Player Matchup

Horus
Horus
FunkyRainbow
Horus
Level 97
God Stats
21W - 25L
1,521 SR
Queue Stats
308W - 351L
1,448 Elo+
Party 1
The Morrigan
The Morrigan
brooxe
The Morrigan
Level 36
God Stats
3W - 9L
1,519 SR
Queue Stats
17W - 37L
1,165 Elo+
Solo
Danzaburou
Danzaburou
killer59101
Danzaburou
Level 86
God Stats
24W - 25L
1,481 SR
Queue Stats
246W - 321L
1,335 Elo+
Party 1
Team Averages
Level 73
1,507 SR
1,316 Elo+

VS

Team Averages
Level 93
1,354 SR
1,437 Elo+
Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Celestinnia
Nemesis
Level 101
God Stats
0W - 4L
1,062 SR
Queue Stats
26W - 44L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,743
674
4,963
9,637
5,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
brooxe
The Morrigan
11
1 / 3 / 2
6,805
681
4,246
6,585
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
killer59101
Danzaburou
10
3 / 1 / 3
7,215
722
3,681
5,184
1,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
4 / 0 / 2
7,611
761
8,802
4,405
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
 
Bellona
10
1 / 3 / 4
6,647
665
4,555
8,812
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Celestinnia
Nemesis
11
1 / 3 / 4
6,675
668
2,219
5,043
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
6
6
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
0
2
5
L
Bellona
 
Bellona
1
3
4
1
L
Nemesis
Celestinnia
Nemesis
1
3
4
1
W
2
2
3
1.75
W
The Morrigan
brooxe
The Morrigan
1
3
2
0.67
W
Danzaburou
killer59101
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,890
Damage
15,576
21,406
Taken
18,260
9,485
Mitigated
10,839
6,302
Healing
2,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,802
576
0
245
4,405
1,352
0
766
3,557
28,921
0
L
Bellona
 
Bellona
4,555
550
0
1,338
8,812
7,511
223
2,086
6,637
0
14,811
L
Nemesis
Celestinnia
Nemesis
2,219
96
0
548
5,043
1,976
720
1,435
3,476
0
11,539
W
4,963
2,212
910
3,730
9,637
5,483
212
2,818
6,584
0
10,789
W
The Morrigan
brooxe
The Morrigan
4,246
533
51
719
6,585
2,318
252
3,232
3,069
21,805
1,340
W
Danzaburou
killer59101
Danzaburou
3,681
995
0
892
5,184
1,684
1,036
3,147
1,856
0
13,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,763
Gold Earned
20,933
88
Minions Killed
99
3
Camps Cleared
6
449,766
Distance Traveled
590,473
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,611
761
49
5
1
192,552
5
L
Bellona
6,647
665
25
3
1
183,513
3
L
Nemesis
6,675
668
25
3
4
214,408
3
W
Horus
6,743
674
15
2
0
176,075
0
W
The Morrigan
6,805
681
46
5
3
146,308
2
W
Danzaburou
7,215
722
27
3
0
127,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role