,792
0
3,596
5,220
0
13,791
W
7,424
1,523
0
1,470
4,229
1,585
0
1,196
2,993
56,627
0
L
4,268
346
0
1,828
8,855
6,582
0
4,901
3,914
22,916
0
W
Hachiman
Execfist
Hachiman
7,400
4,127
0
4,637
7,448
2,340
0
66
7,353
0
54,533
W
Cerberus
LeDarthFranco
Cerberus
4,962
258
0
3,745
7,489
4,801
0
3,776
3,713
33,631
0
W
Mercury
LeSmogerGod
Mercury
3,197
1,203
0
1,417
4,863
2,375
0
581
4,245
0
37,608
W
3,935
742
1,261
1,701
8,681
4,347
0
1,759
6,187
14,047
3,290
L
3,110
148
0
2,130
5,690
1,339
0
3,166
2,338
36,148
0
L
2,809
965
0
787
6,170
2,165
0
1,721
4,387
0
38,659
L
Ah Muzen Cab
faintsky101
Ah Muzen Cab
5,124
2,078
0
1,657
7,686
1,986
0
2,379
5,297
0
35,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,519
Gold Earned
35,652
311
Minions Killed
436
0
Camps Cleared
0
1,203,909
Distance Traveled
1,177,205
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,306
482
23
2
0
223,103
3
W
Scylla
7,469
679
126
11
0
228,115
4
L
Ares
6,012
547
64
6
0
210,939
5
W
Hachiman
7,677
698
120
11
0
213,211
4
W
Cerberus
6,469
588
94
9
0
237,784
2
W
Mercury
7,574
689
81
7
0
258,427
5
W
Geb
6,463
588
15
1
0
239,668
3
L
Merlin
5,633
512
75
7
0
232,236
7
L
Mercury
6,946
631
78
7
0
321,000
3
L
Ah Muzen Cab
5,622
511
71
6
0
216,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role