Player Matchup

Charybdis
Charybdis
Angel-Laces
Charybdis
Level 88
God Stats
0W - 1L
1,336 SR
Queue Stats
43W - 55L
1,441 Elo+
Party 2
Horus
Horus
Dizzy-Buns
Horus
Level 89
God Stats
1W - 1L
1,718 SR
Queue Stats
55W - 69L
1,471 Elo+
Party 2
Eset
Eset
Mikamus924
Eset
Level 149
God Stats
5W - 5L
1,687 SR
Queue Stats
150W - 134L
1,564 Elo+
Party 1
Cerberus
Cerberus
OlyJD
Cerberus
Level 160
God Stats
24W - 17L
1,583 SR
Queue Stats
1,240W - 1,133L
1,499 Elo+
Party 1
Nike
Nike
RuuK
Nike
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
551W - 516L
1,478 Elo+
Party 1
Team Averages
Level 129
1,565 SR
1,491 Elo+

VS

Team Averages
Level 108
1,461 SR
1,479 Elo+
Terra
Terra
 
Terra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Jimmy_The_Gimp
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 67L
1,435 Elo+
Solo
Anubis
Anubis
TooBladez
Anubis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,475 Elo+
Party 3
Rama
Rama
Xtra_F1lthy
Rama
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 153L
1,481 Elo+
Party 3
Sun Wukong
Sun Wukong
derbyloke
Sun Wukong
Level 160
God Stats
2W - 1L
1,303 SR
Queue Stats
29W - 28L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Angel-Laces
Charybdis
19
6 / 9 / 7
11,399
760
14,924
18,429
7,370
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
16
5 / 8 / 9
10,407
694
9,891
22,395
28,326
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 5 / 12
10,326
688
14,473
10,811
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OlyJD
Cerberus
17
4 / 5 / 16
10,583
706
11,985
25,072
29,731
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nike
RuuK
Nike
17
3 / 8 / 15
10,417
694
12,252
21,828
25,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
1 / 5 / 23
10,605
707
8,165
16,072
22,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 3 / 19
11,964
798
16,429
26,318
18,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
TooBladez
Anubis
20
11 / 4 / 15
13,078
872
22,558
11,172
5,911
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 4 / 18
11,647
776
21,311
12,065
4,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
derbyloke
Sun Wukong
19
9 / 6 / 19
12,268
818
13,923
17,608
12,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
128
21
Kills
34
35
Deaths
22
59
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
5
23
2.5
L
Charybdis
Angel-Laces
Charybdis
6
9
7
1.06
L
Horus
5
8
9
1.19
W
5
3
19
4.83
L
3
5
12
1.8
L
Cerberus
OlyJD
Cerberus
4
5
16
2.4
L
Nike
RuuK
Nike
3
8
15
1.31
W
Anubis
TooBladez
Anubis
11
4
15
4.63
W
8
4
18
4.25
W
Sun Wukong
derbyloke
Sun Wukong
9
6
19
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,525
Damage
82,386
98,535
Taken
83,235
94,835
Mitigated
64,133
25,050
Healing
34,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,165
1,556
4,821
3,587
16,072
22,101
0
5,930
9,380
11,596
0
L
Charybdis
Angel-Laces
Charybdis
14,924
9,866
201
1,622
18,429
7,370
828
6,446
11,983
0
41,692
L
Horus
9,891
3,305
2,438
6,105
22,395
28,326
149
4,933
17,462
0
19,733
W
16,429
3,580
1,381
12,862
26,318
18,866
438
6,339
19,284
0
31,118
L
14,473
470
1,549
1,168
10,811
3,760
216
3,272
7,539
22,096
0
L
Cerberus
OlyJD
Cerberus
11,985
744
1,089
8,953
25,072
29,731
14
7,832
17,240
20,491
0
L
Nike
RuuK
Nike
12,252
1,117
74
1,851
21,828
25,648
177
8,240
13,588
0
20,433
W
Anubis
TooBladez
Anubis
22,558
1,031
1,623
1,900
11,172
5,911
1,800
3,267
7,387
39,001
0
W
21,311
17,300
1,179
3,198
12,065
4,480
2,490
5,287
6,260
0
33,750
W
Sun Wukong
derbyloke
Sun Wukong
13,923
2,129
709
2,823
17,608
12,775
385
4,459
12,424
0
33,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,132
Gold Earned
59,562
143
Minions Killed
124
0
Camps Cleared
0
1,101,941
Distance Traveled
1,353,159
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,605
707
3
0
0
276,653
1
L
Charybdis
11,399
760
46
3
0
204,644
0
L
Horus
10,407
694
13
1
0
218,204
0
W
Chaac
11,964
798
27
2
0
312,650
1
L
Eset
10,326
688
25
2
0
228,780
2
L
Cerberus
10,583
706
41
3
0
232,010
0
L
Nike
10,417
694
18
1
0
218,303
0
W
Anubis
13,078
872
41
3
0
244,765
1
W
Rama
11,647
776
22
1
0
251,343
0
W
Sun Wukong
12,268
818
31
2
0
267,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role