Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DvaBestGirl7242
Mulan
Level 69
God Stats
2W - 2L
1,735 SR
Queue Stats
32W - 27L
1,754 Elo+
Party 1
Chang'e
Chang'e
Fallz23
Chang'e
Level 140
God Stats
1W - 8L
1,109 SR
Queue Stats
19W - 29L
1,063 Elo+
Party 1
Zhong Kui
Zhong Kui
Julintor
Zhong Kui
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 86L
1,268 Elo+
Party 1
Chiron
Chiron
theinfamouszer0
Chiron
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 179L
1,330 Elo+
Party 1
Team Averages
Level 122
1,469 SR
1,383 Elo+

VS

Team Averages
Level 95
1,472 SR
1,459 Elo+
Chernobog
Chernobog
ClassicRando_
Chernobog
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
99W - 103L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
Kazmise
Sun Wukong
Level 69
God Stats
24W - 20L
1,602 SR
Queue Stats
309W - 305L
1,403 Elo+
Party 3
Janus
Janus
RUFF822
Janus
Level 67
God Stats
5W - 11L
1,298 SR
Queue Stats
145W - 123L
1,503 Elo+
Party 3
Bastet
Bastet
Standupguy0
Bastet
Level 144
God Stats
39W - 37L
1,558 SR
Queue Stats
368W - 384L
1,430 Elo+
Party 2
Nox
Nox
n0tails
Nox
Level 109
God Stats
1W - 3L
1,402 SR
Queue Stats
78W - 83L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
5 / 3 / 5
6,822
620
3,488
6,814
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 7
6,140
558
3,064
6,889
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Fallz23
Chang'e
11
2 / 2 / 1
6,639
604
5,189
7,307
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Julintor
Zhong Kui
10
4 / 0 / 0
6,291
572
3,405
5,541
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 0 / 0
7,402
673
7,537
8,960
2,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ClassicRando_
Chernobog
9
2 / 5 / 2
5,693
518
4,278
6,701
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Kazmise
Sun Wukong
10
0 / 3 / 0
5,678
516
6,156
10,041
5,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
RUFF822
Janus
8
1 / 5 / 4
5,246
477
4,206
5,571
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
10
3 / 1 / 0
5,797
527
3,940
6,554
2,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
11
1 / 3 / 0
6,050
550
2,261
5,197
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
7
7
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
3
5
2.5
L
Chernobog
ClassicRando_
Chernobog
2
5
2
0.6
W
2
2
7
2.75
W
Chang'e
Fallz23
Chang'e
2
2
1
1.25
W
Zhong Kui
Julintor
Zhong Kui
4
0
0
4
L
Sun Wukong
Kazmise
Sun Wukong
0
3
0
0
L
Janus
RUFF822
Janus
1
5
4
0.6
L
Bastet
3
1
0
3
L
Nox
1
3
0
0.33
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,683
Damage
20,841
35,511
Taken
34,064
14,139
Mitigated
11,928
16,277
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,488
1,080
1,187
2,668
6,814
2,904
811
1,890
4,924
24,063
6,359
L
Chernobog
ClassicRando_
Chernobog
4,278
1,607
0
655
6,701
1,788
500
2,631
3,926
0
24,311
W
3,064
554
198
1,534
6,889
2,962
351
1,371
5,518
0
19,442
W
Chang'e
Fallz23
Chang'e
5,189
630
276
3,248
7,307
2,151
986
2,475
4,832
38,134
0
W
Zhong Kui
Julintor
Zhong Kui
3,405
692
0
3,563
5,541
3,438
122
452
5,089
25,112
8,572
L
Sun Wukong
Kazmise
Sun Wukong
6,156
1,389
0
2,600
10,041
5,035
497
302
9,739
0
31,362
L
Janus
RUFF822
Janus
4,206
541
0
535
5,571
1,224
0
2,977
2,540
18,969
0
L
Bastet
3,940
881
0
1,103
6,554
2,097
0
2,282
4,240
0
26,789
L
Nox
2,261
576
0
843
5,197
1,784
780
3,464
1,733
36,620
0
W
7,537
2,944
0
3,603
8,960
2,684
27
279
8,681
0
42,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
28,464
339
Minions Killed
299
0
Camps Cleared
0
1,016,693
Distance Traveled
1,106,842
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,822
620
71
6
0
190,260
2
L
Chernobog
5,693
518
54
5
0
196,086
0
W
Mulan
6,140
558
39
4
0
218,577
3
W
Chang'e
6,639
604
70
6
0
196,222
4
W
Zhong Kui
6,291
572
64
6
0
212,088
3
L
Sun Wukong
5,678
516
75
7
0
227,853
2
L
Janus
5,246
477
34
3
0
211,346
3
L
Bastet
5,797
527
54
5
0
264,227
2
L
Nox
6,050
550
82
7
0
207,330
4
W
Chiron
7,402
673
95
9
0
199,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role