Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Blahfizz13
Izanami
Level 67
God Stats
0W - 3L
1,267 SR
Queue Stats
164W - 76L
1,626 Elo+
Party 3
Tsukuyomi
Tsukuyomi
J_R_0_M_3_R_0
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,514 Elo+
Solo
Atlas
Atlas
Nerx
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,770 Elo+
Party 3
Bellona
Bellona
digitalpacman
Bellona
Level 26
God Stats
2W - 1L
1,705 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 2
Team Averages
Level 63
1,494 SR
1,582 Elo+

VS

Team Averages
Level 79
1,802 SR
1,633 Elo+
Danzaburou
Danzaburou
Buhluu
Danzaburou
Level 108
God Stats
7W - 2L
1,845 SR
Queue Stats
255W - 193L
1,647 Elo+
Party 1
Thoth
Thoth
NRCAMAJ
Thoth
Level 101
God Stats
3W - 5L
1,583 SR
Queue Stats
107W - 75L
1,558 Elo+
Solo
Ymir
Ymir
PeppyTho
Ymir
Level 70
God Stats
24W - 6L
1,938 SR
Queue Stats
229W - 169L
1,645 Elo+
Party 1
Bellona
Bellona
WhirlLin
Bellona
Level 8
God Stats
4W - 0L
1,898 SR
Queue Stats
5W - 3L
1,671 Elo+
Party 1
Pele
Pele
xNawai
Pele
Level 106
God Stats
4W - 3L
1,744 SR
Queue Stats
252W - 191L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
1 / 2 / 0
3,484
697
1,274
2,475
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Blahfizz13
Izanami
5
0 / 2 / 1
3,198
640
1,796
3,362
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
J_R_0_M_3_R_0
Tsukuyomi
1
0 / 0 / 0
2,466
493
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
Nerx
Atlas
5
1 / 2 / 0
3,340
668
1,895
3,963
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
6
1 / 0 / 0
3,824
765
2,202
3,578
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buhluu
Danzaburou
6
1 / 0 / 3
3,884
777
2,743
2,435
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
NRCAMAJ
Thoth
6
2 / 1 / 0
3,711
742
1,130
1,543
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
5
2 / 1 / 1
3,668
734
2,261
3,625
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
WhirlLin
Bellona
5
0 / 1 / 0
2,995
599
1,360
3,221
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
xNawai
Pele
7
1 / 0 / 0
3,758
752
1,104
2,821
631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
L
Izanami
Blahfizz13
Izanami
0
2
1
0.25
W
Danzaburou
Buhluu
Danzaburou
1
0
3
2.5
L
Tsukuyomi
J_R_0_M_3_R_0
Tsukuyomi
0
0
0
0
W
Thoth
NRCAMAJ
Thoth
2
1
0
2
L
Atlas
Nerx
Atlas
1
2
0
0.5
W
Ymir
2
1
1
2.5
W
Bellona
WhirlLin
Bellona
0
1
0
0
L
Bellona
1
0
0
1
W
Pele
xNawai
Pele
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,167
Damage
8,598
13,378
Taken
13,645
4,414
Mitigated
4,605
4,874
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,274
123
0
441
2,475
561
0
1,130
1,345
11,542
0
L
Izanami
Blahfizz13
Izanami
1,796
1,253
0
1,558
3,362
542
0
691
2,671
0
13,306
W
Danzaburou
Buhluu
Danzaburou
2,743
1,264
0
1,357
2,435
586
0
640
1,795
0
17,433
L
Tsukuyomi
J_R_0_M_3_R_0
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
NRCAMAJ
Thoth
1,130
85
0
500
1,543
398
322
1,116
269
16,663
0
L
Atlas
Nerx
Atlas
1,895
977
0
1,002
3,963
1,404
0
1,317
2,646
5,129
0
W
Ymir
2,261
919
32
1,112
3,625
1,685
0
1,126
2,499
7,264
2,042
W
Bellona
WhirlLin
Bellona
1,360
325
0
882
3,221
1,305
0
0
3,221
0
7,216
L
Bellona
2,202
677
0
1,873
3,578
1,907
0
0
3,578
0
14,035
W
Pele
xNawai
Pele
1,104
553
0
546
2,821
631
0
129
2,692
0
19,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,312
Gold Earned
18,016
98
Minions Killed
133
0
Camps Cleared
0
375,123
Distance Traveled
505,498
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,484
697
24
5
0
85,731
0
L
Izanami
3,198
640
31
6
0
86,414
1
W
Danzaburou
3,884
777
23
5
0
89,048
2
L
Tsukuyomi
2,466
493
0
0
0
6,909
0
W
Thoth
3,711
742
37
7
0
102,713
0
L
Atlas
3,340
668
7
1
0
94,070
0
W
Ymir
3,668
734
16
3
0
96,556
0
W
Bellona
2,995
599
16
3
0
95,723
0
L
Bellona
3,824
765
36
7
0
101,999
1
W
Pele
3,758
752
41
8
0
121,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role